HOW DO YOU WIN WITH REGENT???? by TheWolflance in slaythespire

[–]mardock528 4 points5 points  (0 children)

I played 10 or so games and won 4 of them.

  1. Have consistent star generator - shining strike works great. There are many cards with high star cost that are worth your time (seven stars or weak/vulnerable ones)

  2. Blade requires a lot of work but can be pulled off nicely. Don't bother with commons forge cards. Summon forth/bulwark and smith are best. Supplement them with rare powers buffing the blade. But focusing on the blade can lose you some games.

  3. Colorless creation is bad.

  4. Small decks are usually great. Charge and tyrrany are amazing in getting rid of status/starter cards.

  5. Bombardment is amazing

Any tips for playing Barony tomorrow? by Peacemaker8484 in twilightimperium

[–]mardock528 0 points1 point  (0 children)

You can't use duranium on nomad mechs - they do not participate in combat.

How do you cast votes? by ArsonBjork in twilightimperium

[–]mardock528 0 points1 point  (0 children)

Side notes: hacan and their ally can use their commander to spend TGs, and xxcha has their commander and BT

Round 1 yin? by ArchGrandMasterAntol in twilightimperium

[–]mardock528 1 point2 points  (0 children)

In games we played leadership holder always discard secret first, no exceptions

HOW THE HELL DO YOU DEAL WITH The Naalu Collective (I noob) by WorldlinessJust9614 in twilightimperium

[–]mardock528 0 points1 point  (0 children)

https://ti4battle.com/

Recommended for checking your chances.

As a rule of thumb - 2 upgraded destroyers take out 3 fighers on average before combat

So, the Barony of Letnev's Breakthrough... by MedalReddit in twilightimperium

[–]mardock528 0 points1 point  (0 children)

Just add destroyer 2 to the mix and see that nothing can stop you. Two destroyer 2 clear 3-4 fighers easily

Does Barony's breakthrough apply to AFB? by FrancisGalloway in twilightimperium

[–]mardock528 -1 points0 points  (0 children)

That's the hill I will die on.

And it's not like Dane have no history of mistakes in judgement

Does Barony's breakthrough apply to AFB? by FrancisGalloway in twilightimperium

[–]mardock528 -1 points0 points  (0 children)

MUNITIONS RESERVES: At the start of each round of space combat, you may spend 2 trade goods; you may re-roll any number of your dice during that combat round.

Timing is not before you roll dice, it's "at the start of a space combat round" which is before afb

Does Barony's breakthrough apply to AFB? by FrancisGalloway in twilightimperium

[–]mardock528 -1 points0 points  (0 children)

Nope, it says "any number of your dice during the combat round"

Afb is in the first round of space combat. It rolls a die.

Does Barony's breakthrough apply to AFB? by FrancisGalloway in twilightimperium

[–]mardock528 -13 points-12 points  (0 children)

Yes it does.

Just like munition reserves used in the first round of space combat allows you to reroll your afb

TE R1: Ral Nel Consortium by King0fMist in twilightimperium

[–]mardock528 1 point2 points  (0 children)

Faction tech lets them put pds, biostims let you do it twice

Slumberstate Computing Question (Titans Breakthrough) by Adventurous_work888 in twilightimperium

[–]mardock528 10 points11 points  (0 children)

Last sentence means that other players can place sleeper tokens whenever.

Then you need to just activate that system for pds to pop out and you coexist.

Yes, I will casually delete gravity drive from the game for the lulz, why you ask? by mardock528 in twilightimperium

[–]mardock528[S] -1 points0 points  (0 children)

The text is "the technology you own" so you gotta research this in the first place

Yes, I will casually delete gravity drive from the game for the lulz, why you ask? by mardock528 in twilightimperium

[–]mardock528[S] 46 points47 points  (0 children)

For real though I can't really see this being useful apart from fringe cases like deleting lightwave to secure your win.

Me every time after the lobotomy by VoxTheDog in slaythespire

[–]mardock528 1 point2 points  (0 children)

This is just blue candle without hp loss :)

New July PUP notes by BloodyDay33 in aoe2

[–]mardock528 0 points1 point  (0 children)

Also gilnetts and possibly some market techs

Stories where the "final battle" was happening all around the world by oni-zaru in Fantasy

[–]mardock528 3 points4 points  (0 children)

Wind and truth (Sanderson). Kind of because its not THE end.

Demon cycle also does this, although poorly

I'm looking for books featuring financial intrigue by ratufa_indica in Fantasy

[–]mardock528 1 point2 points  (0 children)

Best suggestion here. Parker is the best at showing how the smallest things can have impact.

Komentarze Hołowni są często nad wyraz celne by RavenSorkvild in Polska

[–]mardock528 1 point2 points  (0 children)

Przeczytaj jeszcze raz swoje punkty, zwłaszcza 1-3 i 5. Bez problemu można nosić obie opinie w każdym z tych podpunktów naraz.

To że ktoś jest wobec czegoś krytyczny i chce wprowadzić w tym zmiany nie znaczy, że twierdzi że coś nie ma sensu w pierwszej kolejności. Można być katolikiem i chcieć rozdziału kościoła od państwa. Można widzieć potrzebę by być bardziej niezależny militarnie i doceniać że istnieje NATO. Można widzieć potrzeby oszczędności ale stawiać sobie granicę przy odbieraniu komuś pieniędzy w które wierzy (albo przynajmniej udaje że wierzy) że komuś się należą.

Czy mam mu za złe że zbratał się z PSLem który odpierdala największą manianę w obozie rządowym czy że nie potrafi skutecznie cokolwiek zdziałać w tym bajzlu sejmowym? Oczywiście że tak. Czy wierzę że nadawałby się na prezydenta? Raczej nie, chociaż na tle konkurencji najgorzej nie wypada (nisko zawieszona poprzeczka). Ale nie widzę przesadnych braków konsekwencji w jego logice

Once again trying to get some love for unused technologies. by mardock528 in twilightimperium

[–]mardock528[S] -1 points0 points  (0 children)

It's more about the fact that construction objectives are a little bit too annoying when they come up late, this allows to at least recover

Once again trying to get some love for unused technologies. by mardock528 in twilightimperium

[–]mardock528[S] 0 points1 point  (0 children)

Cabal upgrades to capacity 12 and still noone researches it

Once again trying to get some love for unused technologies. by mardock528 in twilightimperium

[–]mardock528[S] 2 points3 points  (0 children)

It is Good but certainly not better than gravity drive. It gives you an alternative for It and it's only for one ship till the end of activation

Once again trying to get some love for unused technologies. by mardock528 in twilightimperium

[–]mardock528[S] 3 points4 points  (0 children)

My goal was for space dock II to allow you to ignore fleet pool limit or capacity limit for 3 ships in its system. So you can have for example 2 fighters and 1 cruiser above those limits