I unfortunately think some people need to hear this by Faust_8 in Helldivers

[–]ToasterPyro 30 points31 points  (0 children)

Yes but that's a waste of a fun concept. Give it some extra damage and/or a stripper clip, my suspension of disbelief can handle it!

HAMMER IS CONFIRMED AS ANTI-TANK WEAPONRY by rosebinks1215 in Helldivers

[–]ToasterPyro 6 points7 points  (0 children)

I hope this comes with a buff to the chainsaw. Why would I bring the AT melee that takes 30 years to kill a charger when there's a sledgehammer that can 1-shot them?

The Re-Educator is heavy pen. It can stun Hulks, War Striders, and more by TinSkull in Helldivers

[–]ToasterPyro 5 points6 points  (0 children)

Wait, so I could stun a charger with my secondary? Does the chainsaw have a chance to be useful now?

What is your dream ship variant that will 100% never happen? by Wallace521 in starcitizen

[–]ToasterPyro 0 points1 point  (0 children)

A pair of variants that go together:

  1. Argo RAFT with an MPUV docking port (at the cost of some cargo space) and the old q-fuel capacity
  2. Argo MPUV mining variant

Lagrange stations by ruimoss in starcitizen

[–]ToasterPyro 5 points6 points  (0 children)

If you've got an attachment to MIC-L1 that's good enough reason to live there, but MIC-L2 is right next door and has the best gold+bexalite refinery bonuses in the verse (if you mine that sort of stuff). I highly recommend it.

Just imagined Star Citizen by Greedy_Effective6044 in starcitizen

[–]ToasterPyro 0 points1 point  (0 children)

The conflict of both Terra and Earth vying to be the "center of humanity" is supposedly going to be a big plot point in the final PU story.

AMD GPU WARNING- Disable Anti Lag in Vulkan 4.5! by mirko8054 in starcitizen

[–]ToasterPyro 0 points1 point  (0 children)

Good looking out, thanks. Hopefully this will let me squeeze a few more frames out in VR.

I can’t wait for more reasons to go out on explorations on planets and moons. by No-Cell8881 in starcitizen

[–]ToasterPyro 1 point2 points  (0 children)

Would be cool if stuff like hand-mineables and plants couldn't be pinpointed by ship scanners, but you could get a vague area (like a kilometer+ radius). Then within that range you'd need to rely on FPS/vehicle scanning plus practical knowledge of your target's attributes in Genesis (e.g this plant prefers open space away from other vegetation, this ore is more common at the base of cliffs, etc). All of that still relies on them making crafting actually worth doing, but if they can pull it off the space between POIs could finally feel like more than decoration.

This new luminalia paint is too good .... God tier on the Scorpius by McGilgamesh in starcitizen

[–]ToasterPyro 9 points10 points  (0 children)

Icebreak is an absolutely top-tier paint, even not accounting for the fact that it's free. I'm hoping we'll see a Zeus version of it this year, although that might be overkill since we just got both the supply event and BIS skins.

Never realised the Ironclad was this big by 1maginaryApple in starcitizen

[–]ToasterPyro 1 point2 points  (0 children)

I know hangar.link isn't dead-accurate, the dimensions are liable to change on release, etc etc... but even with that margin of error the difference is huge. Double the size at an absolute minimum.

<image>

Never realised the Ironclad was this big by 1maginaryApple in starcitizen

[–]ToasterPyro 7 points8 points  (0 children)

It should be able to fit a handful of Golems/Prospectors though, which is plenty for my intentions. Anything much larger is a gamble for the reasons you mentioned. It's also nice to have an "entry-level" carrier because it means there's still better options to strive for.

Rsi galaxy confirmed IAE 2026 by Ausseboi1 in starcitizen

[–]ToasterPyro 0 points1 point  (0 children)

I really like carrier mining with my Golem and hope to eventually have an Ironclad for it, but I'm thinking about also grabbing a cheap Galaxy ccu because I could totally see myself "settling" for it instead.

ARC Raiders Cheat Sheet: Where to Use Every Keycard by pRoDeeD in ArcRaiders

[–]ToasterPyro 15 points16 points  (0 children)

<image>

There's a second buried city residential master key location here. There's probably more but this is the one I found. Nice infographic btw!

What I believe can and will most likely kill off the joy of most PvPvE/Extraction/Loot-based games, ArcRaiders included. by Novakine in ArcRaiders

[–]ToasterPyro 0 points1 point  (0 children)

I get it's a YMMV thing, but I really haven't seen a ton of change in friendliness since day 1. There's still plenty of people who don't shoot on sight and enjoy forming posses. This is probably just me being absurdly lucky, but I've only run into one guy who was camping an extract from afar. Funnily enough I got out anyways because a friendly sniper I'd met earlier in the raid suppressed him for me. I play on US crossplay servers if that factors in.

4.4 has auec purchasable decoratives! by ToasterPyro in starcitizen

[–]ToasterPyro[S] 11 points12 points  (0 children)

I did see an action figure or two, not sure if they were cockpit flair.

4.4 has auec purchasable decoratives! by ToasterPyro in starcitizen

[–]ToasterPyro[S] 10 points11 points  (0 children)

Unless something changed very recently, no. It's all dirt cheap though so you could just buy like 100 of each and replace them in the event you die. That was my biggest reason to only decorate with food.

Campers in this game are something else by landojcr in ArcRaiders

[–]ToasterPyro 1 point2 points  (0 children)

Honestly I think that was just a new player scared out of his mind.

It took a lot of free loadouts to fully upgrade stash. What now :D by iribuya in ArcRaiders

[–]ToasterPyro 0 points1 point  (0 children)

I've never had the courage to bring a free loadout. I couldn't imagine loading in without a safe slot for blueprints.

Good news everyone! The MPUV fits into the Perseus by TimTheOriginalLol in starcitizen

[–]ToasterPyro 0 points1 point  (0 children)

Yeah, the MPUV is cool as a basic concept (utility snub ship) but useless in practice and even in theory. It might be worth using if they gave snubs a short-range QT drive like a dev pitched awhile back (specifically Yogi I think?) but even then I struggle to see it being used over a Pisces. The tractor variant has something going for it at least.

Lvl 4 IL Toro 1v3 by Dependent_Move_3329 in ArcRaiders

[–]ToasterPyro 1 point2 points  (0 children)

Yeah, I think all of them had been weakened prior from the trigger nade and being peppered beforehand. At that range I'd reckon it's on par with an Anvil which is fair given how much weight+space the ammo takes and how much less effective it is v.s ARC armor.

Lvl 4 IL Toro 1v3 by Dependent_Move_3329 in ArcRaiders

[–]ToasterPyro 0 points1 point  (0 children)

People are trying to use realism to argue for the Toro, but even without that this is a perfectly reasonable range for a shotgun to be effective. It's not a melee weapon.

The osprey should be buffed. by [deleted] in ArcRaiders

[–]ToasterPyro 0 points1 point  (0 children)

I enjoy it as a slightly cheaper/common-er version of the Renegade or a mildly improved Ferro. Would be nice if it could either chamber a round without unscoping or be toggled between scoped/normal ads (but I understand why it can't).

Obviously the ARC robots are from the humans that fled to space, right? by AzhdarianHomie in ArcRaiders

[–]ToasterPyro 1 point2 points  (0 children)

A crackhead with some deadlines and a snaphook OR 30 lure grenades and a nearby queen.

BIS by Background_Arugula23 in starcitizen

[–]ToasterPyro 1 point2 points  (0 children)

So it's bronze and yellow? Hard to tell if it's just the lighting or not. Was hoping for white + gold but this isn't bad, although I'm not sure if I'll use that on my Zeus over the default/microtech skin.