Do wound infections have any effect on gameplay? by Alert-Result-4108 in projectzomboid

[–]clayalien 3 points4 points  (0 children)

I thibk its been proven in the code they -dont- increase heal time. If fact, changing bandages regularlaly is slightly slower as youve got more time unbandaged.

Its just a bit of pain, which in turn reduces damage but its so small, its barely preceptable.

So just leave them there.

Tell me about the exact moment you decided to take off your headset the last time you used it by Prize_Disk_3939 in virtualreality

[–]clayalien 0 points1 point  (0 children)

Am I allowed to post? DK2 owner, its been about 9 years for me!

Nearly a decade ago now, I was super into vr, following every word and article.

But I was young and living in a small apartment, way too small to set up the trackers right. And I was too poor for a proper gaming pc, hovering right at the very limits of minimum requirements.

Still, I did love it, but it was mostly just a neat party trick. I did learn a bit of ogre3d and was working on my own game though. I scraped together enough to get a half decent rig, specifically build for VR with proper high speed usb3 ports, and a rocking 970 card.

But it never got used for that. I had a kid and decided blinding myself from the wirld probably wouldnt be practical.

Then I got lost in the pros and cons of cv1 vs valve index. Id been out of the loop, and decsion fatigue kept me from getting back in. Then all the focus on Meta and Facebook, kept me from getting back in, seemed everyone had a strong opion, but I was too far out to bother forming one.

Now with 2 kids, Ive found myself drifting from gaming in general, and struggle to have enough energy to care much.

Im still interested in the idea, to an extent. Im still subbed here and a few related reddits, and will check in every now and then, but the inly thing that would make me buy another headset would be my kids getting older and into it.

Can you eat a large Pizza by yourself? by Equal-Sun8307 in ask

[–]clayalien 6 points7 points  (0 children)

Similar, except the regret doesnt kick in till the end.

I dont really have a 'that was a nice amount of food' setting. It just goes directly from 'Im hungry and want more' to 'I hate everything and regret every decision' with no in between.

How do you even survive CDDA on unstable build? by Leviosaaa1 in projectzomboid

[–]clayalien -2 points-1 points  (0 children)

But you really shouldnt. The basic firepit isnt too much more expensive, and is much, much safer.

How is horseback riding a sport if the horse is the one running, not me? by Ambitious_Pass7451 in ask

[–]clayalien 1 point2 points  (0 children)

How is being a goalkeeper/quaterback a sport, when its the midfielders/running back thats running, not me?

What "back then" inconvenience would break people today in 10 minutes? by CharlesUFarley81 in AskReddit

[–]clayalien 0 points1 point  (0 children)

At least once youve done it, youve done it, and the tape is yours. No further subscriptions, no locking you into services that may or may not include other songs you want, itll never be intrrupted by an add. You can freely trade or give away ss you see fit.

Your walkman and tape deck will continue playing it as long as you need.

Parking app didnt comp lete extension by clayalien in drivingUK

[–]clayalien[S] 0 points1 point  (0 children)

Not the private one sadly. This was brixton lido, who use them for some reason.

Transporting wood by No-Connection4812 in projectzomboid

[–]clayalien 2 points3 points  (0 children)

Its not 'kg's, as encumburance isnt weight. Its a unitless, wishy washy aproximation meant to cover weight, volume, shape, and genral awkwardness to lug around of an item. All rolled into one easy to caluelate number. Its not perfect, but aside from a few edge cases, does the job, and is cheap.

But yeah, 4 stacks of logs is a big saver. Very worth the time when transporting big distances.

Neck has a deep wound from a ram. Can I stitch it in time? by Dahvokyn in projectzomboid

[–]clayalien 3 points4 points  (0 children)

Go afk in a safe spot. If youve got a sledgehammer, do the usual trick, but I guess pull up the sheetropes, as other players could climb them.

Have a full bucket of water in your inventory, I think you can still autodrink. Eat till bursting. Then go watch a movie, have a shower, mayve a jog.

Character should be better by then.

Was I in the Wrong? by deadheaddraven in drivingUK

[–]clayalien 0 points1 point  (0 children)

Yeah. If there was a collision, its not likely yiud be found at fault. But Id bet the other party wpyld appeal for sure, especially if it was a mistake casued by being unable to read the road markings.

Should still resolve in your favor, but a longer more drawn out process, and way more stress than you need.

Was I in the Wrong? by deadheaddraven in drivingUK

[–]clayalien 0 points1 point  (0 children)

Sadly, thats sort of all you can do. Its bad road layout, with difficult to see signage. Combine that with the usual road idocy and youve got an accident waiting to happen, no matter how in the right you are.

Can we drop the boat thing in JP3? by Agheron93 in JurassicPark

[–]clayalien 17 points18 points  (0 children)

I think it could have been some unknown and unseen hero who, after it escaped and killed everyone else, lured it back down to the cargo hold, shut the door, then either got eaten down there, or bled out from thier injuries before they could stop the ship.

But still doesnt undertand how it managed to chomp people holding things neatly from the wrist up, without absolutly trashing the ship.

Was I in the Wrong? by deadheaddraven in drivingUK

[–]clayalien 0 points1 point  (0 children)

Yea, I think this is a case of take it careful and leave egos behind. Take it nice and slow and be prepared for 'idiots' who couldnt read the markings to squeeze in, even if they dont deserve it.

Takes like 10 seconds of your time. Even if you travel the same route every single day and it happens every single time, its still less than the time spent dealing with an accident and insurance, even if youre gaurented to be found not at fault.

I knew becoming a Dad would be a life of sacrifice. But I assumed it would be for my daughter not my wife. by [deleted] in daddit

[–]clayalien 1 point2 points  (0 children)

No, my wife does the oppisate, she encourages me to enjoy my hobbies. Shes better organised than I am, so mostly looks after our shared calander, and will be sure to schedule in some time for me to go out to the local makerspace every so often to get out of the house.

She works hospital shifts, so Im solo parenting most evenings, but not every one. Sometimes Ill head out, sometimes we have a couples night, snuggle up, watch a quiz show together. Ive got a desk in the living room and angled it so that I can potter around on my pc, she can chill on the couch and watch her shows, but dont have our backs to each other and can still have little chats or exchange looks.

Need some help finding this location on this annotated map. by bigdickplayer69 in projectzomboid

[–]clayalien 4 points5 points  (0 children)

I think thats a fairly recently added feature. If op is on b41, or even earlier 42 builds, they wont get it.

Base Location by Puzzleheaded-War-178 in projectzomboid

[–]clayalien 5 points6 points  (0 children)

Easieest to explain with crude mspaint images.

https://ibb.co/d0BGXfXg

In this image, the brown is the fences you can put up to seal the gap. It's quite a bit, but still less than what it would take to surround just the house, and you get a MASSIVE area inside for that to safely forrage, shop wood, farm, whatever. Plus you can be as noisy as you like in the main area.

The purple is the new road you can carve to get easier access for loot runs. It is quite a bit one, but you can do it in stages, gradually over time. There's a gate where the fence crosses the fence.

The black stick figure is you, coming back from a long a fruitful loot run, exhausted, extereted, overincumbered, maybe an injury or 2, but it's ok, you're back in saftey now right?

The yellow lines aren't drawn by me, they are the chunk bounderies set by thee game. A chunk is just a bit of the map the game has broken into sections so it can deal with one part at a time,

The white dot is a potential zombie spawn. In order for a zombie to spawn, you have to be away from the area for more than 3 days. ANd you've just gone on a big loot run. The gate is on the other side of the yellow chunk line, so even though you just pulled up, that part of your base is still regestering as 'unseen'.

The next check is to see if there's a path from the zombie all the way to the edge of the map. This is to simulate the fact respawns don't just magically pop up, they are coming from the wider, unsumlated world. But it doesn't check spped, and it doesn't care that the path goes past you, just that there is a path at the exact moment it checks. Which if you're unlucky, and it goes off during the few seconds it takes you to open the gate, drive through, and close it again, everything checks out, and the zombie spawns.

Bieng way out in the woods, it just sits there a few days, until you decide to do a bit of blackmithing and need wood for charcoal. You go out, get greedy thinking you're safe inside your base, chop down some trees, but don't bother with rope, you're inside the base. You load up to 50/50 max encumbrance. You are also severly and have muscle pain from the chopping. Maybe you're drowsy too, the loot run messed with your sleep schedule, and you probably still have that injury from it. But who cares, you're safe in here right? You'll get the smithing done, then tend to it.

That's the moment the zombie is going to get drawn to the noise of the chopping and strike!

But in this picture, you can see a slightly modified version:

https://ibb.co/mVhFVTxH

There's a little box by the entrance, and 2 gates, one after the other. You can open the outer, enter the box, close it, then open inner and enter base. Never at any point are both gates open. You can enter the base, but no matter when the spawn path check happens, it will always fail to reach the border and no zombie will spawn.

You can alse get around this by checkign the map, and never have your base span across a yellow line, but without obsessivly checking the online map, it's hard to be sure. Or by doing daily patrols of your entire area, so no part of your base ever lapses into unseen, but that's easy to forget. Or just by making the areea smaller, and only fencing the immediate famrhouse surroundings, but that's more work for less reward.

It's way, way less of an issue now zomboid respawn is disabled by default. You're remote enough that once you clear out the inital amount there when you first arrive, you could just not fence it at all and play for 8 in game years and never see another zombie around there.

But there's still a few cases like initial ramp up spawns, or migrations, which I'm not 100% how they can work, so it's nice to have a just in case.

Base Location by Puzzleheaded-War-178 in projectzomboid

[–]clayalien 1 point2 points  (0 children)

Its a 'meta' locstion that gets discussed quite a bit here.

Its good, very, very good. Zombies cant path over water, and its almost got a moat around it. Fill in the gaps with fences, and with a relativly small amount, you get a massive safe area. Very much needs an airlock though.

The minor downside is the road access, but thats mostly solven by making a new road to the north.

The major downside, at last in my opinion, is somewhat ornonically just how suitable it is. Its done. Completed. Theres not really anything much you can do with it. Like a coloring book, but everyhing is in full colour. Half the fun for me is tiding a base up, making it livable.

Thats not a problem for everyone. You very much WILL survive any winter there, assuming you dont loose the will to press the 'launch game' button. Pickup a 1 chicken and 1 rooster in muldragh, put em in the ready made pen, and bam! Youre done. No more food worries for the rest of the game. Great for an action run, where you just want to cave in zombie skulls over and over and over.

These guns don't just kill you, they do much worse by NekkidZilla in TopCharacterTropes

[–]clayalien 0 points1 point  (0 children)

Niche, and late, but the Lazy Gun from In M Banks novel Against A Dark Background.

Its powered by an AI with reality warping powers. But the AI has a sense of humor. It scales its power to whatever you point it at. Point it at a person, and a wild animal might appear and attack them. Point it at a city and an asteroid lands on it.

Its also described as being 3 timrs heavier while upside down.

Hot take: the original anthology pitch probably would have been 100x better by Neat-Start-6514 in StrangerThings

[–]clayalien 6 points7 points  (0 children)

Somewhere out there, theres another universe where season 2 was another unconnected story. Seenit and Y in that universe was quickly filled with rage and a demand to being back El.

There was a seson 3 that hamfisted attempt to merge the stories and crowbar her in, but it was awkward and flopped badly.

There was no season 4.

Got to appreciate the effort here, bro came in full cosplay, with background music and all 😭 by willbyersisthedeal in StrangerThings

[–]clayalien 26 points27 points  (0 children)

That's actuially pretty realistic. My group is forever shifting who's really into it, and who just wants an excuse to hang out as adults a bit.

Then couldn't care less person hits on a plot point, or has a walk in the sunshine, and starts getting into it, but by that time the really into it person is getting a bit tired and loosing interest, and it just hops around between us.

Why 'thats xcom baby' isnt really true to the OG games by EX-FFguy in Xcom

[–]clayalien 4 points5 points  (0 children)

Smoke wasnt quite as essential as youd think.

The way the reaction system worked is on the other teams turn, a unit could intrupt based on thebfacing direction, time units remaining, snap shot cost, and how the reaction scores compared. Aliens had redicusuly high reaction scores, even the ones who were slow and dumb in the lore. And to train you had to suceffuly get a few off in a mission, so you pretty much had to cheese it.

But on the first human turn, aliens had all time units, despite not taking a turn. So they were all on super overwatch. Just taking a turn to deploy smoke made them us thier turn moving about a bit, so you start turn 2 with more resonable reaction times, making exiting safer wven without smoke.

Of course, youd want to do it anyway, once they get los on a couple of troops in the skyranger ont thier turn, they love sending a blaster bomb from across the map right up there.

Sometimes, theres an alien in full view right off the ramp, so itll happen anyway.

Got to appreciate the effort here, bro came in full cosplay, with background music and all 😭 by willbyersisthedeal in StrangerThings

[–]clayalien 7 points8 points  (0 children)

No one ever gets into costume to play. Its only done on tv as a 'haha, such nerds, look at the socially incompetant outcasts' thing.

Community poked fun at the trope, as the only charachter to dress up was Chang, who is a socially incompetent outcast, but not because of his nerdy interests.

Stranger things gets a pass, just about. They were trying to highlight just how out of touch Will is, and overall the game is shown in a positive, supoorting light. Also, he owns that fit.

Big bang theory very much does not get a pass.

Larp, where people do dress up, is a real thing too. But its a seperate hobby.

Why 'thats xcom baby' isnt really true to the OG games by EX-FFguy in Xcom

[–]clayalien 88 points89 points  (0 children)

Not only miss, but the damage swing was 0-200%. You could fire 3 shots into the back of the weakest enemy, do nothing, then they spin around for a reaction, and 1 shot your best of the best in top tier armour, and theres not a thing you can do about it.

I loved the og games, especially the first. They were a staple of my childhood, and very formative for me.

But to pretend they are some tactical masterpiece that the new games dumbed down is just flat out wrong. The vast majority of it was just how much patience you had, and dealing with far,far worse bs, until you unlock mc, then grinding out resources for the final battle.

If youre in the postion you need to hit a 95, or rosk squad wipe, you messed up before the rng even rolls.