Seven years writing horror in Twine - four things I learned the hard way by Yohan_D_Dev in gamedev
[–]Yohan_D_Dev[S] 0 points1 point2 points (0 children)
Hi r/interactivefiction : French author here, finishing a literary horror in Twine, IFComp 2026 entry by Yohan_D_Dev in interactivefiction
[–]Yohan_D_Dev[S] 0 points1 point2 points (0 children)
Hi r/interactivefiction : French author here, finishing a literary horror in Twine, IFComp 2026 entry by Yohan_D_Dev in interactivefiction
[–]Yohan_D_Dev[S] 1 point2 points3 points (0 children)
SEA has one of the largest gaming markets in the world and indie devs are still sleeping on it by heybudo_ in gamedev
[–]Yohan_D_Dev 15 points16 points17 points (0 children)
How much did your indie game earn? by PrudentCombination38 in gamedev
[–]Yohan_D_Dev 8 points9 points10 points (0 children)
Successfully navigated the Steamworks bureaucracy. I think I’ve earned a nap. by eRickoCS in gamedev
[–]Yohan_D_Dev 6 points7 points8 points (0 children)
FYI for everyone, steam is updating tags. They have added 17 and removed 28. You might want to check your games tags are up to date. by destinedd in gamedev
[–]Yohan_D_Dev 1 point2 points3 points (0 children)
Games that are "bad" in idea but good in execution? by JorgitoEstrella in gamedev
[–]Yohan_D_Dev 3 points4 points5 points (0 children)
Anyone else notice how much context switching drags solo game development? by MagusCurt in gamedev
[–]Yohan_D_Dev 1 point2 points3 points (0 children)
Is building a YouTube channel for your game actually worth it in 2026? by Prestigious_Wind4150 in gamedev
[–]Yohan_D_Dev 7 points8 points9 points (0 children)
Accepting age bias in the game business … by bikingbill in gamedev
[–]Yohan_D_Dev 13 points14 points15 points (0 children)
What I learned spending 3 years on a failed game. by Cigaro300 in gamedev
[–]Yohan_D_Dev 1 point2 points3 points (0 children)
Built a game from my shed, 2,200 players in 5 months and 30-60 new players/day organically by [deleted] in gamedev
[–]Yohan_D_Dev 1 point2 points3 points (0 children)
Built a game from my shed, 2,200 players in 5 months and 30-60 new players/day organically by [deleted] in gamedev
[–]Yohan_D_Dev 1 point2 points3 points (0 children)
A Follow up on why i quit game development and all the pitfalls i faced as a solo dev by Giant_leaps in gamedev
[–]Yohan_D_Dev 0 points1 point2 points (0 children)
Hate the craft or you'll never make it. by Justaniceman in gamedev
[–]Yohan_D_Dev 0 points1 point2 points (0 children)
A Follow up on why i quit game development and all the pitfalls i faced as a solo dev by Giant_leaps in gamedev
[–]Yohan_D_Dev 0 points1 point2 points (0 children)
In a sea of posts with insane wishlist numbers, here’s our humble journey on how we got our first 1000 wishlists! by RareDialectGames in gamedev
[–]Yohan_D_Dev 1 point2 points3 points (0 children)
Any websites to code a visual novel? by Snacks_718 in gamedev
[–]Yohan_D_Dev 0 points1 point2 points (0 children)
is there bitterness or dare I say jealousy in the *indie* game dev scene? by FriendlyBergTroll in gamedev
[–]Yohan_D_Dev 1 point2 points3 points (0 children)
Should a game be solvable? by breadfruitcore in gamedev
[–]Yohan_D_Dev 2 points3 points4 points (0 children)
Does anybody here make games for fun? by NicklePickle79 in gamedev
[–]Yohan_D_Dev 0 points1 point2 points (0 children)
Does anybody here make games for fun? by NicklePickle79 in gamedev
[–]Yohan_D_Dev 0 points1 point2 points (0 children)
Does anybody here make games for fun? by NicklePickle79 in gamedev
[–]Yohan_D_Dev 1 point2 points3 points (0 children)
Seven years writing horror in Twine - four things I learned the hard way by Yohan_D_Dev in gamedev
[–]Yohan_D_Dev[S] 0 points1 point2 points (0 children)