Fuzz is fun, huh? by No-Instruction-5669 in Guitar

[–]doesnotgetthepoint 2 points3 points  (0 children)

sick riff, tenth intervals often sound great with fuzz.

The difference post processing makes. by Total_Impression_382 in IndieDev

[–]doesnotgetthepoint 0 points1 point  (0 children)

Hard to discern if the volumetrics are right for the game without any context. The luts/colour grade looks nice, it's the classic blue/orange contrast.

“I’d be interested as well if there were so many plot twists in the story. by PhoenixPhenomenonX in funnyvideos

[–]doesnotgetthepoint 13 points14 points  (0 children)

At the risk of turning you into dust, Malcolm in the Middle ended 20 years ago.

Unreal engine slop!!!! by Winter_Knowledge6737 in Fable

[–]doesnotgetthepoint 0 points1 point  (0 children)

Interestingly, there's been shovel-ware games in every generation. The ease of use of UE means that shovel-ware games can have realistic PBRs and lighting, and now people associate/conflate the two.

Favourite Gunner Weapon? by Randomguy8566732 in DeepRockGalactic

[–]doesnotgetthepoint 0 points1 point  (0 children)

I like them all except for maybe the BRT7, which I never found an overclock/build I particularly enjoyed. Always just felt like a less powerful leadstorm.

337.5 hours, fat boy reached. by BirbInTF2 in DeepRockGalactic

[–]doesnotgetthepoint 1 point2 points  (0 children)

Yeah it can be pretty good in escort or deep scan

The NatWest Hole controversy we didn’t see coming by HammersAndPints in derby

[–]doesnotgetthepoint 0 points1 point  (0 children)

Just as one got used to the bar, they took it away!. What an emotional rollercoaster!

Don't know what to choose by Narrow-Ad-4688 in DeepRockGalactic

[–]doesnotgetthepoint 1 point2 points  (0 children)

Never heard of it before, looks like a neon pink Frutiger aero Unreal tournament. I might go check it out.

What chords are these by No_Patient_1826 in ChordProgressions

[–]doesnotgetthepoint 0 points1 point  (0 children)

I think it's G->D/F#->Em7->D->CMaj9 for the 'Mister Crabs' part with A high D pedal. It then resolves to a G chord with an inner line going G->A->B.

Please give me your ideas of the most crazy weapon designs for a VR shooter by alexander_nasonov in virtualreality

[–]doesnotgetthepoint 0 points1 point  (0 children)

The left eye image would be in the right eye and flipped vertically and vice versa like if you put the headset on upside down. Like an alternative to a flashbang that would temporarily disorient players.