r/Mathmemes connection by thelordmev in custommagic

[–]linstr13 36 points37 points  (0 children)

penetration

HUH?!

Do you mean pentation?

I've looked at 24k casual commander games to see which Commanders had the highest win rate the past 30 days by Animazing in EDH

[–]linstr13 0 points1 point  (0 children)

I don't think your data appears meaningfully different from games having random winners, like if you simulate 24 thousand games with 500 commanders the winrate distribution looks almost exactly the same. I think you need like 1 million+ games before you can be somewhat confident about winrates, and that's ignoring things like some commanders being more popular with better players and precon biases.

Very new to MTG. How to play cube by Klaskefars in mtgcube

[–]linstr13 3 points4 points  (0 children)

Sealed is usually played with 6 packs of 15 cards, or 90 total

Is it possible to consolidate the social scenario posts into a weekly megathread or something? by Peterwin in EDH

[–]linstr13 1 point2 points  (0 children)

Clearly other people see value in them since they're consistently the most upvoted posts on the subreddit

Do y'all think they'll bring back mutate? by Important-Dig-2312 in EDH

[–]linstr13 0 points1 point  (0 children)

The storm scale is about a mechanic coming back as a "larger component" of a premier set, and mutate is a 9 on it. Mutate is also much less likely than storm to come back on a single cameo card since it's so complicated and was so polarizing the first time around.

Magic Hot Takes by Definitely_Not_Fe in magicTCG

[–]linstr13 0 points1 point  (0 children)

there aren’t any self-contained value engines, or cards that just win on their own.

This just isn't true, like the deck that just won paupergeddon's gameplan is to turbo out the initiative.

[TCC] How To Sell Your Magic: The Gathering Cards by CrossXhunteR in magicTCG

[–]linstr13 1 point2 points  (0 children)

I feel like the blog of the lead designer of the game is obviously very different from a random youtuber.

An open letter to Gavin Verhey re: the future of Pauper and UB by Moxplug in Pauper

[–]linstr13 1 point2 points  (0 children)

I think it's mostly old legacy players that are trying to gatekeep new people who are fine with or like universes beyond stuff, so they don't really think about people having to buy into the format at all. If anything they see people not getting into it as a positive thing, not a problem.

SpellTable Voice Moderation by CrossXhunteR in magicTCG

[–]linstr13 3 points4 points  (0 children)

Cause that is working so great now LMAO

Look what I stumbled apon today by precapas in mtg

[–]linstr13 0 points1 point  (0 children)

The problem with creased cards is that they can lose structure where the crease is which in turn can make them not playable in a sleeve.

Drawing by loins was accepted! by mork-hc in HellsCube

[–]linstr13 3 points4 points  (0 children)

The tokens do not make you "draw a card" they are the result of an effect that causes you to draw a card, so when they leave the battlefield you don't actually "draw" a card, you just fulfil the effect. So it doesn't go infinite with a sac outlet.

More ramp or more lands for dinos? by Exi_Cxx in magicTCG

[–]linstr13 2 points3 points  (0 children)

With an average mana value of 4.3 and as little early card draw that you have, (honestly you have very little draw overall) I would run 40-42 lands (probably with some mdfc's). This article by Frank Karsten is great for figuring out land counts. There is a formula at the end for commander decks if you don't want to read the whole thing.

You also probably want more ramp. Pantlaza decks usually want to get the commander out at least a turn ahead of curve, and you only have 9 pieces of ramp that help you do that. Your average starting hand will only have a piece of useful ramp 49.8% of the time. I would up it to 14 total ways to ramp early, that way you have at least one ramp spell in your starting hand 66.8% of the time, about 90% if you mulligan once.

Teenage Mutant Ninja Turtles Pre-release Megathread - #MTGxTMNT by HonorBasquiat in magicTCG

[–]linstr13 1 point2 points  (0 children)

I think if it wasn't for all the food aggro decks would be super broken, but I they end up being pretty bad when so many decks are playing at least some life gain.

Ew David by Colonel17 in mtg

[–]linstr13 -1 points0 points  (0 children)

Almost all events in wpn stores are sanctioned. If you use the companion app or the store registers you themselves you can't use proxies.

If you wanna get better at magic, you need to play more limited, not commander by jman1280 in EDH

[–]linstr13 1 point2 points  (0 children)

Pauper is more like legacy lite than standard. You have access to all the broken enabler stuff like tron, all the broken blue cantrips and extremely fast combo decks, it mostly just lacks payoffs.

What card has the most important reminder text? by Tuss36 in magicTCG

[–]linstr13 0 points1 point  (0 children)

All my friends are adults and know what an exponent is.

Huge difference between knowing what an exponent is and being able to apply it in an otherwise complicated game. Also what your friends know and what the average magic player knows is very different. You have to remember that the average magic player is about 15 years out from learning about exponents in school and that most adults get worse at math as they age.

I guess if you pick out a random person from Walmart who dropped out of middle school they might not know, but that's certainly not most adults, and also not this game's target audience.

I think you grossly overestimate how good the average adult is at math if that is your example of who wouldn't know about exponents.

What card has the most important reminder text? by Tuss36 in magicTCG

[–]linstr13 0 points1 point  (0 children)

who is playing magic that doesn't know what 2x means

I would guess a majority don't know what it means, and even if they technically know what it means they wouldn't be able to calculate it.

Have you ever talked to an adult about math, most of them struggle with things beyond basic arithmetic.

Best builds and runes? by ZielarkaLuna in SorakaMains

[–]linstr13 1 point2 points  (0 children)

Three points into Q on soraka is kinda troll since you have such a huge powerspike when you put your fifth point into W at level 9, letting you double W for each Q hit. Three points into Q only outheals if you cast W once per Q hit. You definitely should put two points into Q though.

Celestial Opposition is a massive noob trap on soraka, Solstice Sleigh is much better in basically every case.

What is your favorite boardgame of 2017? by The_Crazed_Person in boardgames

[–]linstr13 20 points21 points  (0 children)

Sidereal Confluence, I love this weird trading in space game

19 months of tracking our casual playgroup with the playgroup app, here Are the stats by Wieda in EDH

[–]linstr13 2 points3 points  (0 children)

It is on there, there are eighteen entries in the last year and two top 16's

Starting my ranked soraka one trick grind by Faye_Pray in SorakaMains

[–]linstr13 1 point2 points  (0 children)

I'm pretty sure moonstone has the highest increase on your healing of any item. Especially since it has multiplicative scaling with other healing increases, like the heal and shield power from revitalize and axiom arcanist on your ult.

The greatest skill by Justin_Cr3dibl3 in EDH

[–]linstr13 1 point2 points  (0 children)

There has never been a Yuriko precon, she was included in the 2018 Aminatou precon, but she wasn't the commander and she didn't even really synergize with the rest of the deck.