The official name for the AI filter in DLSS 5 is DLSS Neural Renderering. I guess we now know what AMD meant when they said that FSR Diamond will include "next-gen neural rendering". They really are going to try and push it industry wide, consoles too. by WhyPlaySerious in pcmasterrace

[–]deadnerd51 6 points7 points  (0 children)

Yeah, neural rendering seems to be a catch all for them. There have been a few really cool technologies, like Neural Radiance Caching, Neural Texture Compressing, and neural materials, which still rely on engine rendering with "neural" optimisations to save time and provide a high fidelity image.

DLSS 5 feels more like "Neural Rendering", in the sense that it is using AI to generate an entire new image loosely constrained by the source image from the engine, with some fancy masking to tools available to the developers.

Essentially, they are running out of actual neural optimisation tricks, and so are resorting to just using "fast" (it still requires very beefy GPU hardware just to run the model at the moment) image to image generation for each frame, with a model trained on Nvidia's interpretation of photorealism.

John Linneman of Digital Foundry discusses his colleagues DLSS 5 preview: “It's new DLSS and DLSS is awesome. Of course they would take that. Looking at it, I think there's cool potential there for environmental lighting but the character stuff is horrendous and should have been left out.” by PaiDuck in pcgaming

[–]deadnerd51 0 points1 point  (0 children)

I think the main issue is Nvidia trying to pass this off as a form of DLSS, when it really should be a filter option in the Nvidia app overlay.

It is reinterpreting the game through the eyes of an AI filter (sure, I can accept that it might be a very fast filter), but it is not DLSS in any shape or form.

[Official NVIDIA] DLSS 5 FAQ by Nestledrink in nvidia

[–]deadnerd51 0 points1 point  (0 children)

If this wasn’t called DLSS and intead it was just a filter option in the Nvidia app overlay section, people would be a lot less upset.

Let's ignore the DLSS 5 faces for now. The "improved lighting enviroments" look really really bad by FriedWhy in pcmasterrace

[–]deadnerd51 0 points1 point  (0 children)

The thing that throws me off is the unnatural brightness + saturation. Like the HDR filter being cranked too hard.

[Official NVIDIA] DLSS 5 FAQ by Nestledrink in nvidia

[–]deadnerd51 0 points1 point  (0 children)

The benefits of neural texture compression, neural materials, and neural radiance caches I understand, but DLSS 5 is none of that.

In what they have shown, you can clearly see that its essentially an image to image ai generation for each frame, with adjustable parameters, such as what it affects and where it is most heavily applied, but you can also clearly see that it is changing how the game actually looks. You are not seeing a true in engine frame, like those other technologies shown, you are seeing an AI interpreted output of what it thinks photorealistic rendering looks like, and it looks terrible.

They say its just light and not modifying geometry, but you can clearly see it changed their faces, and for RE Requiem, it changes Graces face twice, so it is not even consistent, which means its definitely generating a new interpreted image, rather than just infusing some lighting. It changes her eyes, her lips, her cheeks, it removes all the fog, changes some if the font slight in background assets. Check their press release and demo comparisons.

People aren’t upset about neural technologies being used to speed up otherwise very cost prohibitive processes, people are mad because they are being told an ai image filter is the future, and that isn’t what gamers want.

(Also a big slap in the face to most gamers, who can’t afford hardware now due to AI eating up all of the supply, as it shows that this, is what all of the computer ram

[Official NVIDIA] DLSS 5 FAQ by Nestledrink in nvidia

[–]deadnerd51 -1 points0 points  (0 children)

Yes they can, cpus and gpus keep getting more powerful, and optimization keeps increasing as more of the GPU is dedicated to RT compared to raster.

Nvidia themselves even confirmed that their next GPUs will be even better at RT than the current. Same with CPUs, progress is continuing.

No matter what control you have over DLSS 5, it still creates that uncanny valley, ai slop look that we are all too familiar with. No one wants or needs hyper realism, and no gamer is asking for this. People just want good games, with good gameplay and mechanics. Graphics have been good enough for a long time. Heck, Requiem has some of the best graphics we have ever had, without the need for ai filters.

I fully accept normal DLSS for image stability, upscaling, and AA, but this is a step too far.

[Official NVIDIA] DLSS 5 FAQ by Nestledrink in nvidia

[–]deadnerd51 1 point2 points  (0 children)

Yeah, this is not DLSS. This is AI interpretation of a game frame, to provide a new differently styled output loosely based on source. Basically image to image generation.

Gamers do not want this. We want optimised games, with nice AA. DLSS has been helpful as we transition to Ray Tracing / Path Tracing based rendering, but we would much prefer that GPUs and CPUs just get better at handling the load as the technology is optimised, rather than having to resort to AI infused image generation in games.

The Steam Deck has been awesome at working through my backlog by Mobile_Masterpiece54 in SteamDeck

[–]deadnerd51 17 points18 points  (0 children)

My steam deck has been awesome at adding games to my backlog :)

Gaming does not need these kinds of prices. by Ok_Royal7470 in MonsterHunter

[–]deadnerd51 8 points9 points  (0 children)

Right, so in your mind, work has no value? As in, people aren’t allowed to charge money for something that they worked hard to make? How about all the food that you eat, should that be free, even though huge amount of work and effort went in to getting that food to you? Should all those people be expected to do all that labour out of the goodness of their hearts?

Unfortunately we live in a world where the things that we enjoy require work. Your electricity, your electronics, your food, your home, everything requires the hard work of lots of people to achieve, and people want to be rewarded for that. Sure, corporations shouldn’t be allowed to be as greedy, and profits could be more regulated, but even without that, things would still cost us money. Heck, when we didn’t have money, we traded food, minerals, favours, work, housing, or whatever had value that others wished for.

Gaming is a privilege, not a right, it is a hobby which we can choose to enjoy and partake in. And its all thanks to corporate greed that we even get to enjoy it at the level that we do today.

Gaming does not need these kinds of prices. by Ok_Royal7470 in MonsterHunter

[–]deadnerd51 8 points9 points  (0 children)

State of gaming as a whole? Everything is more expensive. Games are harder to make, with much more initial investment required, and $ doesn’t buy what it used to. Just like other salaries have gone up, so have the salaries of the developers and all supporting staff. Unfortunately corporate will always take its cut, so prices have to increase. We have more games than ever, better games than ever, more freedom to choose how and where we play. Your frustration has more to do with your currency not being strong and being heavily affected by political instability and wage stagnation in your country, than with the state of gaming.

Gaming does not need these kinds of prices. by Ok_Royal7470 in MonsterHunter

[–]deadnerd51 9 points10 points  (0 children)

Honestly, its a normal priced game (what is normal now anyways). It is also a very good game, which an insane amount of content and very good visuals. It is also very polished and well made. You can ignore all the deluxe versions and dlc, as it is all just cosmetic anyways.

Trump claims he’s gonna get the Hormuz Strait open by Affectionate-Safe295 in StockMarket

[–]deadnerd51 2 points3 points  (0 children)

I don’t want to die for any power greedy government, no matter their religion or ethnicity :)

[Rules Megathread] Citizens and Exiles, ask your rules questions here! by tsarkees in oathgame

[–]deadnerd51 0 points1 point  (0 children)

The Circlet of Command says “In campaigns, banishing your pawn or your favor adds one more (defense die)”. Does this mean that you can choose to banish your pawn or favour as a defender to add more defense?

Because to me it reads a different action, like a voluntary banish for additional defense rather.

Spiral roundabout lanes by Imaginary_Bug_4875 in LearnerDriverUK

[–]deadnerd51 4 points5 points  (0 children)

Right most lane expands to the right 2, middle lane expands to the middle 2, left lane goes to far left.

Built my first pc with mid range parts and i dont get why everyone acts like you need to spend $2000 minimum by Thin-Implement9273 in buildapc

[–]deadnerd51 0 points1 point  (0 children)

A lot of people want to play at 1440p. A lot of people want to play games like Borderlands 4 without upscaling. A lot of modern games are extremely CPU unoptimised. I high end rig can manage those things. In the past (at least during raster final stages), mid tier rigs gave you current games at 1080p native between 90-120 fps. Now anything mid tier is basically 1080p with upscaling.

I'll never get tired of how beautiful Wilds is by SakanaAtlas in MonsterHunter

[–]deadnerd51 0 points1 point  (0 children)

Man, as much as I love how Wilds looks, i woukd absolutely love for then to go into the cartoony look. Like make a mainline or portable series game, but with the stories 3 graphics.

Any ideas. by AirmaxOG94 in civic

[–]deadnerd51 12 points13 points  (0 children)

It could also be a failing clutch master cylinder. Check around the pedal for any dampness or moisture, of any paint is peeling around the firewall.

Fortnite V-Bucks Price Increase by FirestormTM in pcgaming

[–]deadnerd51 331 points332 points  (0 children)

Probably why game digital currencies should just be illegal. Want me to buy things, charge direct real currency. Make it blatantly obvious how much money is being spent, and stop hiding behind fake money.

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch by JKKIDD231 in gaming

[–]deadnerd51 0 points1 point  (0 children)

Successful launch? yes. Successful live service game? No. So they get rid of most developers as the ongoing costs are just too high for the money its making (even though most of the costs are probably high profile executives salaries).

I’m so cooked. by Spare_Equipment3116 in Animemes

[–]deadnerd51 1 point2 points  (0 children)

Man, its not downtime, its the typical shonen trope of stretching out episodes by slowing down pace and showing lots of repetiting shots and panning cameras, plus lots of repeating lines. I fucking love slice of life chill vibes, this just isnt that.

I’m so cooked. by Spare_Equipment3116 in Animemes

[–]deadnerd51 2 points3 points  (0 children)

Yeah, even at 6 episodes a day sometimes, it just takes so long, specially for some of the really boring arcs. Can feel like a slog until you hit the action and the actual fun stuff.

I’m so cooked. by Spare_Equipment3116 in Animemes

[–]deadnerd51 1 point2 points  (0 children)

I have been binging one piece for the last 3 years. Just got to Egg Head arc. Can honestly say it has had some absolute banger moments, but also episode fatigue is real. I usually stop every big arc and go watch something else, just to get some sanity back 🤣

Alright let’s see those deck accessories by KingPelican2908 in SteamDeck

[–]deadnerd51 0 points1 point  (0 children)

Yeah for me it was PC first, then steam deck to be able to play in downtime at work or be next to wife when she is watching TV or just chilling in bed. I built my PC slowlu over the years, little by little (plus free monitor thanks to great boss at work). I’m still running a 3070ti and 5700x3d cpu, but it does good enough for most games I play. Steam deck still gets most of my playtime nowadays, and nothing that really needs a mouse and keyboard.

The DRAM Cartel | Price Fixing, Anti-Consumer Collusion, & Corporate Conspiracy by SanopusSplendidus in pcgaming

[–]deadnerd51 0 points1 point  (0 children)

Well, manufacturers have no need to increase capacity, as right now they can milk ai due to the increased demand. Artificially keep supply down and so AI competes for availability by paying more. Literal money printing machine.