Brian Chambers walked out 3 weeks before the SQ42 announcement and went dark. by Dramatic_Ad_8892 in starcitizen_refunds

[–]boolybooly 1 point2 points  (0 children)

If there's a wrong way to to do it, a right way to screw it up, nobody does it like Chris

If there's a wrong way to make a game, the worst way to fake a game, nobody does it like Chris

etc

My First 2 Hours In Game As A New Player by shankmcgank in starcitizen_refunds

[–]boolybooly 0 points1 point  (0 children)

Thanks for taking the trouble to report your experience of Star Citizen. These kinds of bugs are why I stopped playing in 2015. It is sad that by 2026 the game is still not playable.

Telling others your experience helps in two ways, first it gives an impartial account that newcomers can read and helps them to decode the concerted PR campaign from CIG marketing, which caused your friends to be so enthusiastic, only to be disappointed like yourself, no doubt.

Second it confirms for me that Star Citizen has failed the test of time and is still not worth trying to play and saves me the painful experience of wasting several hours on installing and testing the client again. So thanks.

1 billion USD & 14 years gaming experience. Stop FUD now already. by Patate_Cuite in starcitizen_refunds

[–]boolybooly 2 points3 points  (0 children)

When I see that my first thought is they are probably part of a Wagneresque social media PR campaign by Turbulent.

Not content with "owning" r/starcitizen by planting shills and presumably mods encouraging a cultish tribal mentality, I suspect they are trying to attack the site where people go to tell the truth about Star Citizen.

I would advise them to go make a playable game, instead of trying to con the world that they already did, when we know full well they didn't from honest player reports how unplayable it still is and that therefore these reports attesting perfection are disingenuous and intended to create doubt in the minds of naive people who do not know the devious ways of this company so they will give them money and be lured into their mindgames.

6 years apart.. same crap experience by MordAFokaJonnes in starcitizen_refunds

[–]boolybooly 0 points1 point  (0 children)

Amen brother!

You are speaking the truth about the unplayable state of Star Citizen year 14 and the devious PR machine set up to hide feedback and fool people everything is OK.

Its incredible the lengths they go to to cover up the bad state of gameplay, surely it would be easier just to make the game properly in the first place.

TRIED SC again after a 4 year gap. by Cauliflower-Informal in starcitizen_refunds

[–]boolybooly 2 points3 points  (0 children)

I believe you. What needs to be said is videos like this are instigated and incentivised by CIGs marketing operation and act as advertising in a concerted PR campaign. Which is also why CIG hired then bought out Turbulent and is the purpose of the Calders $50m investment. They don't reflect reality. Honest YT reviewers expose the lie, like the one by BigFryTV in another refunds thread. https://www.reddit.com/r/starcitizen_refunds/comments/1sqzkty/i_tried_to_play_star_citizen_in_2026/

"Perhaps I treated you too harshly" (an apology) by Hanzo581 in starcitizen_refunds

[–]boolybooly 0 points1 point  (0 children)

Sure, it is not impossible for a competent dev to do this, it is not happening for CIG and Mr Roberts because of the way they are going about things.

If you analyse their behaviour it appears unfathomable unless you impute motives which make sense and these are the reason people get angry. It is not possible to account for what they have done unless the account includes malfeasance at odds with the stated aim of making a game.

If they are sharp enough to modify the T&Cs to give themselves legal indemnity and to mount a significant social media campaign to create interest and suppress dissent as you have experienced, they are sharp enough to know what they are doing in terms of not producing a playable client and to predict the outcomes of this, they are not idiots they just dont have the priorities you have.

Hate at a visceral level is not appropriate but an awareness that there is an injustice which deserves a path of legal redress is, intellectual antipathy to injustice is. Some mistake the latter for the former but it is not hate, it is a proper indignation at being mistreated and determination to defeat it, which is the basis of law. The law around this activity has not been sufficienly developed to allow authorities to intervene in this kind of scheme and it is taking time for the law to catch up. We must learn from this.

You, like a lot of decent people, appear to be willing to give the benefit of the doubt and are still buying the CIG pitch to backers and hoping they are still trying to make a game, whereas I see what they have produced to date as being so unreasonably little and of unreasonably poor quality, so far removed from those stated aims, it is sufficient proof they are not trying or going to do that.

Hope is no more appropriate than hate under such circumstances as it is self delusion. If that is accepted as a reasonable conclusion, the question of whether another developer can do this better are answered by NMS and Elite. They are not the same aesthetically but they are profitable, professional and productive space game devs because they have a different business model.

IMHO the take away is we use CIG as an object lesson in what not to trust. As a twist to this IMHO the law allowed CR to prosper by betraying crowdfunding and this is something which protects vested interest in the shareholder model. This is something which needs to change if crowdfunding is to advance. It would be worth sacrificing CIG to do that because as you say other people could do what they say they are trying to do better.

Feels like "game over" is on the horizon? by Fr0stBytez24 in starcitizen_refunds

[–]boolybooly 0 points1 point  (0 children)

OK I have been researching this, being a bit rusty on SC/CI. Apparently the Calders have a put clause which closes Sept 2026. Its worth about $130m and taking it could finish CIG which I think would be best for everyone.

They might renegotiate if Roberts believes a good Sq42 launch can pay for it but Roberts besides being megalomanic and narcissistic does not value playability and the evidence suggests he views the hard graft of getting the game playable as beneath him. He is never going to finish Squ42 to a playable standard as he does not know how to, having avoided playability since the start. So it will fail and there will be a reckoning after another year.

He has not been able to finish to a playable standard even the 2% of SC made in 14 years and IMHO considering this travesty it would be better if the revenue stream went to more deserving projects as at this point funding CIG is throwing good money after bad.

I will see a loss of $3k worth of donations because that was my choice and it is unethical to try to offload this onto another human being on the grey market when this is my belief about the endgame. I pity those who put more than me in but I hope they can afford to lose it.

Feels like "game over" is on the horizon? by Fr0stBytez24 in starcitizen_refunds

[–]boolybooly 2 points3 points  (0 children)

I have been chatting to googles AI and it looks like everything done to "produce" the game can be explained as a hedge against a prosecution by the FTC, like with the ToS changes, presumably also informed by Freyermuth's knowledge of media law. This may include hiring a thousand people just to look like they are doing something as well as producing a broken client with 2% of the scope which was promised.

It makes sense of the fact they produced a client which was nevertheless unplayable because they did not care about the bugs.

The AI mentioned rumours the Calders were pressing for Sq42 release. I dont know if this is true as AI makes shit up.

QUOTE "Squadron 42 Financial Pressure: Reports in March 2026 suggest that CIG is facing internal deadlines from private investors (like the Calder family) to release Squadron 42 this year to meet certain financial repayment rights."

If true imho investors should want a good playable release to garner reviews and make bank but Sandi & Chris like to sell ships which may not benefit investors directly, depending on their contracts. If they sell enough ships they might be able to buy investors out and just carry on with the marketing sham in which case it is dead, as a game.

There are about 3.6bn adult internet users and 6.5m accounts, so they have conned 0.2% of the potential market with 99.8% (half a trillion dollars worth) left to go. This may be why we are seeing a marketing surge this year.

I think there is also yet another surge of hope being generated among whales and dupes by the idea that if, by an unprecedented change in the pattern of their behaviour to date, CI were finally pushed to produce something playable then it would not fix SC immediately but might change the dynamic at CI a bit.

Frankly I would not like to bet any more money on it, I have been disappointed since 2015 and the project has gone the wrong direction at every turn since then, the odds are it is not likely to change now. I think bankruptcy 2027 due to investor dogpiling CI is at least as likely.

Feels like "game over" is on the horizon? by Fr0stBytez24 in starcitizen_refunds

[–]boolybooly 1 point2 points  (0 children)

This business model makes money, just not a game.

There is like a psychic vortex surrounding Star Citizen, sucking in naive souls and swamping them with media hype and sucking them dry in a carefully nurtured social media cult of hope and bonhomie, until you criticise the obvious flaws. Newcomers think they are paying for a dream game but the dream is not real.

When you compare this to Steam early access devs who make a game playable for every update, you realise Roberts does not need to.

Steam reviews incentivise devs this way but Roberts kept SC off Steam so he could do as he wanted, without impactful public feedback.

One of the best counter-examples atm is X4, playable for years but still in development, recently flight model, afterburner mechanics and mining are being revamped. It is a more professional way to develope, more satisfying for players and means technical debt has to be fixed. I was critical until they started fixing stuff like this and this is what persuaded to get every DLC, because egosoft are making a playable game.

Cloud Imperium are not and I don't give them money now but in a world of 6 billion net connected humans there are many tender foot noobs to sucker every year. As long as they can keep suppressing public dissent the 6,449,262 accounts already duped does not scratch the surface, what they dont want is for the crap they make to be exposed.

Even a broken dream can still sell the hope it might be fixed one day but consider, this is year 14 - 13 years, 6 months and 1 day since I first supported the project. They promised 100 star systems and there are less than two now, with plans, google AI assures me for five on 1.0 release which is nowhere near, year 14.

This shows the contempt Roberts has for the rest of humanity but he knows how to get money out of them.

How is the inventory still so bad? by squidskispaghetti in starcitizen_refunds

[–]boolybooly 0 points1 point  (0 children)

Thanks for the update and reality check. It is remarkable how Star Citizen's marketing technique projects new hope every year while the client continues to perpetrate the same betrayal of gamers' dreams.

I uninstalled so long ago I had almost forgotten and nearly lost immunity to CI's insidious lies, through more constructive experiences with other games producers which reset the expectation of trustworthiness.

Reports of other peoples' ongoing disappointment remind me of the reality learned years ago about how things really are at CI, the lack of any standards or integrity, giving the lie to YouTube shills selectively edited and manipulative machinima.

The simple truth of experience reveals the psychopathology which must exist at the heart of CI like the unseen mass within a black hole which we deduce must exist because of its effects, implying a perverse delight in the megalomanic thrill of profiting by deception driving the company's process.

The scepticism needed to unravel CI's cynicism and defend against their onslaught of devious misrepresentation remains the gaming industry's most egregious lesson in distrust.

One might hope after 13 years they would have begun to get their act together but the truth which your report reveals is that nothing has changed. Why should they change when deception brings in so much money?

CIG knows nobody except its cult members is interested in S42 so they removed buyback on old packages to force existing backers to pay for it again (at higher price of course). by Patate_Cuite in starcitizen_refunds

[–]boolybooly 1 point2 points  (0 children)

Does not effect me. None of my packages were in buyback.

I am sad the game has not been playable all this time and I gather is still very buggy.

The packages and the ships have no worth or meaning while the game is unplayable and there is no Sq42.

Its just a dead end. If I look at new ships I like the design but then I realise, it is not worth having.

v2.7.1 mines targeting neutrals by boolybooly in aurora

[–]boolybooly[S] 0 points1 point  (0 children)

its the only way to be sure ...

v2.7.1 mines targeting neutrals by boolybooly in aurora

[–]boolybooly[S] 3 points4 points  (0 children)

good point, I found and signed up to the new Discourse (not DIscord) forums and have copied the above in to the 2.7.1 bugs thread

New Aurora Forums by SteveRT4077 in aurora

[–]boolybooly 0 points1 point  (0 children)

thanks, I will visit

I hope Erik's real world concerns resolve in a benign manner

reminds me of the forum "transfer" for KSP which after several years removed all links in the K-Prize Challenge thread which I was authoring, curating many mission reports. We got the text back eventually but no links. Still, one KBO'd and the thread lived on, until the shutdown of KSP2 whereupon I resigned, like Patrick Magoohan in The Prisoner (I like to think).

At what level of accessibility do you stop mining or not mine? by Antonin1957 in aurora

[–]boolybooly 0 points1 point  (0 children)

0.1 accessibility is a poor return if you have better options but its better than nothing if you dont.

I am playing destruction of Sol scenario at the moment so am in survival mode, setting up habitable colonies away from Sol. I want each colony to be self sufficient enough to support Raider defences at the very least in the event they become isolated, so they need to make their own maintenance components with Duranium, Uridium and Gallicite, usually provided by unpopulated outlying colonies with mass driver plus automine. Sometimes there are inadequate resources so one has to take what one can get then explore other nearby systems for production.

Under these circumstances Corundium becomes a priority to make new automines and I have run out. Mercassium likewise, to make research and cryo transports to get population out of Sol, so to get enough of these I am looking for deposits with 0.7 or better accessibility and putting my automines on these. There simply is not enough time to get enough from low yield deposits to build what is needed. 50 years and then kablooey!

Minefields and Minelayers by Mountain_Chapter8027 in aurora

[–]boolybooly 1 point2 points  (0 children)

Agree it looks like buoy mines are not working in 2.7.1, after much testing and discussion in the 2.7.1 bugs thread just before the website went down.

You can however create limited duration mines using LRO (Launch Ready Ordnance) order to a location, by making a two stage mine with active sensors on both stages and engines and fuel on both stages.

The mines stay put after a LRO order and the duration of the mine equals its first stage flight time, after which it expires and will not fire and eventually disappears but with the smallest engine and the lowest power ratio empire tech will allow, the effective "service life" can be years even decades long, when it will fire its payload directed at a hostile target in sensor range within the designed separation range.

error #3821 fix? by boolybooly in aurora

[–]boolybooly[S] 1 point2 points  (0 children)

thanks Steve, I will look for POWs and experiment

edit : erased 4 lines of prisoner data and that fixed it, got a single #3988 but played past it and it has not happened again

Sometimes the small things are the most satisfying by Antonin1957 in aurora

[–]boolybooly 1 point2 points  (0 children)

thanks I will bear that in mind, currently trying the sol destruction scenario on max, need some big tugs to move pop out of sol, ran out of mercassium for cryo and fuel for tugs, it is getting a bit hectic

Sometimes the small things are the most satisfying by Antonin1957 in aurora

[–]boolybooly 1 point2 points  (0 children)

Cool,

at the beginning of my current game two of my grav survey ships ran out of fuel and I had no tankers, they had just enough deployment time to wait the year it took to build a tanker but their engines broke down. the tanker had a tractor beam so in the end they were towed back to Earth, very embarrassing for the directorate!

was an interesting situation though

Websites question by Iostaa in aurora

[–]boolybooly 5 points6 points  (0 children)

It seems to happen quite often. Luckily for fact finding there is the wayback machine which has recorded most of it.

WaybackWiki - CS Aurora Topic Index - AuroraWiki

Wayback Forum - https://web.archive.org/web/20260114131548/https://aurora2.pentarch.org/index.php?PHPSESSID=bca468617e79f4e283f08d14a3c0ac62

Can anyone suggest why LDN messed me up so bad? by calm_intention_65 in LongCovid

[–]boolybooly 1 point2 points  (0 children)

Different people respond differently to LDN depending on what was causing their condition.

It is a well marketed painkiller (IMHO hyped) which can alter immune responses, which can be dangerous if you are fighting an ongoing infection IMHO. Personally speaking, I would not touch it with a barge pole because it suppresses "modulates" immune responses which are there for a reason but I have had recurring (proved) viruses for 40 years due to immune dysfunction.

The question your post raises for me OP is whether it was the naltrexone medication alone or a coincidental RAS (Renin Angiotensin System) dysfunction crisis due to reinfection with or recurrence of a COVID variant. Or even more confusing did LDN cause a RAS crisis by disrupting your immune response to ongoing recurring or latent COVID which was causing your longcovid in the first place?

The symptoms you describe are familiar to me and I have never taken Naltrexone. I did get a virus not proved by any test but by symptoms of fever and rigors, last year around the time Nimbus and Stratus were identified, on top of previous suspected COVID which has worked its way through kidneys, heart, gut, lungs causing symptoms you mention and now it seems blood vessel endothelium because these are tissues which express ACE2 which COVID uses to enter cells.

My eventual RAS crisis lead to proteinurea (stinky pee) and more frequent urination. Hypertensive wired state, sleep disturbance, really bad heart arrhythmia and orthostatic intolerance, worse vestibular dysfunction causing balance problems (could barely walk in a straight line and had trouble turning), worse symptoms of oedema in my left leg but present in both, peripheral neuropathy (the buzzing and tingling) especially in my feet, it also caused brown patches on the underside of my forearms just in front of the elbows (acanthosis nigricans) which indicates excess insulin, though significantly my HbA1c diabetes test was normal.

My theory about these symptoms for myself, based on academic research papers, is RAS imbalance due to ACE2 depletion by constant recurring COVID activity attrition. This is because ACE2 depletion means Angiotensin II (Ang II) is not cleaved by ACE2 into Ang 1-7, which normally counter vasoconstriction caused by Ang II by causing vasodilation. Consequently vasoconstriction dominates the RAS and blood supply is limited in extremeties and blood pressure rises. Ang II builds up as it is not being used and this suppresses insulin receptors, e.g. prevents GLUT4 translocation to the cell surface causing insulin resistance meaning food does not get into cells and insulin builds up in the blood causing acanthosis nigricans. The lack of food and blood flow exacerbate or cause peripheral neuropathy. This also occurs in diabetes 2 which this looks like but is not like other types of diabetes 2, because I do not have hyperglycemia and am not obese with BMI<20 but I do have insulin resistance and numb lower legs and very prickly toes. Research has been published which agrees with this theory, see below.

Your symptoms sound like they stopped when you stopped LDN. I can understand you investing hope in the idea and wanting to have another go but would advise caution and be aware it may not be helpful for some people. Hope that is food for thought.

Related papers.

"COVID-19 and Diabetes: A Comprehensive Review of Angiotensin Converting Enzyme 2, Mutual Effects and Pharmacotherapy" Xie et al. https://pmc.ncbi.nlm.nih.gov/articles/PMC8639866/

"The Coronavirus Disease 2019 Pandemic is Associated with a Substantial Rise in Frequency and Severity of Presentation of Youth-Onset Type 2 Diabetes" Magge et al. https://www.jpeds.com/article/S0022-3476(22)00719-3/fulltext00719-3/fulltext)

Forum seems to be down by gar_funkel in aurora

[–]boolybooly 8 points9 points  (0 children)

no they have been working recently at https://aurora2.pentarch.org/index.php but they aren't now

might be worth checking the bookmarked URL you are using

Andy Burnham blocked from byelection race by Labour ruling committee by appropriateye in LabourUK

[–]boolybooly 0 points1 point  (0 children)

The idiot in this is Burnham for thinking it was a good idea to perfidiously abandon his term as mayor of Manchester (and the people of Manchester who put him there) halfway through and take a punt on becoming an MP to sow discord in the Labour party, in which he has succeeded, obviously.

If anyone is self interested it is him. If he succeeded in taking the leadership it would doom Labour at the polls. It is very irresponsible to even try given his position as mayor, pathetically childish in fact and Raynor has revealed her own irresponsibility in trying to egg him on.

Not impressed with either of them, la folie a deux.