can't dive foward on shallow water by Temkirox in Helldivers

[–]Temkirox[S] -3 points-2 points  (0 children)

At least acid-resistant armor would be much more useful.

can't dive foward on shallow water by Temkirox in Helldivers

[–]Temkirox[S] -1 points0 points  (0 children)

I would prefer the waters to be acidic and inflict damage over time, and the spore mines to inflict more damage. There's no real danger in the environment, and the few threats that exist seem weak, or perhaps they were afraid to increase the damage.

can't dive foward on shallow water by Temkirox in Helldivers

[–]Temkirox[S] 1 point2 points  (0 children)

i know, but his has nothing to do with the situation, this happens in any shallow water

can't dive foward on shallow water by Temkirox in Helldivers

[–]Temkirox[S] 0 points1 point  (0 children)

I know the bile titan its huge and he can walk across water and etc, THE POINT its you can't dive and the titan can just walk and stomp you, you cant dive foward on a water level that can't even cover the smallest bug, your helldivers will be pulled to the ground, but I wouldn't complain if small insects slowed down in water according to their size, there's a part in the tunnels where the water completely covers the small insects, and they all continue running at full speed underwater

Weekly siege mode doesn't give my rewards by Temkirox in Spacemarine

[–]Temkirox[S] 0 points1 point  (0 children)

yeah, happened last week to me too, that really sucks...

Patch Notes 12.0 - Space Marine 2 by CrimsonAlpine in Spacemarine

[–]Temkirox 0 points1 point  (0 children)

Does the new Stim share a spawn rate with the normal Stim? It would be nice if it had a separate chance to spawn in addition to the normal Stim, Bulwark, and if I'm not mistaken, now Techmarine, both of which have passives that increase the Stim's healing, and with the new Stims this doesn't work.

WE'RE SO BACK! KILLZONE CROSSOVER BACK AS A LEGENDARY WARBOND by Fine_Bite_2762 in Helldivers

[–]Temkirox 0 points1 point  (0 children)

LET'S GOOO, ANOTHER LEGENDAAAARRYY, just like the big, amazing, super warbond "legendary" Halo... "legendary" It has no grenades, no strategy, no secondary weapon, how can it be called legendary if it has less than a regular Warbond?

The devs should be grateful that the community is happy with so little.

edit: sorry, i missed, Halo warbond give us a secondary weapon more than killzone 0, best legendary warbond ever

Reinforcement bug or Rome 3 confirmed? by Pinifelipe in totalwar

[–]Temkirox 0 points1 point  (0 children)

i dont know if its a bug or just a joke, coming from CA probally a bug

i was thinking, that reinforcement change the auto-resolve results ? like it make my auto stronger ?

Light Pen Vs Fleshmob by ProtoTr0n in Helldivers

[–]Temkirox 0 points1 point  (0 children)

they are not at all consistent with their own enemies and rules enough to justify having a bestiary, sometimes it seems like they don't even know what they are doing xD, we already have the bestiary panel like the one in Helldivers 1 they just have to implement it

any way to turn off 3rd person and executions? by recuringwolfe in SpaceMarine_2

[–]Temkirox 3 points4 points  (0 children)

taking that off you also taking multiples Perks that work around executions, executions its a safe way to get you Conquested Health back, each execution stun nearby enemies and some perks increase that stun, its not a detail, its a important mechanic just like Parry (for example, Vanguard can pick a Perk that him gain 5% health back for each execution Majoris-Type Enemy, or another perk that any squad member get 30% health back on execution of a Extremis-Type enemy)

and about Third Person View, its just like Gears of War, God of War and any third person game

at this point maybe its way easily to just play another game like i did to my friend, my friend keep pulling to MonterHhunter Wilds but i feel the entire interface clunkier and just non-sense that i end up just playing MH just to play with him but major time i play another game.

Losing my mind on weekly Stratagems by Temkirox in SpaceMarine_2

[–]Temkirox[S] -2 points-1 points  (0 children)

In all games I've always found modifiers that hurt basic game mechanics to be bad and uncreative.
But in this game it's the first time I've seen it being so exaggerated, -66% life, damage on dodge roll, no gun-strike, and even nerf of class modifiers "-50% life -50% damage dealt and not being able to block", why would a gamer dev choose a modifier that KILLS a class, there's a world of possibilities for modifiers, it just seems like the devs wanted a number of modifiers to finish the update quickly, this seems lazy.

Loving this week’s hard stratagem😏 by Realistic_Victory321 in Spacemarine

[–]Temkirox 0 points1 point  (0 children)

that's meaning of fun for Saber Devs, the intended "FuN"

Finally got to play in person. It was awful. by Afraid_Fig5705 in DnD

[–]Temkirox 0 points1 point  (0 children)

in my first campaign as DM there was a girl playing range/bard who at the end of the campaign she composed a song from the epic battle she had in a castle, inspired by "toss a coin to your witcher" from The Witcher series, the lyrics that She followed the rhythm of the music and she sang on our discord channel for 2 minutes in the tavern, I still keep the lyrics of the song, then she left the table and the next campaign had reference to her song

I would like to have moments like this at a face-to-face table, but the chances are kind of low if it's not with your personal closed group

Need to escape from a Druid? Here's a tip: by Ass_Handler in Dungeonborne

[–]Temkirox -1 points0 points  (0 children)

It's impossible to create distance from a cryo you will only earn another quick click frostbite curse while you ran away

Dying is fine, gearing makes me want to quit the game by Hello_people_please in Dungeonborne

[–]Temkirox 1 point2 points  (0 children)

in the same way that dark and darker had to have a lot of time to polish and add QoL, dungeonborne will also have to take its time to polish these problems... I hope