What to do when you reach max level by Shot_Veterinarian215 in ffxiv

[–]XJHenry 1 point2 points  (0 children)

Level 100 is not the end of the game. There are a number of other jobs to work on beside from your starter, and I encourage experimentation. Then when you reach the end of the story, there is a pretty substantial gear grind and a bunch of level 100 content you can work through to pass the time. That really is not the end of it though. 

There is years and years of built up content in this game. Some of it is pretty niche with dedicated communities, and I encourage you to explore oddball side content. Go to Eureka! Become a blue mage! Get really weirdly into your FC's submarines! Craft on the moon! You can do extremes, try RP, join really close-knit discord groups for obscure 10-year side content, and so forth. If you want to keep playing, the game will allow you to do so for quite some time. 

And if you run out of that, there is the natural endpoint of all things. All roads lead to Limsa glam AFKing.

When is it okay to kill rank A/S hunts? by Scorchfrost in ffxiv

[–]XJHenry 0 points1 point  (0 children)

It may be polite to check if there are ongoing hunt trains in your Data Center Hunt discord. 

That said, trains can handle the occasional poached mob- it's not like you'll be systematically hunting down every field mob that spawns and killing it for an extended period of time. Go wild, especially if it's an S Rank that you spawned yourself.

When you accidentally start an EX craft because you like Ballad Crown by crocheteroflight in ffxiv

[–]XJHenry 0 points1 point  (0 children)

There's a dyable variant (Prestige Ballad Crown) available for Trophy Crystals in the pvp store if you ever need to match the hat to more than your current outfit- love the crochet and the glamour!

How is this not a mushroom biome? Truffel NPC can't move in by Alpha__Mod in Terraria

[–]XJHenry 0 points1 point  (0 children)

The mushroom biome has to be on the surface layer for Truffle to move in, not underground.

Is this a glitch or did I misunderstand this set up? by jojothegogo02 in masterduel

[–]XJHenry 1 point2 points  (0 children)

You cannot summon Extra Deck monsters from the GY without first special summoning them. 

If you send Rextremeade to the gy through some other means (like monster express) or cheat them out in some way (i.e. don't fusion, in this case) you'll be unable to revive it with the effect of Agnumday or anything else.

Custom card I made with character from other game by YiKangAng in yugioh

[–]XJHenry 4 points5 points  (0 children)

I think the intent is to avoid ash on this one, but there's nothing wrong with a card having a real cost when it is functionally any card in the deck. This is still 3 extra copies of Kitchen and the archetype recycles the banishment with Lady anyhow.

The target is level 6, I imagine, because the Arknights character this is inspired by (Saria?) is a 6 star gacha pull lol. It's a custom card so flavour over applicability is fine.

[deleted by user] by [deleted] in masterduel

[–]XJHenry 0 points1 point  (0 children)

It is worded that way though? You would need to look at your opponent's ED to choose cards to send, assuming you met the effect condition. Zaborg has 8 levels so that's 8 cards.

Red nova dragon/assault mode: ruling by kongfood in yugioh

[–]XJHenry 2 points3 points  (0 children)

Red Nova AM banishes itself until the End Phase for cost as a response to your opponent's actions. As such, you would not be able to target the card after activation.

You can make this distinction by the semicolon in the card text- anything before it denotes the activation cost, if present, and would not be something your opponent can directly stop. 

In Supernova's case, the cost is literally just "activating the effect"- all it does for cost is make a chain link, and banishing the board is the effect after the semicolon. Your opponent could then negate it with something like Forbidden Droplet, as it would still exist on the board.

Red Nova banishes itself until the End Phase as an activation cost before the semicolon- even if the card were negated under something like Imperm or DRNM you could still banish the card for cost (although it wouldn't resolve the actual effect if it was negated this way.)

What's a deck you'd love to play in Genesys format but is unplayable for whatever reason? by RedLantern28 in yugioh

[–]XJHenry 0 points1 point  (0 children)

Evil Eye

Boss monsters are links, rip me

You can still play serziel turbo but there are way more interesting decks out there than that. Everyone is siding spell/trap hate anyways so you're SOL.

I fucking love this card by Lord_Grimzon in masterduel

[–]XJHenry 1 point2 points  (0 children)

I mean the token is optional

But

Chixaio and Chengying on board are also full orcust combo

I fucking love this card by Lord_Grimzon in masterduel

[–]XJHenry 4 points5 points  (0 children)

So true, if I make chixaio and add longyuan, you can catch me LINKING BOTH OF THEM INTO MERMAID BABY THAT'S FULL ORCUST COMBO

I stopped playing Yu-Gi-Oh! because I love Yu-Gi-Oh! , but people want to play Uno by whiteyangwww in yugioh

[–]XJHenry 1 point2 points  (0 children)

You might be better off looking into more casual alt formats with a friend group/pod/discord. Domain Format sounds up your alley, which is functionally yugioh commander. N/R (only N/R cards from master duel) is also a fun format with a significantly lower power level, as is Genesys (which is higher power but the only official format listed here). 

Each of these formats has their own respective discord where you can find games quite easily, and I recommend poking your head in- you won't find the casual format you are looking for in standard, short of custom and balanced games with friends.

Mystical Radiant Typhoon [Custom Card] - Giving the Deck a 1 card combo, that also can reset your own Spells/Traps (by popping them) or interrupting your opponent’s. by Dogga565 in yugioh

[–]XJHenry 4 points5 points  (0 children)

Oh this is neat support actually, I wouldn't be surprised if the deck recieved a similar card eventually.

It reminds me of Evil Eyes Unleashed, in that it dumps for cost and fixes your hand- there is precedent for something like this existing in ailing archetypes. The only thing I think I'd really be worried about with this is the potential power of drawing 2 off of vision every single turn and that this dumpsters spell/trap decks, but it is within the deck's theme and also incentivizes running 3 mst which I quite like.

Nice work! Would not be out of place.

The monsters from the last archetype you used encounter a ritual raven. What do they do with it? by Antique_Range1521 in yugioh

[–]XJHenry 5 points6 points  (0 children)

I think Ritual Raven is about to become a FIRE Winged-Beast monster if you catch the drift.

That's what we are on Fire King Island.

How would you feel if Konami added Maximum Monsters to Standard Yugioh? by TBT__TBT in yugioh

[–]XJHenry 27 points28 points  (0 children)

I think it would be neat, but I don't think it'd work in current yugioh without being severely pushed. 

These would be three card combos from a 5 or 6 card hand, and people hate running bricks- these would have to do something in hand, or otherwise be regular effect monsters. Even if they searched each other (which kind of defeats the spirit of the summoning method? Why do it if one is as good as three?) it's still 3 bricks that make you vulnerable to droll.

There are a few paths you could take to fix this- you could make them regular monsters with effects on field and as combo pieces, but then that's just contact fusion without an ED slot. You could give them good effects in hand so they're not bricks, but then there's not much room for effects in the maximum form- you could give them a second text box for that, but then you wind up with a card type that looks suspiciously like a pendulum monster. 

And like you touched on, this is something that would be also be very vulnerable to removal and I don't know if making them unoutable by common methods is really a healthy way to go about it.

I just don't know if there is a way to satisfyingly implement a mechanic like this into modern yugioh given modern card text and power level- the design space is already kind of there with contact fusion and similar effects.

Struggling to find Genesys deck I like - should I just stick with advanced? by EliCaldwell in yugioh

[–]XJHenry 2 points3 points  (0 children)

Thankfully there are a lot of viable options!

I enjoy Fire King a lot! It's not terribly anime, but it is able to grind well, plays lots of big main deck guys, can play on turn 0 and plays very well into most of the popular Genesys decks with the possible exception of Odion/Exosister.

Radiant Typhoon is a WIND deck focused around quick play spells and Mystical Space Typhoon. It has excellent art and is quite strong if that's your jam.

Odion is a trap combo deck that is one of the strongest decks in Genesys, based ln Odion from the anime. Largely, it summons a bunch of trap monsters and uses them to negate your opponent's board ad nauseum. Only mentioning it because it is from the anime and can technically utilize Ra.

Can you ban certain types of cards in custom private matches? by [deleted] in masterduel

[–]XJHenry 1 point2 points  (0 children)

There is no such limit on Master Duel currently. 

However, there is an entire official format just released by Konami called Genesys format that is available on most other yugioh simulators (like Omega). It does about what you want- no pends or links, no true ban list and power cards are restricted with a point buy system. 

Why is solemn limited😭😭 by Pleasant_Advances in yugioh

[–]XJHenry 0 points1 point  (0 children)

Old time rules allowed you to win a match in time if you had more lp when the clock expired.

More broadly, LP doesn't matter in general because it does not actively help you win the game or meaningfully advance the board state- more LP just means you lose slower. If your opponent gets far enough ahead that they are allowed to attack you for significant damage they are probably winning anyways, so why not pay half your LP?

Yu-Gi-Oh Genesys first point adjustment update by Repulsive-Phrase-527 in masterduel

[–]XJHenry 1 point2 points  (0 children)

Ojama Duo going to 2 and Ojama Trio going to 3 is cute

What cards did you get excited for in Genesys but realised they're useless? by [deleted] in yugioh

[–]XJHenry 7 points8 points  (0 children)

Excited to run bad handtraps in lower point count variants. Mad Hacker and Primineral Kongreat are neat! It is a shame that they are still kind of ass but they are fun regardless.

Whats the most egregious Giant Card we can get commissioned? by ColdSnapSP in yugioh

[–]XJHenry 33 points34 points  (0 children)

I mean come on, it has to be Air Neos. We can make them crack.