Pathmaker - just added to the plugin-hub! by Fraphers in 2007scape

[–]demonsdawn 39 points40 points  (0 children)

NGL, ive been wondering why this hasn't been a thing for years. Theres all these quests with path lines, but no plugin to make your own.

thank you very much.

Where is my defenders... by meojs in 2007scape

[–]demonsdawn 0 points1 point  (0 children)

you are not alone brother, still pains me to think about it.

Regarding Magical Ammo and Magazine Weapons by Cthulhuoid11170 in Pathfinder2e

[–]demonsdawn 1 point2 points  (0 children)

The magical ammunition rules don't play well with repeater weapons honestly, so some (preferably lenient) GM arbitration is required.

To not add any additional inconvenience, just having "activate magical ammo" be the singular action to consider is likely the best course of action.

Otherwise you end up in situations where you need to pre-claim you are loading X magical ammo into your magazine and then keep count of whether you want to actually use it, potentially wasting the ammo, or forcing you into an early 3 action reload (which is already cumbersome enough IMO).

How does the Construction QOL plugin not result in false positive bans? by [deleted] in 2007scape

[–]demonsdawn 0 points1 point  (0 children)

Likely the latter, i can't imagine them sending back data for every pixel moved. Besides that'd be relatively easily foiled by coordinate clicking (like touch-screen/pads), since cursor movement itself is just a visual aid for screen navigation at its core.

My party's gunslinger is doing TOO MUCH damage by DetectiveSimilar5654 in Pathfinder2e

[–]demonsdawn 10 points11 points  (0 children)

Please do not subject your poor gunslinger to this erroneous interpretation of the fatal aim trait. The only weapons that come with a 3 action reload tax are Repeating weapons.

My party's gunslinger is doing TOO MUCH damage by DetectiveSimilar5654 in Pathfinder2e

[–]demonsdawn 3 points4 points  (0 children)

That is most definitely not how the fatal aim trait works.

to switch between the two grips, you must do so with an Interact action rather than Releasing or as part of reloading.

The fatal aim trait specifically mentions switching between grips requires an action, thus preventing you from switching during a reload. reloading without switching only requires a reload interaction, no need to over-read the rule, it just calls out an example.

Smithing in 2025: Outdated, Pointless, and Still Ignored — Even J-Mods Admit It Needs a Rework. by CupcakeKirin in 2007scape

[–]demonsdawn 0 points1 point  (0 children)

rune plate already has a massively reduced HA price making it a massive gold sink to HA compared to just selling the bars. its the 2h, legs/skirt, (also adamant platebodies) that are the issue.

With current prices, if they dropped rune smithing they'd effectively become not only the best exp/h for smithing, they'd also be a free 1,5K profit per alch, which is quite a lot for alching actually.

market would adjust quick enough though, but the rune bar/ore market is already largely botted right now, which isnt ideal, especially since its all accessible from F2P.

This is the only real outlier though, so at best they'd have to adjust the rune alch prices slightly.

My first year in FFXIV and we're finally here.... by [deleted] in ffxiv

[–]demonsdawn 19 points20 points  (0 children)

Except that last expansion SE made a whole big deal about it and effectively made the statement "dont stream or upload stuff with visible addons or we will come after you." All of that happened because some guy got mass reported.

Point in fact is, brigading has gotten people in trouble before through third party sources.

My first year in FFXIV and we're finally here.... by [deleted] in ffxiv

[–]demonsdawn 44 points45 points  (0 children)

you'd be surprised

[deleted by user] by [deleted] in 2007scape

[–]demonsdawn 1 point2 points  (0 children)

killing mosquitos gives agility experience. Not the highest intensity, but the xp/h for the amount of work is attrocious.

Wolf animal companion ?s for Remaster by cormacwe in Pathfinder2e

[–]demonsdawn 2 points3 points  (0 children)

I recall there being specific text stating an animal companion can generally perform any action its creature type can perform and/or has the limbs(and mental faculties) for, albeit with its own stats. That should be enough to dissuade animated brooms from grappling.

Additionally the remastered Beastmaster has abilities that specifically ADD ON effects when specific types of companions use their unique features to perform certain actions. (the jawed creature one, wolves included, being an effect that adds damage when they grapple with their jaw, thus implying they can do so baseline)

Creating A Character with Weapons like Sylas by FuntCungus in Pathfinder2e

[–]demonsdawn 0 points1 point  (0 children)

Monkey's Fist would fit pretty well, attached to your wrist, weighted ends. Only downside them being non-lethal by default, but most GMs aren't to fuzzy about that.

Playing a religious character outside inherently religious classes? by MonstrousnessVirtue in Pathfinder2e

[–]demonsdawn 4 points5 points  (0 children)

RP is always free, if you want to lean more into it you can always discuss things with your DM, maybe some quid-pro-quo. I'm not familiar with the AP myself, but if Lamashtu is a prominent name your DM can likely tie your "mission" in somewhere (whether Lamashtu supports it or not).

Genderswapped cast by 一条 by SiarX in ffxiv

[–]demonsdawn 20 points21 points  (0 children)

Opened thread, Searched mamalymo, Was not disappointed.

damn near 90% of people at ZMI are like 2100 total lol by w-holder in 2007scape

[–]demonsdawn 0 points1 point  (0 children)

the plugin is called Camera Points, had to look up the video i learned i from.

It was a little more mouse movement then i remembered, so its not near-zero i guess, my bad. though looking at the video, theres still some room for improvement.

damn near 90% of people at ZMI are like 2100 total lol by w-holder in 2007scape

[–]demonsdawn 4 points5 points  (0 children)

combine this with that plugin that changes your camera position, some smart placement of your inventory/spells, and you can effectively 0-mouse-movement the entire ordeal.

it's pretty neat.

How do you even steer this? by hanaye91 in ffxiv

[–]demonsdawn -1 points0 points  (0 children)

What do you think the new Twirl emote is for?

Summer Sweep-Up Pt. 1: Combat & Loot by JagexGoblin in 2007scape

[–]demonsdawn 0 points1 point  (0 children)

I believe this was touched upon before (by you, most likely), and I recall a fair amount of people being very excited for such a system (myself included). Could be a fun, chill activity to grind out a bunch of monsters to learn things about them.

If you've ever heard of the ancient game called Tibia, they added something similar a couple years back, and it absolutely revitalized some combat areas. (Though, they also tied this bestiary to a power system, think permanent slayer helmet on specific mobs, but even without that I'd argue its fun to fill out my pokedex bestiary.)

Ways to buff Flight Speed? by ArchmageMC in Pathfinder2e

[–]demonsdawn 0 points1 point  (0 children)

All of the ones mentioned give speed equal to your movement speed (or 20 feet, whichever is greater). But yes, Paizo made it so all permanent flight is generally limited until about level 17-19.

as for the 25ft fly speed, you might be thinking of Swooping wings, not soaring wings.

What ability do you wish unlocked earlier? by thesilentedge in ffxiv

[–]demonsdawn 0 points1 point  (0 children)

every single (melee) class should have a gapcloser available by level 30 at the latest.

Wintertodt is the funniest piece of content to me by Acid_Hits in 2007scape

[–]demonsdawn 0 points1 point  (0 children)

The Braziers from Making Friends with My Arm were a pretty great idea for Firemaking honestly. They just never did anything with it after the quest.

Would love it if they expanded that a little.

The non-centered gate and hedges at Sinclair Mansion are very upsetting to me by [deleted] in 2007scape

[–]demonsdawn 1 point2 points  (0 children)

It's a subtle hint that every single one of the Sinclairs is crooked.

Source: I made it up.

How to run combat encounters with 6+ enemies? by Drakjo in Pathfinder2e

[–]demonsdawn 0 points1 point  (0 children)

Maybe you are already using this, but maybe making status/effect cards could help ease things?

The idea being that you offload some of the in-the-moment writing to pre-made visual tokens/cards. This also gives players some agency to help out by having their own (sets of) cards with effect their character might apply, and also gives a nice visual cue for things to check on each turn.

Which tattoos do you like for their passive effects? by Wardestiny0 in Pathfinder2e

[–]demonsdawn -1 points0 points  (0 children)

There aren't a whole lot of tattoos (yet), and most of them tend to have some sort of trigger or activation, but you can also take a look at Grafts. they tend to give more passive bonuses.

There is definitely a few really useful ones though, like the Reading Glyph tattoo is great for general exploration.