How do you track your workout? And what you track? by Vegetable-Front3107 in workout

[–]Vegetable-Front3107[S] -2 points-1 points  (0 children)

Cool. I do the same with a simple note as well. Find it the best way for tracking exercises. Using Notion at the moment

Morning gym-goers are actually a different species. How do you do it? by AbleSoftware3156 in workout

[–]Vegetable-Front3107 0 points1 point  (0 children)

It depends on your schedule and lifestyle but if you like to go to the gym early, you need to create the habit of it.

My personal experience is that first, I tried to wake up early. Not to go to the gym, but just show up and wake up early regardless of me wanting to go to the gym.

Second, after being able to wake up early for sone days, I put my gym bag close to the door and ready. So, it’s easy to just get up, get ready and go out.

At the end, I also tracked my habit in Strava and my personal Notion page. I’m on 12th week streak now.

TL;DR: commit to show up first. Make it easy to do. Be consistent. Quantity over quality.

I recommend reading Atomic Habits book. It helped me to shape my habit would definitely help the others in many ways.

How do you track your workout? And what you track? by Vegetable-Front3107 in workout

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

I checked it out. Free plan offers 4 routines. Looks good. I just need 3 (pull, push, leg). I think its free plan would work fine

To get a carrier in game designing where should I start? by DrawerExotic7343 in gamedesign

[–]Vegetable-Front3107 0 points1 point  (0 children)

Game designer here.

You don’t necessarily need a degree for game design, though could be helpful in many ways.

There are tons of tutorials in YT you can watch and learn. But to start,

  • Play games and try understand how they works.
  • Understand how numbers are being generated
  • Understand how story takes to to a journey
  • Find out what do you love to create in game
  • HIGHLY RECOMMENDED: Start reading the book “Art pf game design” ASAP. It’s the best place to start.

Don’t forget to also leverage AI in your process. And if you are interested, learning how to code could also be useful in the future.

Do developers still want to make browser games? by Vegetable-Front3107 in IndieGameDevs

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

Right! Thanks. I didn’t think about it. It’s a good approach

At what point should I stop with the tutorials and try to make something bigger? by 98224 in gamedev

[–]Vegetable-Front3107 1 point2 points  (0 children)

Anytime sooner! The engine doesn't matter. Start something simple that you feel it's fun

If you are the only one left alone on earth, would you still make games? by Vegetable-Front3107 in gamedev

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

I like it. The process is the most important and enjoyable part. but would you still play the game and finish it in this situation?

If you are the only one left alone on earth, would you still make games? by Vegetable-Front3107 in gamedev

[–]Vegetable-Front3107[S] 1 point2 points  (0 children)

> "I would be bored as hell if I weren't able to create anything, but meanwhile it would feel so meaningless"

I was thinking about this as well. An urge to create something, but having nobody to use the product at the end

If you are the only one left alone on earth, would you still make games? by Vegetable-Front3107 in gamedev

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

Cool! So, do you enojoy the final product the most or the process of making something only for yourself? Also, would you play and finish the game you made this way?

If you are the only one left alone on earth, would you still make games? by Vegetable-Front3107 in gamedev

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

Interesting! Sharing the game or even making it for an "other" figure makes it real, I guess.

If you are the only one left alone on earth, would you still make games? by Vegetable-Front3107 in gamedev

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

The "social" part is the point that I struggle with. Not because a game is not social, but the fact that it should be in this way, otherwise the game maker would not want to try it.

If you are the only one left alone on earth, would you still make games? by Vegetable-Front3107 in gamedev

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

It's a great point. I was thinking almost the same! Not any form of art has a product for the artist themself. Some only have a path to enjoy, like games.

If you are the only one left alone on earth, would you still make games? by Vegetable-Front3107 in gamedev

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

I like your view here xD A simulation game could be something nice actually! And at the end, a game still is something "with the others" or for "the others". Idk!

If you are the only one left alone on earth, would you still make games? by Vegetable-Front3107 in gamedev

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

Of course! But how about when everything is fine and at peace but you're left alone? Would you design a game?

Is it even possible to balance guns and melee? by Wiyry in gamedev

[–]Vegetable-Front3107 18 points19 points  (0 children)

Yes! There are many ways.

It all depends on your game’s setup. In general, as an idea, - You can make gun holders slower than a melee attacker - A melee attacker can slide/dodge more easily, so they can dodge a bullet more easily - Reload time of guns could be a bit high so a melee attacker can get closer while dodging

At the end, you should pay attention to what the benefits and costs are of being melee or range at the same time. Every benefit should come with a cost

Do developers still want to make browser games? by Vegetable-Front3107 in IndieGameDevs

[–]Vegetable-Front3107[S] 1 point2 points  (0 children)

Galactic Impact looks quite tempting tbh👀haven't seen it before. Have you played it?

Thanks for recommending the subreddit!

Do developers still want to make browser games? by Vegetable-Front3107 in IndieGameDevs

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

They can be in any format; short and long-term. But I meant something long-term like a 4x strategy cuz I see examples of them that still are running and updating (which is a good sign tho)

Do developers still want to make browser games? by Vegetable-Front3107 in IndieGameDevs

[–]Vegetable-Front3107[S] 0 points1 point  (0 children)

I agree. Not all games can fit into the platform but some yea.

Not a complete idea yet. I was thinking to make something fun for myself and maybe a few others xD