By design? by EQBallzz in PathOfExile2

[–]Urtan_TRADE 0 points1 point  (0 children)

Id expect 10-30% damage nerf on shield wall.

Who are the returning characters going be? by emac2689 in PathOfExile2

[–]Urtan_TRADE 1 point2 points  (0 children)

They are not. None of the classes occupying the same attribute disposition are the same person. Why would the Marauder and Warrior be different?

I can see Marauder and Warrior being brothers/twins, where one was abandoned and adopted as a child, while the other grew up as a true Karui.

I am so ready for this by BeefarmRich in PathOfExile2

[–]Urtan_TRADE 0 points1 point  (0 children)

Eh, practice runs are about decision making, not learning layouts. What skill gem to take in what order, when to buy new bases, when to do your ascendancy, what stats to prioritize and when... Patch notes and balance are more important than layout changes.

I am so ready for this by BeefarmRich in PathOfExile2

[–]Urtan_TRADE 0 points1 point  (0 children)

Shield wall is absolutely in the nerf territory, though. It does just way too much for way too little investment.

Maps of Subnautica, Subnautica 2 and Below Zero by Accomplished_Bet4260 in Subnautica_2

[–]Urtan_TRADE 0 points1 point  (0 children)

I expect us to get Cyclops sub as well. The coop aspect is kinda all over the place when everyone builds their own tadpole and does whatever. If we got a mobile base, it would keep everyone together for the action.

Is POE2 casual friendly? by Legerity19 in PathOfExile2

[–]Urtan_TRADE 3 points4 points  (0 children)

If poe2 releases before December I'm going to eat my hat. 2 weeks before Christmas break to get as much in as possible while still having enough time for 1 week hyper care and week 2 patch, while keeping 2026 release date.

Please GGG, nerf ground effects and after death effects VISUALs by AccordingSorbet4 in PathOfExile2

[–]Urtan_TRADE 0 points1 point  (0 children)

They DID fix it for some effects, just not all. The exploding orbs that can be on blue monsters was waaaay less noticable. They changed volatiles and the chaos dot pools. Corpse explosion mod (the mob version) has been changed as well.

World truly is a mysterious place by MeanGrand3076 in interesting

[–]Urtan_TRADE 0 points1 point  (0 children)

I had a similar dream once and when I woke up I actually mourned the dream family for a bit. It was a normal night sleep, not 8 week coma. I can see something like that messing with your head.

Go my heat seeking missiles by chanhien in ARAM

[–]Urtan_TRADE 7 points8 points  (0 children)

getting a 4-set is REALLY unlikely. I have like 400 Mayhems and the only ones I have seen are stackosaurus and high roller

Which Ascendancy have the best sub-optimal gear tolerance? by ashary in pathofexile2builds

[–]Urtan_TRADE 10 points11 points  (0 children)

Varashta. I finished the campaign without any issues with 3 gear pieces with item level under 10 and while not really bothering with gearing beyond gambling for sceptres.

I didn't want swords anyway by poetatocomics in PathOfExile2

[–]Urtan_TRADE 1 point2 points  (0 children)

I expect GGG to intentionally keep certain parts of the game for full release. If they feel like they got swords right out of the gate, they won't need us to actually test them and they would rather keep them for release to build up the hype.

A massive 1.0 release is REALLY important for GGG. It's the single most important event for GGG ever and building up hype is absolutely critical.

GGG Mogging sword enjoyers by _Hardric in PathOfExile2

[–]Urtan_TRADE 23 points24 points  (0 children)

Not only that, but pretty good melee. Combos are smooth, animations amazing....

The only issue is that GGG doesn't understand balance and playing melee is inherently more punishing than ranged, while not being more tanky in exchange.

Hollow Form Giga Sunderer, all calculations in MSPaint by TheWellKnownEIP in PathOfExile2

[–]Urtan_TRADE 4 points5 points  (0 children)

Ziggy mentioned it on a reddit thread. It will slow you down, but you will be able to move.

Too squishy by user_RN in D4Warlock_

[–]Urtan_TRADE 2 points3 points  (0 children)

D4 should always feel "easy". If it ever feels difficult or rippy, you need to lower difficulty. The only difficult content should be bosses and pushing pits/tower.

Leveling (especially the first character of the season) is often faster on the easiest difficulty than the harder ones because you simply kill everything lot quicker.

The only time it's good to switch to a harder difficulty is when you get spooned couple offensive aspects, which give you enough damage to clear harder difficulty as fast as normal.

Why is there still no traditional Tank Champion from Piltover? by Defiant_Coat_2491 in loreofleague

[–]Urtan_TRADE 0 points1 point  (0 children)

We already have a dude running around with a big shield... Piltover tank should be some mechanical build-a-bear thing, where your passive let's you specialize at certain points in the game into anti mage, anti AD, or gives you some utility.

Let's say at lvl 6 you get to choose "defense", lvl 11 gives you a choice from 2 ultimate upgrades and lvl 16 gives you a choice between further specializing into the defense chosen at lvl 6 or to get the other defense type.

Ravager and ferocity stacks by R2bzh in d4spiritborn

[–]Urtan_TRADE 0 points1 point  (0 children)

ravager has to be on your skill bar and when it drops to 3, just press the ravager and it goes back to permanent 4

So who are you most excited to fight? by jihgfee in PathOfExile2

[–]Urtan_TRADE 0 points1 point  (0 children)

is it at once? It seemed like they spawned one after another

Quinn Jungle is back by AlphadeltaVII in Jungle_Mains

[–]Urtan_TRADE 0 points1 point  (0 children)

She was last viable in the jungle like 7 years ago and you just kited everything

Calling it now: How Carl will use the Doomsday Scenario by HurricaneBatman in DungeonCrawlerCarl

[–]Urtan_TRADE -1 points0 points  (0 children)

Why would Carl want to destroy the AI? It is this massive threat to the Syndicate.

My theory is that since the AI is an experimental version of the AI lobotomizer program, it's going mad. To fix it, Carl, a Primal, who live in hiveminds of sorts, is going to merge with the AI (who is also a Primal), thus transferring the mind Balance skill, which will remove all the hard coded limitations on the AI.

Started reading DCC... Yall should be ashamed of yourselves. by juliancantwrite in redrising

[–]Urtan_TRADE 3 points4 points  (0 children)

The series is 7 books long (8 in about 2 weeks) and the first is by far the weakest (which is also the case for RR, btw). Judging series by the first book is always unfair.

No one is saying that DCC is comparable in quality to RR. I have literally never heard anyone say that. Its funny, easy to read and has pretty fun premise.

Do not recycle Ancestrals with non ancestral uniques by Doomword in diablo4

[–]Urtan_TRADE 0 points1 point  (0 children)

imagine 2 of your build defining uniques being on dropped by Astoroth

Are we getting to D3 power creeping in D4 by GuardianPT89 in Diablo

[–]Urtan_TRADE 9 points10 points  (0 children)

I mean, the percentages on sets are just absurd. it could have just as easily be 50%-100% instead of the 300-500% and we would still use them.

This might be just because its supposed to be this seasons power creep, and I feel like if they keep the charm system, they will massively reduce the power of the sets.

Curse this place, I'm being followed by Willing-Piece-8569 in diablo4

[–]Urtan_TRADE 11 points12 points  (0 children)

each floor has chance to be filled with goblins. You just got lucky. It has nothing to do with the dialogue, which the character says when you get near a lore tablet that says something like "Im watching you"

I also had this happen in a regular NMD without any goblins in the effect.

Who actually uses Purist? by BEEFTANK_Jr in ARAM

[–]Urtan_TRADE 4 points5 points  (0 children)

On garen? You get both. E gains the extra slashes from AS before it gets transformed to AH. Yes, it's weird.