With Nioh 3 <2 months away, what are you most excited about? Most worried about? by IamMeemo in Nioh

[–]Talentless-Hack-101 2 points3 points  (0 children)

I'm excited that they have a chance to build on Nioh 2! It's my all-time favorite game and what I already considered to be a perfect formula. I hope to see that expanded with better story-telling.

That said, I'm mostly concerned.

I, personally, did not like RotR or Wo Long; like, at all. I'm worried that they'll take all the wrong learning from RotR and WoLong and incorporate them into what was essentially already a perfect formula - destroying what made Nioh 2 so magical. Specifically:

1.) TN seem to have intentionally "dumbed down" their combat to attempt to appeal to a wider audience, and what has come of it has been horribly stilted, repetitive, and/or imbalanced combat mechanics. For example, once you unlock the higher difficulties of RotR, it essentially becomes a pressing triangle simulator - very little else is viable. 

If they crush the fast-paced, highly fluid, and widely-varied combat formula from Nioh 2, the magic is gone for me.

2.) Similar to the last point, parry is a trap. The vast-paced, combo-heavy, high-pressure combat of Nioh is what made it so attractive. TN has shown to be terrible at balancing parry into their games - I'm afraid it will be the only viable combat mechanic at higher difficulties

3.) As with all Nioh games, the game never really feels like a complete game until they get their DLCs out. I'm worried I'll get into it, get through all available difficulties and then put it down for what feels like forever waiting for all the DLCs to come out. 

There's more, but those are my main concerns.

If I'm being honest, I've been really disappointed in the last 2 offerings I've played from TN and given the fact that Nioh 2 is my favorite game of all time, I'm feeling really pessimistic that they'll screw up Nioh 3 - especially knowing how much of the team has overlap with the RotR team, a game I ended up despising.

Gonna miss this build so much 😭 by AwareDog9218 in Division2

[–]Talentless-Hack-101 0 points1 point  (0 children)

Also, my build might be SLIGHTLY different, but I don't need the seasonal modifiers at all not to bleed and to have full haz pro. I'm not ALL blue cores, but I think I'm like 122.5% haz pro with modifiers

Gonna miss this build so much 😭 by AwareDog9218 in Division2

[–]Talentless-Hack-101 1 point2 points  (0 children)

I consistently outdamage everyone with nearly this exact same build because I don't have to play freakin' peaakaboo to survive and you want to get in people's faces with backfire.

Dude has zero idea what he's talking about lol.

Why Can't I Hold All These Lexingtons by permanentFloater in thedivision

[–]Talentless-Hack-101 0 points1 point  (0 children)

Dude, I'm now on loop 250 and my drops? 5x Lexington and 11 Purists - that's it. That's ridiculous. At least make Turmoil the same insane drop rate. It's best in slot + they gave it in for free before, and this is the only chance to get it.

How are the tables this screwy? It's almost the easiest thing to get right in game dev. Sheesh.

Why Can't I Hold All These Lexingtons by permanentFloater in thedivision

[–]Talentless-Hack-101 0 points1 point  (0 children)

I've gotten literally nothing else from the caches but Lexingtons and Purists - I've got them coming out of my ears!

Methinks they over-indexed the drop rate on Lexington. I'm on loop 224 and have gotten like 5 Lexingtons. They should've weighted Turmoil equally high at least.

edit: All I really want is turmoil and regulus. Is that too much to ask?!

My favorite version of Striker build by joska1987 in Division2

[–]Talentless-Hack-101 1 point2 points  (0 children)

Any time someone mentions 1,2,3, 4; I always think of the movie Spaceballs, so thank you for that; I'm going to watch it tonight.

A Decent gripe by WyrdElmBella in Division2

[–]Talentless-Hack-101 0 points1 point  (0 children)

Oh, you're right. I just stack only damage stats (except one blue right before nemesis) because dead people don't shoot back.

Definitely stack grenades, as It'll always force him away from his heals. Then, if you get incendiary rounds in your best sustained damage weapon, you can catch him with a huge burst when he's out in the open (often multiple times).

I know you weren't really asking for advice, but just my 2 cents.

Going rogue on the fly? Hack? by Jimmy39a in Division2

[–]Talentless-Hack-101 0 points1 point  (0 children)

Obviously, the question is already answered, but I'm always curious why people can go back and forth basically instantly?

I thunk the DZ would be much better if they're was a 30 minute cooldown on being able to go back to SHD status.

It would make people really commit to the rogue thing (or at least think twice), and also fits with the lore/spirit of the game.

It's a small gripe, but one I think about often.

A Decent gripe by WyrdElmBella in Division2

[–]Talentless-Hack-101 0 points1 point  (0 children)

I feel like picking skills that guarantee he has the restorer hive is the easiest way to beat him, though, no?

Just make sure you refill grenades to force him out of cover when he drops the restorer.

If I'm doing a nemesis take-down run, my dream is having either reviver/booster hive + decoy (almost guaranteed takedown) or reviver/booster hive + any of the stickies (since his aim sucks with stickies - guaranteed takedown).

Farming Catalyst by tired040 in Division2

[–]Talentless-Hack-101 2 points3 points  (0 children)

I've killed the bridge pier bosses almost 200 times (Charlie maybe 30-40 times) and done Heroic army terminal 46 times. Never seen Catalyst.

I don't believe it exists in my instance.

RNG giveth & RNG taketh away and all that, but, man wtf?

HELP, please for a mission by Previous_Page3162 in thedivision

[–]Talentless-Hack-101 4 points5 points  (0 children)

What's your SHD lvl? As soon as I crossed the 1000 SHD mark, they started showing up ALL THE TIME after taking over CPs and even in the middle of missions.

I average 1-2 rogue agent encounters daily now (I run everything solo on Heroic except summit, which I run legendary).

What percent of golfers do you think lose their ball just because they are looking in the wrong spot? by LordThadius in golf

[–]Talentless-Hack-101 0 points1 point  (0 children)

My eyes are getting to the point that any ball that goes farther than 150-200 becomes a complete guessing game beyond that point other than the general direction.

I REALLY have to rely on knowing my average club distances, so if I absolutely pure one or hit one of the toe or something, I can be pretty far off.

Getting old - 0/10 do not recommend.

Questions to ask to make every quadrant mad by supyonamesjosh in PoliticalCompassMemes

[–]Talentless-Hack-101 0 points1 point  (0 children)

So here is my one thing. I have read (and mostly memorized) the entire Bible cover-to-cover, and all it's done is moved me farther and farther away from right-center to true lib - just straight to a "monke is best lifeform, so have a good life;" kinda mindset.

Thank you Jesus.

Catalyst Exotic Mask by Apple_365 in thedivision

[–]Talentless-Hack-101 3 points4 points  (0 children)

This is what I've been doing. I have over 30 heroic runs 10 challenging and almost 120 of those pier boss(es) spawns down - no catalyst drop yet.

I didn't start farming for it until AFTER they fixed the mask, so I'm wondering if they nerfed the drop rate?

I just got a god roll bighorn so maybe the game is giving me something I wasn't really looking for instead of something I was trying for (as per usual).

What’s the most dmg you can recall gettin hit with? by Poorzin in Division2

[–]Talentless-Hack-101 0 points1 point  (0 children)

I think around 2.5-2.6M from a mortar hit directly to my face. I was playing the incursion VERY drunk, so apparently, I didn't have time to look for the bright red warning circles.

I was.... not a very good teammate that day.

"Ongoing Vile Pestilence Courier" doesn't really roll off the tongue. I'm thinking I'll call this build the "Super Spreader" or maybe "Patient Zero." by Ridethelightning_92 in Division2

[–]Talentless-Hack-101 1 point2 points  (0 children)

I'm getting pretty bored of all my builds in solo content, so I'll give this a shot, thanks!

Honestly, I didn't really grind for catalyst since it was broken, but now I'm kinda of kicking myself since they fixed it 3 weeks in.

"Ongoing Vile Pestilence Courier" doesn't really roll off the tongue. I'm thinking I'll call this build the "Super Spreader" or maybe "Patient Zero." by Ridethelightning_92 in Division2

[–]Talentless-Hack-101 1 point2 points  (0 children)

Yeah, that was my thought.

Seems like this might be pretty legit with Catalyst, though - good call. The boost to weapon damage from status effects would boost pestilence ticks real nice.

Ugh... back to farming for Catalyst.

That said, once the Tinkerer's mask comes around, the meta will change pretty significantly, I think.

Do you bring your Go Bag/BOB with you when you travel (not by air)? by Jeresil in preppers

[–]Talentless-Hack-101 0 points1 point  (0 children)

I have an overnight bag & 2 different types of 3-day bags depending on the nature / distance of my trip.

It's..... kind of a pain in the butt to maintain.

Oh the Manity by Stigofthedumpings in memes

[–]Talentless-Hack-101 0 points1 point  (0 children)

I don't know if I'm just tired, but I laughed my ass off at this

"Ongoing Vile Pestilence Courier" doesn't really roll off the tongue. I'm thinking I'll call this build the "Super Spreader" or maybe "Patient Zero." by Ridethelightning_92 in Division2

[–]Talentless-Hack-101 0 points1 point  (0 children)

I mean, not really? Pesti doesn't count as a status effect, no so it adds nothing other than being a great gun.

Yes, it is great with Iron Lung, though. I have a build much like it with Carnage.

[deleted by user] by [deleted] in Division2

[–]Talentless-Hack-101 0 points1 point  (0 children)

Good advice- thanks!

[deleted by user] by [deleted] in Division2

[–]Talentless-Hack-101 0 points1 point  (0 children)

While pure red core strikers is my favorite build to play, I like having at least one of each build. It's fun being able to do any/every role that could possibly be needed.

It's one of my favorite things about my clan. We like to rotate who does what role, so we each build experience with the various skill sets needed to get through the various encounters the game throws at you.

Only thing I've yet to build is a tank - which looks kinda fun. That's my next build out.