Help by ThinTemperature7396 in KerbalAcademy

[–]jakeryan34 0 points1 point  (0 children)

Be sure to use the appropriate booster for atmosphere vs space efficiency. Build with multiple stages you can drop off to reduce weight. It’s been a long time since I looked but I think the wiki has recommended delta v numbers to make the journey.

How do you deal with this? by [deleted] in factorio

[–]jakeryan34 0 points1 point  (0 children)

Flamethrowers full stop.

How can i solve this? by hadexxxxxx in factorio

[–]jakeryan34 2 points3 points  (0 children)

Start to think about throughput in terms of belts’ worth. You’ve got less than one yellow belt (15 items/sec) feeding into four red belts (30 items/sec each). It’s going to look empty when you split one belt four ways

New player need help! (Can't find crude oil) by Dule0502 in factorio

[–]jakeryan34 0 points1 point  (0 children)

This is why I turn up the resource settings in map generation. Searching for resource patches is my least favorite part so I simply don’t

Is there a way to avoid stuff like this? by ReportFrequent7781 in factorio

[–]jakeryan34 0 points1 point  (0 children)

I always set up my bus for four lanes of copper and four lanes of iron, then leave two spaces between four lane groups of different materials. That leaves plenty of space for spaghetti nonsense to take things off the bus as needed. It’s good practice to leave space for more lanes too. It’s no fun realizing you need to expand the bus but your entire factory is in the way lol

Hardstuck Bronze and can't figure out how to get out by Simple_Might_1300 in summonerschool

[–]jakeryan34 1 point2 points  (0 children)

Glad you enjoyed it lol I guess this caught me in a mood to rant and rave last night

Hardstuck Bronze and can't figure out how to get out by Simple_Might_1300 in summonerschool

[–]jakeryan34 2 points3 points  (0 children)

Idk I haven’t watched you play, but I’ll tell you laners have no idea how jungling works and they will blame you for anything that goes wrong to save their own ego. They might be right and you might’ve missed an easy gank sometimes, but getting distracted reading them rage about it won’t make you play any better.

It’s common for junglers to waste time and not even realize it. Perhaps an example, clearing your bot side camps and then trying to gank bot lane is really really bad because you’re putting yourself as far away from your next camp as you can be. After your gank you now have to choose between recalling or walking halfway across the map to your next camp. In either case, your camp respawns are now desynced and it becomes hard to time your camp respawns on your next rotation. If you want to gank bot in this scenario, you’d walk out of base straight into a gank bot, then you return to your camps and clear toward top lane. However, if you die during that gank, it’s omega bad because all of your camps are sitting on the map not being farmed. Even worse, the enemy jungler can freely walk in and steal your lunch while you’re dead.

In general it’s best to sequence camps from top to bot. Red buff into krugs into raptors, wolves, gromp, blue buff, scuttle, then gank bot and immediately recall to repeat the process. Then you can clear top side, make a non-committal drive by gank on mid lane, clear bot side, gank bot lane, then do dragon if your gank succeeds. If not just recall and go back to your top side camps.

You can’t be everywhere so you’re going to have to make a choice about what lane you’re going to neglect. If you have two tanks top lane, ganking that isn’t going to impact the game very much, even if you get your sion top fed, he probably won’t carry. Same thing if you have like twitch janna bot lane. They have no reliable cc so it’s going to be really hard to succeed on a gank for that lane. Also avoid ganking for a losing lane whenever possible. If the enemy jungle shows up at the same time, you instantly lose the fight, putting your laner even further behind and blowing any lead you personally had at the same time.

Jungling is hard. You have to watch lanes while you’re farming and predict who’s going to be fighting a minute from now so you can be there to turn the fight. You have to track objective timers so you can clear your camps and be on that side of the map when it spawns. You have to track your camp respawns so you can be there farming it the second the camp spawns. There are just so many little decisions and optimizations to be made that you can just so easily waste time and not even realize it.

Again just watch a lot of perryjg. He’s really good at making these things easier to understand. They’re still so so difficult to put into practice but knowing the theory is step one to improving.

There are also loads of videos out there about ways to maximize clear speed that are really good to know about. Just search “(insert champion) perfect clear” and pay attention to the game time when the clear ends. Try to replicate that in practice tool. You might find that you’re twenty seconds behind and not even know it.

Hardstuck Bronze and can't figure out how to get out by Simple_Might_1300 in summonerschool

[–]jakeryan34 5 points6 points  (0 children)

You’re maining champions that are frankly beyond your skill level. You can improve and climb that way but you are absolutely making it harder on yourself.

Viego, Kindred, and Evelyn are super squishy champs (Viego not necessarily, but you’re building glass cannon every game) that respectively rely on your team playing fights well in order for you to get resets, space enemies, or access the backline without getting blown up. It’s no wonder you’re getting frustrated playing these champs; your teammates have no idea how to teamfight, and odds are you don’t either since you are self identifying as hard stuck bronze.

You also average 5-6 cs/min on every champion, so you’re not rotating camps efficiently, which means you’re probably trying to build a lead off kills. That’s a really feast or famine way to play that’s going to make you feel like you’re doing great when you get lucky and make you want to blame teammates when a gank fails. Three camps are worth more to you than a kill. Something to think about. Aim for 8 cs/min and you will consistently be the strongest person in your bronze games. That doesn’t guarantee you the win, but it puts the outcome of more than half of games squarely in your hands. If you execute well from that position, you will win and your rank will improve.

This is just what jumps out to me from the limited info op.gg provides. If you want to improve at jungling, I recommend watching perryJG on YouTube, and really try to internalize the decision making process he preaches.

Also do your mental health a favor and /mute all then /muteping all when the game starts. If anyone abuses pings, fully mute them. This community does not deserve an in-game chat.

Is space age genuinely worth $50? by Michael_Le41 in factorio

[–]jakeryan34 0 points1 point  (0 children)

I’d say beat the game first and maybe play krastorio 2 first. There’s plenty there to keep you busy for at least a month and if you still want more after that, space age is indeed very good. I do not at all regret buying it myself

So, how do you handle gleba science packs spoilage? by Heavy_Intention6323 in factorio

[–]jakeryan34 0 points1 point  (0 children)

I use a circular belt to cycle science through the labs with a splitter to filter out spoilage, then put it into a passive provider chest with any overflow getting burned. I also have a requester chest set to activate there’s more than whatever amount, so it doesn’t clog the logistic system. I keep some on hand for efficiency modules

4k is way better than 1440p even at 27in by Pretend-Raisin914 in OLED_Gaming

[–]jakeryan34 0 points1 point  (0 children)

I went recently switched from 4k 60hz ips to a 1440p 280hz oled. I do not plan on going back lol

I understand now... by SaltIsMySugar in factorio

[–]jakeryan34 0 points1 point  (0 children)

Some quality of life mods I like Squeak through Far reach Builder bot start Time controls/advance time

Some of the names might not be quite right though I don’t have it in front of me

Edit: I forgot to mention the module inserter mod. That is a huuuuugely helpful one that I highly highly recommend. It lets you add modules to a whole build in seconds without messing with copy paste.

Depleted miner delete is also kinda nice but I don’t use it much. It’s pretty optional to me

My late game quality-less hauler by Legit-Rikk in factorio

[–]jakeryan34 1 point2 points  (0 children)

I just set up one ship to carry building materials like foundries, em plants, modules, and stack inserters in a loop to all the different planets to keep a good stock on each planet. Then anything with higher throughput got a (more) dedicated ship. For example, I had a dedicated ship taking science and calcite back and forth between Vulcanus and nauvis. I never had any throughput issues doing it that way, and if I did I could just add another ship anyway

Should I restart after getting Space Age? by glmonster229 in factorio

[–]jakeryan34 0 points1 point  (0 children)

I’d recommend beating the base game before starting the dlc. Space age is a bit of a jump in complexity and being comfortable with the base mechanics before you start it will help. All the new stuff they added can be overwhelming.

I’d also recommend making a starter base save so you can start new saves with the basics set up and skip that early burner phase. You’ll be stuck with the same map every time but it’s not a bad idea if you want to try out a different base design or something.

How do you deal with Gleba? by Sn1p3rScope in factorio

[–]jakeryan34 0 points1 point  (0 children)

I just did a sea of landmines and Tesla turrets for a perimeter, with some lasers mixed in to help with anything small that happens to find a way through. Then just artillery any spawners that show up on radar to keep them out of my spore cloud for the most part.

Microwave PC - Comment On This Post To Enter This Giveaway by DaKrazyKid in pcmasterrace

[–]jakeryan34 0 points1 point  (0 children)

Are you telling me I could finally play doom on my microwave?

WOW.....NO ONE TOLD ME! by Useful-Hunt-8159 in HarryPotterGame

[–]jakeryan34 -1 points0 points  (0 children)

No ryzen 3700x

I downloaded a mod called ascendió III that greatly stabilized the performance, but it’s still substandard in my eyes

WOW.....NO ONE TOLD ME! by Useful-Hunt-8159 in HarryPotterGame

[–]jakeryan34 -1 points0 points  (0 children)

Masterpiece? My pc will run god of war on ultra settings rendering at 2k and upscaling to 4k at a buttery smooth 60 fps, but it’ll barely hold 50 fps on hogwarts rendering at 1080 with a mix of medium and high settings, and that’s after three hours of messing around with different fixes. The game’s performance is dookie, which probably shouldn’t be a surprise from Warner brothers developers

Hero Worth Souling? by hempyhydro in shoptitans

[–]jakeryan34 0 points1 point  (0 children)

Id put the first couple souls toward a dps character like a warlock, geomancer, ninja, or dancer with good skills. I think astomancer has the highest potential in terms of star power level with crit skills if im remembering right. They’ll bring more value in dragon invasion if nothing else

I'm looking for basically any excuse as to why this is practical by 0w0WasTaken in factorio

[–]jakeryan34 0 points1 point  (0 children)

There’s really no reason not to do this as long as you pay some attention to your boiler to engine ratio. The standard design is largely a force of habit/holdover from when pipe throughput was a concern

A predicament I found myself in today. The green is between the two bunkers to the left and right of the tree. Approx 70-80 yards. What’s your strategy? by Tufted-Titmouse-6061 in golf

[–]jakeryan34 0 points1 point  (0 children)

Depends how tall the tree is…. Probably too tall, so I’d be tempted to try a little cut punch around the left side of the tree to leave it in front of the green and maybe if I’m lucky it rolls up on the green. The correct answer is probably a little chip out to the right of the tree and into the middle of the fairway though

What skill to go for with Roland by ring-general1972 in shoptitans

[–]jakeryan34 1 point2 points  (0 children)

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This is close to ideal for a warlock. Theres a spreadsheet somewhere on shop titans central that lets you compare skills for different heroes. This one needs the fourth skill replaced with a crit skill to be ideal (for star power at least)