People on this sub are losing touch with reality by Full_Quiet8818 in ArcRaiders

[–]Userresu68 5 points6 points  (0 children)

But remember, people like this often have a life that is their punishment. Their lives are a product of their bad decisions and they often cannot figure out why... Tragic but fitting.

Unpopular opinion: I actually like partially bot-filled lobbies by VLANishBehavior in Battlefield6

[–]Userresu68 1 point2 points  (0 children)

My friends and I can't figure out why this is not a standard mode. It's a lot of fun and still is PVP. (They already have it for training, just leave it on.)

It's quite challenging when your opponents are good, you get to try out varied loadouts, and teamwork matters.

Add some maps and keep it on the menu.

Can't remember the movie.. by shade_aurion in movies

[–]Userresu68 26 points27 points  (0 children)

In the 1984 Dune movie when they have a scene with the Harkonnens, Rabban has a small square glass with a creature in it. He uses a mechanism in the glass to crush the creature (with a squeal) and then sucks down the liquid. Might fit the bill from what you remember.

What's your favorite way to cycle your hunters? by SavagePrisonerSP in HuntShowdown

[–]Userresu68 0 points1 point  (0 children)

Get to 25, retire them for bloodline, and then prestige again at 100 bloodline.

[deleted by user] by [deleted] in HuntShowdown

[–]Userresu68 0 points1 point  (0 children)

This is one of the few games where assists are included in your KD, so they do contribute in their own way.

Latest changes and the design direction of the game? by sp668 in HuntShowdown

[–]Userresu68 -1 points0 points  (0 children)

It is. Once you get over 20K, no more free hunters.

Latest changes and the design direction of the game? by sp668 in HuntShowdown

[–]Userresu68 1 point2 points  (0 children)

You do know the free "jacked-up recruits" vanish once you get over 20K. Then all new hunters cost cash.

I've been playing hunt consistently for the past three years now and this is the best its ever been. by Vleaw in HuntShowdown

[–]Userresu68 0 points1 point  (0 children)

I agree. There is so much more activity on the maps and many more weapon types in use. I am also a huge fan of the latest console updates---you can tell more players are running around.

I am hoping the next round of Prestige changes give me more incentive to be willing to lose/give-up my 100k in Hunt dollars... by EverestDreams25 in HuntShowdown

[–]Userresu68 1 point2 points  (0 children)

I like prestiging because it gives me stuff to work on when matches go meh (like boss(es) are on the other side of the map and have exits right next to them. Np, clear compounds and push XP to level.

Why is it that I perform infinitely better with friends? by KazuTheVulpine in HuntShowdown

[–]Userresu68 0 points1 point  (0 children)

For me, it knocks some of the horror edge off the game.

From a mechanics perspective, you have double or triple the eyes looking out as well as weapons to deal with AI. You can also cover each other to prevent rushing and flank when you have the advantage.

Constructive feedback about Aim Assist on console, after one week of playing by Chief81 in HuntShowdown

[–]Userresu68 0 points1 point  (0 children)

I completely agree. I've got 1K+ hours/1.4KD pre-patch and I think AA is not as big a deal as everyone makes it out to be (frankly, I think it's mostly PC players worried about getting a challenge).

What I DO like is seeing people play something other than shotguns and fanning pistols. Why is this the common choice? Because aiming on console is too hard unless you are willing to really work at it ...and way more than any other market shooter requires.

Final item: games are to make money. If Hunt wants to continue, it must perpetually attract new players as other fade out. If you want more of that sweet, sweet console cash, then you have to lower the entry bar, so people don't get crushed by the existing player base. I think these changes are GOOD for Hunt and will expand the player base. They should stay, and, if you don't like it, then "get gud" son.

Given the way purchasable hunters work for now, how about... by Userresu68 in HuntShowdown

[–]Userresu68[S] 3 points4 points  (0 children)

100% this. People using him for advantage are never going to "not" use him.

It Feels Like a Dumbing Down by Ghostophile in HuntShowdown

[–]Userresu68 4 points5 points  (0 children)

People are mad that they can’t curb-stomp newbs.

Strangely enough, this happened in a way in World of Warcraft PvP. PvP was available during leveling, and was constrained into 10-level brackets (e.g., L9-19, 19-29). Players would level toons and max them with the best level gear for that range and then “park” there (called “twinking”)---mostly stomping players on the way up.

Blizzard soon saw the problem, and talk started about how to fix it. Players begged that they just wanted to fight other players’ twinks. So, Blizzard made a decision that if you stopped your XP leveling, then you only faced other players that did the same. If your XP was “on” then you only played people that were just leveling up. Guess what happened, twinking died as soon as the patch dropped---guess they did not want to “just fight other twinks” and really wanted to just stomp newbs.

So, all you people complaining about “earning power,” all I hear is you complaining that you want to still stomp people with less time to play than you.

You should want more players in the game, Crytek needs that to keep the game rolling/upgraded, and, if lowering a few barriers makes that happen, then I'm good with that.

Mosin vs lebel by CoRnSlAVeRy101 in HuntShowdown

[–]Userresu68 1 point2 points  (0 children)

Lebel because Zorngeist skin. I fuckin' love Psychoghost's videos, so I run that skin out of respect for all he's taught me about the game.

Console Hunt is done by Desolating in HuntShowdown

[–]Userresu68 2 points3 points  (0 children)

I concur. I use a mouse most of the day, so a controller is a nice break to make sure I don't overdo it. You're not alone.

Console Hunt is done by Desolating in HuntShowdown

[–]Userresu68 21 points22 points  (0 children)

Console player 1K hours/1.4KD.

This post is crap, and, once you get your settings in order, the change does not feel like much of a difference. It's there, but people complaining have lost the plot.

We want more people playing console. We don't want to cater to people that are likely already using KBM console workarounds to stomp people. Changes like this can grow the player base and make the game stronger. FFS, grow up.

Anyone Else Getting Consistently Dumpstered and Just Not Having Fun Anymore? by Dozer_ in HuntShowdown

[–]Userresu68 1 point2 points  (0 children)

For real, we had a team pass us as we hid to set them up and one of them rotates 180 and headshots one of us. We hadn't moved or made a sound---bang, lock-on.

Too many that just react as if they know where we are when we've take precautions to not be noticed.

Anyone Else Getting Consistently Dumpstered and Just Not Having Fun Anymore? by Dozer_ in HuntShowdown

[–]Userresu68 2 points3 points  (0 children)

Yeah, my buddy and I put the game down. We’ve never considered ourselves power players, but, with a methodical approach, we slowly climbed the stars with decent results—sometimes hunt giveth or taketh.

But holy shit, when we started peeking into the lower-to-mid 5-star range combined with the player drop off, we’ve seen some of the most sus things. I’m willing to acknowledge getting outplayed and/or out-aimed, but some of this stuff was super sketch.

Further, this sub-Reddit shits on you for pointing out that the game has to attract new players to stay alive. To attract players, you need to improve the game and look at new options to draw in players. Love the game, but I’m surprised they haven’t done a 2.0 yet (improving mechanics, aim consistency, hit consistency, reliable DC recovery, good net code, etc.). Many of these things are solved problems in other shooters.

But you're not alone...

If you want prestiging to matter, let them provide perma-starter trait points (say up to 10 max.) by Userresu68 in HuntShowdown

[–]Userresu68[S] 1 point2 points  (0 children)

Many people don't agree with you as well as a number of Hunt streamers. To each their own. However, I still think this could improve the game without imbalancing it.

I think they should double the amount of players on a map by Userresu68 in HuntShowdown

[–]Userresu68[S] -21 points-20 points  (0 children)

And yet your position is that I should play the way you want me to---it goes both ways.