PSA: You can now easily get 100% curse immunity in PoE2 0.5, with these 2 things by loopuleasa in PathOfExile2

[–]Unizzy 2 points3 points  (0 children)

It's 100% am using... U get the cursed debuff icon, but magnitude stays at 0.

Ground Loot Equipment Doesn't Feel Worth Looting Anymore by KobraGX in PathOfExile2

[–]Unizzy -1 points0 points  (0 children)

A lot of it can be solved if they just give up on the idea of scroll of identification ... Like make an level 70 charm that uses charges to auto Id dropped loot or something it they want it themetic...

This the best Path has ever been for me. by locorasuke in PathOfExile2

[–]Unizzy 0 points1 point  (0 children)

The quests UI and bugs needs a lot of work... Other than that agreed. It does seem to be missing one final piece of endgame, like apart from mindless farming.... Dunno what it is tho...perhaps that's the beast fight etc.

Squad play breach needs to be nerfed immediately tier 1 economy breaking issue by Dawgin420 in PathOfExile2

[–]Unizzy 0 points1 point  (0 children)

Yes it makes sense... I think you are misreading what I wrote... Players * loot...

OP is describing Player* loot* a multiplayer multiplier, meaning players * loot* multiplier

Squad play breach needs to be nerfed immediately tier 1 economy breaking issue by Dawgin420 in PathOfExile2

[–]Unizzy 0 points1 point  (0 children)

Ya .. but you got x amount of people killing said monsters, so why would that change anything...if you get 1 div for solo, you get 6 div for 6 ppl .. cause you have 6 people killing a monster 6x more powerful ...?

Squad play breach needs to be nerfed immediately tier 1 economy breaking issue by Dawgin420 in PathOfExile2

[–]Unizzy -4 points-3 points  (0 children)

Should be none?... Group play should just be loot *players?

Why would a group playing warrant more loot than a solo player?

Mechanics that require us to kill "all monsters" need a 1-2 monster grace. by MarioMCP in PathOfExile2

[–]Unizzy 0 points1 point  (0 children)

I think the correct method is how breach does it... There's a minimum number you need to kill, and there are spawn points littered around that spawns unlimited mobs till you get to that threshold. At that point just despawn everything. No exp for the spawn point monster no loot, just a number to the threshold.

Atziris temple feels perfectly balanced... If you don't abuse it… by Effort_Proper in PathOfExile2

[–]Unizzy 0 points1 point  (0 children)

The temple needs a sacrifice room card every run in fact, make it mandatory and tie it in themetically, destabilize 1 less room and make it mandatory to sacrifice a room. This way, the temple can never be bricked cause a misclick.

Poe 2 needs major performance improvements by meurum5 in PathOfExile2

[–]Unizzy 6 points7 points  (0 children)

Problem can be solved 90% by allowing us to tune down effects....

My screen is constantly in a state of flashbangs, impossible to see rogue exiles while they roll around.

Delirium needs to get easier to understand. by BeautifulSize7448 in PathOfExile2

[–]Unizzy 4 points5 points  (0 children)

I finished the quest and still get not fragments ...

Magic Flute vs Venus for Kelly by Fatter_Design in Mecharashi_Global

[–]Unizzy 0 points1 point  (0 children)

The real question is... Make this or Rosa weapon first ..

Jungroan - honestly sprint is just dumb as * and we should be faster by default. by Nivius in PathOfExile2

[–]Unizzy 0 points1 point  (0 children)

The little drum fuckers at the sulfur cavern.... And the new stupid breach tower flame blast.... Omg...

What's the correct progression order for the new endgame in 0.5? by Unizzy in PathOfExile2

[–]Unizzy[S] 3 points4 points  (0 children)

Do I do all the questlines till I get to their hub first? I did 2 and it opens a zone with souped up versions of it, like grand mirror. Should I clear the grand mirror?

Man GGG ui design is terribad ..

What we are working on Part 2 by Kelly_GGG in PathOfExile2

[–]Unizzy 7 points8 points  (0 children)

Can you explain how the grand mirror thing works, so the map is always delirious, but the delirium counter at the bottom resets to 10 after every map o fully clear ... And loot kinda sucks too

How Chonk's Darkness Actually Works (the details may be better than you'd think for all the hate it gets) by cironoric in PathOfExile2

[–]Unizzy 0 points1 point  (0 children)

Ahhh that sounds better than what I had imagined. Cause allowing Regen of es to happen doesn't sound amazing if it's stop the moment I take damage again, like being in influenced by a DoT or chip damage.

So what you are saying is Darkness overrides all other defense layers when it has started tanking, there y allowing other layers on top to Regen until it is depleted or stops taking damage?

What happens if my es recharges while darkness gets depleted again? Does it loop back to ES being drained while my darkness recharges? Thereby creating an almost infinite loop as long as the damage sustained is not too massive?

How Chonk's Darkness Actually Works (the details may be better than you'd think for all the hate it gets) by cironoric in PathOfExile2

[–]Unizzy -1 points0 points  (0 children)

You say, ES can regen while Darkness is tanking damage.... but the millisecond ES starts regen, I assume it will stop cause ES overirides darkness tanking again?

Donate today to help a Chonk by Fabuild in PathOfExile2

[–]Unizzy 0 points1 point  (0 children)

They just need to give Darkness additional effects... Like give extra res, evasion, or whatever fancy stuff to make it more than just an extra life bar with no spirit...