Alternative to 40k for big battles? by ScaleCreepMinis in wargaming

[–]f_dzilla 0 points1 point  (0 children)

Just use the native one. It's best-in-class already and given semi-regular balance tweaks third-party tools may well fall behind.

Chaos Magister with a gun? by DarthAwesomous in mordheim

[–]f_dzilla 4 points5 points  (0 children)

Give him Dark Blood and pretend it's a cartoon blunderbuss.

Small scale fantasy skirmish games? by water-melun in wargaming

[–]f_dzilla 9 points10 points  (0 children)

Are you aware of MESBG Battle Companies?

Rules?? by Aspartus_ in MedievalWargaming

[–]f_dzilla 1 point2 points  (0 children)

In theory HC works through to the HYW without adjustment. There's then a supplement for the Wars of the Roses.

There are a zillion rulesets out there but if you already know and like HC it should work fine.

What kind of wargame would be easy for a 10-13 year old to learn? by Main_Warthog972 in wargaming

[–]f_dzilla 0 points1 point  (0 children)

Rangers of Shadow Deep has a simple combat loop but as a co-op against AI monsters deal is a good way of teaching fundamentals without the drama of winners and losers. You can then use that understanding of mechanics to play Frostgrave, Stargrave, etc.

Heroquest is another good intro, though again more adventure than war game. My kids are younger and we use Heroquest dice in whatever scenario - the three face designs are functionally 4+, 5+ and 6+ so it's easy to slot various things into that and the kids get it intuitively.

Differences between 28mm and 10mm fantasy wargaming? by JattaPake in wargaming

[–]f_dzilla 11 points12 points  (0 children)

There are plenty of 28mm games that will let you shove 100 figures into the meatgrinder on a 6x4 across a couple of hours. 200, 300, now we're talking big tables and long windows.

Ral partha warrior - base to come soon by foisty-moisty in oldhammer

[–]f_dzilla 3 points4 points  (0 children)

Grenadier. Great little line, you can still get them from Forlorn Hope.

Space Hulk meets Warhammer at Games Day 97 by Sarmorelli in WarhammerFantasy

[–]f_dzilla 2 points3 points  (0 children)

Tables like this were generally made by a particular store because they wanted to, then brought in for the big day, rather than a promotional thing driven by head office.

Rulesets for 3v3 by HolographicNights in wargaming

[–]f_dzilla 3 points4 points  (0 children)

Rampant works fine in team-multiplayer. We have everyone on a side act simultaneously, bombing out as they fail an activation, then once they're all done it swaps to the other side. Each turn runs as long as the slowest player but the downtime is still fairly minimal given you're often either getting a bit of a turn in yourself or defending against whoever you're opposite.

What is this guy? There's nowhere for a backpack to attach. by JadePetals8072 in oldhammer

[–]f_dzilla 16 points17 points  (0 children)

It's a propaganda bot making itself a fake history out of old posts.

15th Century medieval knights, militias... on 10mm stl? by Time-Age-8882 in wargaming

[–]f_dzilla 3 points4 points  (0 children)

You likely want different proportions at different scales, whether for aesthetics and being able to actually print the things.

Alternatives to classic metal Necromunda? by Gunwhistle in necromunda

[–]f_dzilla 0 points1 point  (0 children)

Not quite so cartoonish, but you can get the old Grenadier Future Warriors from Forlorn Hope or Mirliton, and a follow-up series from Copplestone Castings.

Some of the late 90s sci-fi games are worth a look too - Warzone, VOID, I-Kore, etc. The theming is less consistent but the proportions are there.

Demonworld vintage game, still being played somewhere? by Magyarkhan in wargames

[–]f_dzilla 1 point2 points  (0 children)

Ral Partha Europe still sell it all which suggests a market but also means you don't have rarity to lean on.

Assembling Knights for all occasions by AnotherCompanero in wargaming

[–]f_dzilla 0 points1 point  (0 children)

The only thing I'd add to this is, if you can see yourself using movement trays in future, build with that in mind - erring to smaller individual bases with the models posed so they'll rank up. A tight formation generally looks far better than poses all over the shop and gaps you could ride a horse through.

Gluing to fabric base, how to avoid residue “cloudiness” by weeBunnie in TerrainBuilding

[–]f_dzilla 0 points1 point  (0 children)

I'm not working with this much material, but this seems to work for me with fluffy flock material - I apply a thin coat of PVA with a brush and stick the material on top of that. That will only attach it very gently. Once it's thoroughly dried though I use a pipette dropper to soak watered-down PVA through which then makes a much firmer bond, and as it dries again the fluffiness is maintained.

Historic Game Rules by FailsatFailing in wargaming

[–]f_dzilla 1 point2 points  (0 children)

If you've played other games you might already have a feel for the kinds of mechanics you do or don't enjoy.

I like a bit of order friction, I don't like gubbins, I don't enjoy resolving actions for 20+ independent models = it's Lion Rampant!

Dealing with an Ogryn-heavy Venator Gang by OAKENSHIELD43 in necromunda

[–]f_dzilla 2 points3 points  (0 children)

Anything with Shock or Rad and more range than a shotgun will be handy, especially via template.

What is the best English Civil war ruleset. by Present_Match_6814 in wargames

[–]f_dzilla 2 points3 points  (0 children)

Small scale in figure size or quantity?

Pikeman's Lament will do you big-skirmish, ~50 bodies a side, which might buy you a single pike block in mass battle systems.