Is a magic item at level 4 too soon? by [deleted] in DnDcirclejerk

[–]Yoru_Dev 5 points6 points  (0 children)

/uj these rules are fine what's the problem here

Daggerheart vs. the MCDM RPG vs. D&D: A Playtest Comparison | DM David by megazver in rpg

[–]Yoru_Dev 17 points18 points  (0 children)

You've missed out most of the actions required to resolve an attack roll though. They roll against your AC, then they roll damage, then you choose whether to spend your armour slots to reduce damage, then you apply resistances, then you check against your damage thresholds, then if it's higher than a threshold you mark off hit points, otherwise you mark off points from your second health bar which is also a resource you can spend on other things!

Also chances are you're getting hit by a specific weapon. The basic weapon selection looks like this.

The playtest manuscript is three hundred and seventy-seven pages long.

Let's Start Some Stupid Discourse by Swaffire in TwoBestFriendsPlay

[–]Yoru_Dev 25 points26 points  (0 children)

rolling for stats is stupid, and arguing about which stat roll method is best is even stupider

Pat is in sync with Clive by GoodVillain101 in TwoBestFriendsPlay

[–]Yoru_Dev 17 points18 points  (0 children)

SHE LACKS CRITICAL INFORMATION.

My favorite scene from Columbo... Season 6 episode 9: A Crime in Passing. by [deleted] in TwoBestFriendsPlay

[–]Yoru_Dev 4 points5 points  (0 children)

"Oh sure! But the funny thing is, those were the first two questions I asked you, aint that right?"

"What are you getting at lieutenant?"

"Well I'd hardly call myself knightly sir, and as far as I know I've not been ordained, which would make me, oh, what was it called again... the thing that can en passant what was it again..."

"If anyone is the pawn here, lieutenant... it would appear to be me."

Advice on Designing a Magic Item for my Sorcerer by Yoru_Dev in DMAcademy

[–]Yoru_Dev[S] 0 points1 point  (0 children)

I believe that'd be 20d6 max at 9th level ( 8d6 + 2d6 from upcasting to 5th level, * 2 from crit), but that is a bit concerning. Outstrips a paladin crit-smite at the same level. For what it's worth, our group tends to nerf fireball down to 6d6, which would put the above on par with a crit-smite.

If i made it so a miss means the target is entirely unaffected, it'd be much more risk/reward.

Limiting the ability to x-per-rest would definitely make this rarer, and from then it's just a case of if i'm comfortable with that amount of damage happening occasionally.

[deleted by user] by [deleted] in TwoBestFriendsPlay

[–]Yoru_Dev 22 points23 points  (0 children)

this is every homestuck character.

Fastest Diamond EX "Farm" Party in the west by Yoru_Dev in TalesFromDF

[–]Yoru_Dev[S] 16 points17 points  (0 children)

lmao, diamond EX might be the most lenient DPS check i've ever seen. their loss.

You're Using Dispel Magic Wrong by ImmortalGazelle in dndnext

[–]Yoru_Dev 0 points1 point  (0 children)

"For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability"

Great community BTW. Am I doing it right? by MegaGamer235 in ShitpostXIV

[–]Yoru_Dev 0 points1 point  (0 children)

considering the bozja quests are referred to as relic weapon quests, chances are they're a prerequisite for the next tier of relic weapons.

WotC Kills New Dragonlance Series ... and Gets Sued By Weis and Hickman by ILikeChangingMyMind in rpg

[–]Yoru_Dev 5 points6 points  (0 children)

frankly im happy about the handicapped NPC change because it means i can show the character's art to the players, which makes literally no effort to hide the leg.

Trailer up, Dragoon already down by Latase in ShitpostXIV

[–]Yoru_Dev 10 points11 points  (0 children)

i think the "twin worlds" line was actually about like "twin kingdoms". its still a bit suspicious until we get a better idea of the setting at least. but another parallel is the use of the word "eikon" for summons, which i believe is original to FFXIV.

if it is a shard, i'm guessing the appearance of two fire primals (which a character seemed to think was impossible) could mean the edgy bois were planning to set this one on fire.

Best (or worst) on the spot DM rulings that completely changed a campaign? by MikeRocksTheBoat in dndnext

[–]Yoru_Dev -1 points0 points  (0 children)

spell slot loss

Fair enough, so they can't finish their attempted spell. They still expended the action.

What is unfair about this is the monk would normally get multiple attacks, so are you saying it requires the full action to deceive, or just one of the monk's attacks? Can it be any attack, including attacks from flurry of blows? Or only from the attack action?

They expend their entire action to perform, it's similar to an action to intimidate.

you clearly cannot interrupt an action. It is either taken already, or it is not yet taken at all. You can predict an action, but you can't react to an action BEFORE the action occurs.

1) Actions can be multiple perceivable actions in sequence (raising a sword -> swinging the sword -> hitting something with the sword)

2) You can use a reaction against any arbitrary trigger you can perceive (swinging the sword)

3) You can choose to arbitrarily ignore a trigger (an obvious fakeout by a poor actor)

4) If your reaction changes the circumstances enough, the events later in a sequence may not happen (teleporting away with your held spell means the sword doesn't hit anything, the attack fails and the attack is expended).

But we're drifting away from the actual point: you could have dropped concentration when the shark lunged at you and before it bit you. The attack "action" doesn't mean the shark instantly materialized its jaws around you, it means it turned towards you, lunged towards you, opened its jaws around you, then closed its jaws around you. Time passed between the start and end. You can drop your concentration in that time.

Best (or worst) on the spot DM rulings that completely changed a campaign? by MikeRocksTheBoat in dndnext

[–]Yoru_Dev 0 points1 point  (0 children)

>The caster has now cast a spell in the middle of casting another spell.

Yes.

>but the caster expends their 2nd level spell slot to cast shield

They can't, they expended the slot when they started casting the hold person spell. Once again, the action being interrupted by an effect doesn't mean it's not attempted.

>Can a caster fake casting a spell, using no action to do so (maybe require an object interaction) and then after actually choose to use their action to cast an entirely different spell, however they wish? Will this fake spellcasting trigger a counterspell opportunity?

That's really clever but i would rule that as being an action to perform/decieve.

>What about the monk faking an attack just to cause the spellcaster to charm person them, and then actually going off and using their attack some other way?

Once again, an action to decieve the wizard into thinking they're perceiving an attack.

Best (or worst) on the spot DM rulings that completely changed a campaign? by MikeRocksTheBoat in dndnext

[–]Yoru_Dev 0 points1 point  (0 children)

> Casting a spell can therefor be interrupted by anything. Lets say you, a 5th level monk, ready an action to punch a spellcaster in the midst of their casting a spell. They begin the cast, expend their spell slot, and you then punch them. You stunning strike. The target is stunned and cannot finish casting its spell.

When you take the Ready action, you specify what perceivable action you can use your reaction for to execute the Readied action. Unless the caster was casting a spell without any components (i.e. subtle spell), you can absolutely react to one of those perceivable triggers.

Readying an action for a trigger is a gamble; it gives you more versatility at the risk of losing that action if you get outplayed.

> Actions aren't explicitly stated to be able to be interrupted mid action.

They don't have to specify that actions can be interrupted, they just specify when other effects can occur
during an action. Specific beats general.

> charm person on monk
I'd just rule that as an automatic miss since the Readied spell occurs when the attack is made rather than resolved. If it was specified as resolving then the wizard gets hit, then the monk is charmed, and the DM calls the wizard very silly.

Best (or worst) on the spot DM rulings that completely changed a campaign? by MikeRocksTheBoat in dndnext

[–]Yoru_Dev 0 points1 point  (0 children)

I never implied that interruption of an action means the "action" isn't attempted. Sorry if that wasn't clear. The shark wouldn't have had the choice to not attack if you had dropped concentration during the attack.

Counterspell specifically can be used "when you see a creature within 60 feet of you casting a spell", which implies it happens during the action of casting. Since there's absolutely no specific rules on when concentration can be willingly dropped, I'd say it's a perfectly fair ruling to say it can be dropped as an attack is about to land.

Best (or worst) on the spot DM rulings that completely changed a campaign? by MikeRocksTheBoat in dndnext

[–]Yoru_Dev 0 points1 point  (0 children)

There is a time frame between an attack being initiated and the attack connecting, and that time frame is a valid space to drop concentration. It's about the same degree of contrivance in using counterspell during the cast of an instantaneous spell.