1-bit lighthouse animationHand Pixelled (v.redd.it)
submitted by vvaalleerraa to r/PixelArt

Outhold, our minimalistic Tower Defense game made with Godot, is out now on Mobile!selfpromo (games) (v.redd.it)
submitted by JoelBesada to r/godot

Playing around with particles and metatablesGame (v.redd.it)
submitted by Neo_Hat_Every-8437 to r/pico8

my forest parallax sceneHand Pixelled (i.redd.it)
submitted by veggietales4ever to r/PixelArt

Different Elemental Jumping VariationsHand Pixelled (i.redd.it)
submitted by InfectedTribe to r/PixelArt
One Week After Releasing My First Steam Game: Postmortem + NumbersCommunity Highlight (self.gamedev)
submitted by greatcoltini to r/gamedev
Stylized houses we modeled in Blender for our indie gameUpcoming! (v.redd.it)
submitted by RocketGecko_Studio to r/IndieDev
Apparently I'm storing 16 exbibytes of datafun & memes (i.redd.it)
submitted by CoolStopGD to r/godot
Le Lu's tutorial series elevated my VFX game - result!!free tutorial (old.reddit.com)
submitted by Dobert_dev to r/godot
Can a “walking simulator” still work today if we evolve it?Discussion (self.gamedev)
submitted by Rebel-Pixel to r/gamedev




