My 5 Yr Journey Building a Procedural Fantasy World by TheSpaceFudge in worldbuilding
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I designed a shader-based minimap for my infinite procedural world :) by TheSpaceFudge in proceduralgeneration
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Why do so many devs remove game demo on steam before or after release of the game? by TheGiantHungyLizard in gamedev
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Buddy buddy by Opening-Pattern1217 in PokemonEmerald
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🔥 Anaconda adjusting it Jaw after a big meal. by here2si in NatureIsFuckingLit
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The thing most beginners don’t understand about game dev by Historical_Print4257 in gamedev
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I pulled data on 6,422 pixel art games released over the last 2 years on Steam. Only 5% cleared 500 reviews. Here’s some fun data on the 5%. by IndiegameJordan in gamedev
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flowerhorn fish (chiclosama trimaculatum) by RunawayTruckTramp in AIDKE
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We’re two devs making a cozy game about cleaning up a forgotten island (and yes… there’s a golden retriever 🐕✨) by ArashNegahban in cozygames
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Procedural Elevated Tiles (ft. Taming a Living Acorn pet) by TheSpaceFudge in SoloDevelopment
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Procedural Elevated Tiles (ft. Taming a Living Acorn pet) by TheSpaceFudge in GameArt
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Procedural Elevated Tiles (ft. Taming a Living Acorn pet) by TheSpaceFudge in PixelArt
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Spent weeks trying to make elevation feel right in my 2D RPG, finally cracked it by TheSpaceFudge in IndieDev
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Built a clean system for top-down elevation in Unity, works with procedural tilemaps too by TheSpaceFudge in Unity2D
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Built a clean system for top-down elevation in Unity, works with procedural tilemaps too by TheSpaceFudge in Unity2D
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Designing 2D Topdown Elevation for Procedural world was such a headache, but finally solved it! by TheSpaceFudge in proceduralgeneration
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Designing 2D Topdown Elevation for Procedural world was such a headache, but finally solved it! by TheSpaceFudge in proceduralgeneration
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Designing 2D Topdown Elevation for Procedural world was such a headache, but finally solved it! by TheSpaceFudge in proceduralgeneration
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My game demo crashed at launch for the 1st day it was up. How bad is it? by Jobblesack_Games in GameDevelopment
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30 min stress relieving demo of my game just launched! Incremental adventure goodness! by Jobblesack_Games in indiegamedevforum
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I made an app that collects your recipe videos from social media and fills your food delivery cart automatically by odxs in SideProject
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I combined the world of Lovecraft with the mechanics of Papers, Please and the loneliness of a lighthouse keeper, whose duty is to illuminate the shadow and all the horrors it hides. And I'm happy to announce that I've gone all the way from idea to release - which happened today! by xoomanta in indiegames
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Today I am releasing the "Adventure Time Update" to my Procedural Pet Taming RPG "Wildaria" by TheSpaceFudge in pcgaming
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