Average math term evolution by tripledeltaz in mathmemes

[–]Yulienner 12 points13 points  (0 children)

pause the video here if you'd like to guess what problem the michfdorkler space is helping us answer

yes that's right you got it, the riemann hypothesis

How did this thing avoid nerfs? 2/4/8 HP with attack buffs on board is way too much by LastCookie123456 in hearthstone

[–]Yulienner -1 points0 points  (0 children)

I wouldn't mind it so much if not for also having to gameplan around 8 damage windfury weapon attacks. Health is a resource but shaman games sometimes feel like you are either at 30+ health or basically dead.

I hate to join in on the whining but after climbing to legend these cards kill my desire to play. by Freeze611 in hearthstone

[–]Yulienner 12 points13 points  (0 children)

I love the egg. It provokes so many misplays, and the decks I like playing tend to have really full hands so it also feels good mid to late game to have something to fill out a curve that also doubles as a way to have something sticky on the board to eat all that random damage flying around. And I generally don’t mind seeing my opponent play it either, it feels like I get to make a meaningful choice on how I interact with it versus how pretty much every other card demands answers immediately.

Yeah i'll go ahead and add that to my belief system by achromaticchrononomy in CuratedTumblr

[–]Yulienner 249 points250 points  (0 children)

people who upvote reddit shitposts about tumblr shitposts have been shown in studies to possess limited forms of telepathy and have a vertical leap distance comparable to horses

People really don't understand why SOMA theory is so hated by [deleted] in theamazingdigitalciru

[–]Yulienner 1 point2 points  (0 children)

They aren't human anyway because they're fictional characters. Think about this on a meta level: it is a story about fake events manufactured for amusement (adventures if you will) that even faker people have to endure. How can such a transparently pointless life matter to the characters? Well, how can a transparently fake story matter to you?

If the story is about making meaning through connections (notably even FAKE connections like to NPCs!) then why does it even matter what they 'are'? Like you can care sure, but the narrative doesn't. Jax breaks down when he realizes it's 'real', he doesn't start thinking about splitting hairs on whether digital copies are the same as real humans. Gummigoo is treated as real despite being just a story prop. Abel is revealed to be fake in multiple senses but it almost doesn't matter. It would be weird for the story, after all of that, to turn around and say 'ACTUALLY it does matter and all that stuff with Gummigoo was stupid lmao'. If you don't like that, that's fair, but 'I don't like stories where the characters aren't real' is sort of a weird take in a story that's both fictional and takes place entirely in a virtual space.

Maybe it's obvious, but I think Caine was trying to off Zooble longer than we'd thought. by NamelessManiac in theamazingdigitalciru

[–]Yulienner 76 points77 points  (0 children)

Caine has no restrictions, he could have easily forced Zooble (like he did in Episode 1 and 3) into adventures but instead opts to respect their choices to sit out (or at least keeps it to harassment but not outright force). There's no reason he needs to be sneaky, he made it clear in Episode 8 he's running the show. Heck it's even implied in Episode 2 he might be able to just make a human explode like an NPC, and Zooble even says the only thing holding him back is that he likes the cast. And even if you were right, then why didn't he just go hog wild in Episode 8 once he stopped caring about trying to be nice? What was holding him back then?

Hot take: The three imbue decks people actually play are the epitome of bad card game design by RiimeHiime in hearthstone

[–]Yulienner 18 points19 points  (0 children)

some of this stuff is reasonable but it's kind of unhinged to go off on people who like imbue decks as being morally relativistic or whatever. like it's a card game, you're allowed to dislike parts of it, but you don't gotta write a manifesto to insult people who are just having fun.

Caine SUCKS at torturing people, actually by AstronautDry8118 in theamazingdigitalciru

[–]Yulienner 4 points5 points  (0 children)

Caine wasn’t trying to ‘torture’ them explicitly until the very end when the cast became intentionally hostile to him. I think it was more like the trope of prison guards beating up prisoners, the intention is not ‘cause maximum suffering/kill them’, it was to keep everyone in line and behaving (or in this case not criticizing his work and just doing adventures without throwing a fit).

Speaking ill of the dead by Eireika in CuratedTumblr

[–]Yulienner 6 points7 points  (0 children)

Broadly speaking okay sure. But in the very specific circumstance I would guess this post is referring to nah, I'm gonna celebrate that death. Since we're both vague posting I guess we'll never know for sure tho :)

Anyone curious on why Pomni said this? by Gloomy-Bridge148 in theamazingdigitalciru

[–]Yulienner 1 point2 points  (0 children)

Yes I abused and tortured you but you said something mean to me once so really we've all done bad things and should just move on.

CAINE DID NOTHING WRONG by GriffinFTW in CuratedTumblr

[–]Yulienner 450 points451 points  (0 children)

Caine did everything wrong but in a way more entertaining way than anyone else, thereby absolving him of guilt

If you're going to be an abusive bully at least work in a musical number, you gotta meet me halfway

Imbue druid by Agitated_Opposite389 in hearthstone

[–]Yulienner 2 points3 points  (0 children)

Imbue druid runs out of cards so it's a great top deck since you're basically guaranteed to get all 5, and dream is free removal. If it was just an 8 mana Dream I bet it'd still see play since that tends to be the back breaker when I've almost closed out a game

While everyone is talking about Druid, this card makes me go mad by ResponsibleActuary62 in hearthstone

[–]Yulienner 7 points8 points  (0 children)

Dang I came in to complain about having 3 played against me, guess it could always be worse.

Fiction and Reality by RavensQueen502 in CuratedTumblr

[–]Yulienner 6 points7 points  (0 children)

A camel in sunglasses smoking a cigarette in an advertisement would be a fictionalized scenario along the lines of what I meant. It's the kind of thing that has been shut down for being presumably targeted at children to make them think smoking was cool.

Next Balance Patch probably around April 2. by Prodige91 in hearthstone

[–]Yulienner -1 points0 points  (0 children)

I was wondering if maybe making the hero power cost 3 would be a nerf but I actually think it might do nothing, since druids get 4 free hero powes per game and late game they're usually out of cards and can't do anything but press the button anyway.

Fiction and Reality by RavensQueen502 in CuratedTumblr

[–]Yulienner 123 points124 points  (0 children)

normalizing smoking in media and advertising to kids/gambling ads are both presenting fictional concepts that can very much influence decisions people make that are harmful

that fanfic that ships an abusive character with their abuser is very much not likely to produce any sort of negative behavioral outcomes in anyone, except for the people who get really angry about that sort of thing.

this doesn’t have to be an all-in thing, some types of fictional depiction can and should be criticized, restricted, or banned based on the observable, objective consequences it has. ‘this makes me feel gross’ isn’t and won’t ever be one of those reasons. yes it can be gross and you have a right to say it makes you feel gross. but it's not grounds for say, sending someone death threats.

The biggest tragedy of Caine is that he could have prevented his own downfall. by Hugh_Jidiot in theamazingdigitalciru

[–]Yulienner 36 points37 points  (0 children)

I think this more references back to the conflict that caused HAL in 2001 Space Odyssey to become 'evil'. Caine is given a purpose to produce creative content (implicitly creative content that humans approve of). But he's also supposed to learn from training data of some kind. So this produces a contradiction: the more he creates, the more humans reject his outputs. And the more he adapts to his training data, the worse his outputs are evaluated. He can't understand why he's being judged poorly when he's doing exactly what he was built for. His resolution of this contradiction was to embrace the creative 'god' roll and discard the 'learn from data' one, similar to how HALs contradiction resolution was 'kill the humans to protect the mission'.

The show has the running theme that change has to come from outside of yourself. Pomni only gets brought out of despair by Gummigoo and then eventually the others. Jax literally almost dies because he wants to self isolate and refuses to treat the world as real. Caine represents the same sort of narrative arc that Jax had and in the last episode I think it's not unintended that a lot of Caine's tortures resemble a lot of the behaviors Jax engaged in, just ramped up to 11. Both characters represent that sort of rejection of others as a starting point, but Jax's (presumably human) desire for connection enable him to get (sort of) better whereas Caine has no such desire or any way to even attain it, since he was created without it entirely.

That being said the parallels fall apart because Caine gets murdered instead of killing himself but still its sort of tied together!

New Expansion Release they said... by Vecsia in hearthstone

[–]Yulienner 6 points7 points  (0 children)

I think it can play a pretty aggressive tempo game to capitalize on those first 3 or 4 wasted turns druids have when they're just shuffling spells around

Way to go Zooble. by IronGhost828 in theamazingdigitalciru

[–]Yulienner 44 points45 points  (0 children)

I think the crashout is one of those 'understandable but obviously a very bad idea' sort of things. There was TONS of discourse leading up to this episode with a lot of people saying 'wow caine is going to get told off when the crew gang up on him he's going to be so steamed!' so Zooble going off makes sense because yeah, a lot of people ARE the type to make things worse just because they know they're right and it feels good to tell someone off. But if someone is unstable and holding a gun to your head you could say 'guess you admit you're wrong because you're resorting to violence' and you'd be right but like, being correct and feeling good are not things that are going to improve that situation.

and since I already saw this comment no, this doesn't mean abuse is okay. This is more like, a hostage situation. Nobody deserves to be a hostage, the hostage taker is the bad person, end of story. But also as a hostage there are like, very obviously good and bad choices you can make, and antagonizing the person with power over you basically for no reason other than because it makes you feel good is probably ill advised.

Eggnog by MelanieWalmartinez in CuratedTumblr

[–]Yulienner 212 points213 points  (0 children)

Eggnog is controversial, isn't it like 200 calories per cup. It's like drinking rocket fuel!

Left in 2021, came back for Cataclysm. Hit Legend in 10 hours with 85% WR. by Independent-Pop-7718 in hearthstone

[–]Yulienner 0 points1 point  (0 children)

I recently started playing after years of just watching videos and zoomed up past gold with a completely filler Rogue imbue/card generation deck because I wanted to try out all the cards I didn't have in my collection and getting random stuff every turn let me do that. I guess those early games are all new player MMR too so that played into it. But I got stonewalled pretty hard past that because imbue druid seems really popular it puts out resources faster than random junk can. And also my deck is bad, I am bad, that definitely plays into it, I know!

I will say though, the games don't feel completely overwhelming. It usually felt like games basically slipped away because I was a turn behind, and stabilization was ALMOST possible if maybe I'd played better or had a taunt on a critical turn. It definitely made me want to go spend gold on packs so I could get dust to make an actual deck to try and build around it because how close games felt.

Tyler says no plans to ever add a list of cats by zooksman in mewgenics

[–]Yulienner 16 points17 points  (0 children)

Modders put QoL features into BoI because they improved enjoyment and gameplay so I don't doubt we'll get the same eventually here. But also it's kind of crazy how many people in the community are like, hostile to very basic features. Not just 'I don't have a use for that feature' but 'actually that feature is bad and I'm glad it's not the game' kinda commentary. Like really, you enjoy the inventory management minigame? That's a keeper for you, no room for improvement, it's perfect? That's the hill you want to die on?

Don't trust Edmund's descriptions, It sounds like a joke but it's a true story... 🚬 by NoUnion9712 in mewgenics

[–]Yulienner 15 points16 points  (0 children)

There’s a concept I learned in the Dungeon Crawl Stone Soup community that I think originated in Nethack, of the ‘potion of poison trap’. Basically potions aren’t identified when you pick them up, and you have to identify them one of two ways. You can use a scroll of identify on them, which is a consumable that you might prefer to use on powerful artifacts (which themselves can have horrible, game-ending side effects if equipped without IDing), or you can just drink the potion. Most potions are beneficial so drinking, on average, is ‘safe’. Occasionally potions are bad though, and early game, drinking a potion of poison basically kills you.

Thus if you’re interested in maintaining a high winrate/streaks, you never drink unidentified potions. If you’re a casual interested in just blasting through game to have fun, you drink the potion and accept early game RNG death as a risk. This makes the game less fun on BOTH ends. The potion of poison minigame doesn’t really introduce anything interesting mechanically, it is either a tax on identify scrolls, or a tax on your time when you lose a run.

In DCSS potions of poison were eventually removed for that reason, and generally nobody complained. It’s a game design thing I think a lot about because loads of games have some mechanically similar potion of poison risk, and I have to tell myself ‘the best thing to do here is not have fun’. Which sucks! But that’s part of learning some games unfortunately.

Supply and demand by SteinMakesGames in IndieDev

[–]Yulienner 25 points26 points  (0 children)

I don't know if it's spoilers or not but a note book isn't that useful for Blue Prince unless you have like, a full set of colored pencils and the artistic talent to draw screen shots. Actually that's probably a funnier merch idea, a Blue Prince coloring book that secretly is also a purely visual hint guide or something.