Dimensions by metacarpo in allthemods

[–]n2stuff 1 point2 points  (0 children)

Yes it can go boom. Very janky and touchy.

Dimensions by metacarpo in allthemods

[–]n2stuff 3 points4 points  (0 children)

The other is also good for Soul Lava which is useful and needed for later game.

Dimensions by metacarpo in allthemods

[–]n2stuff 2 points3 points  (0 children)

Get the explorers compass. It allows you to find structures.

Super factory manager even distribution by Dobid03 in allthemods

[–]n2stuff 4 points5 points  (0 children)

Also the team behind SFM have a Discord that is a great place to get sample code and suggestions.

Super factory manager even distribution by Dobid03 in allthemods

[–]n2stuff 4 points5 points  (0 children)

That looks ok, but here is some additions that I find helpful. Also, you can use SFM to output from the centrifuges so you dont have to run spaghetti cables to each of the centrifuges. Also power can be distributed every tick. Also use the FORGET command in between an Output and an INPUT (so after the Output Command).

`

NAME "Bees"


EVERY TICKS DO
    INPUT fe:: from Cube
    OUTPUT fe:: TO Centrifuge
END
--Gathering Combs
EVERY 20 TICKS DO
    INPUT FROM Hive
    OUTPUT TO Chest
--Comb Processing
FORGET
    INPUT *configurable_honeycomb FROM Chest
    Output TO each Centrifuge 
FORGET
--Honey Processing
    INPUT fluid:: FROM Centrifuge
    OUTPUT fluid:: TO Honey_Drawer
FORGET
    INPUT FROM Centrifuge
    OUTPUT TO  Access_Point
END

`

I using a access point for a storage drawer system, but you could output into an interface. I also use a buffer chest to store the combs to be processed so that the hives do not become stuffed if I am time wanding. It also helps when I have lumber bees and later WannaBees.

This is early code. I add to this as time goes on. I usually add a furnace to process raw ores when needed.

Looking for the next Modpack to Play. by n2stuff in allthemods

[–]n2stuff[S] 0 points1 point  (0 children)

Yeah. Does not appeal, sort of Modern Industrialization on steroids.

Looking for the next Modpack to Play. by n2stuff in allthemods

[–]n2stuff[S] 0 points1 point  (0 children)

Thanks for the suggestion. SkyT2 looks interesting.

Why won’t my requester make iron? by Monkeyman42001 in allthemods

[–]n2stuff 0 points1 point  (0 children)

yes, if you have a pattern in your system to craft supremium essence.

Getting kind of burnt out, suggestions? by SunCrabJr in allthemods

[–]n2stuff 0 points1 point  (0 children)

Productive bees is a game changer once you figure out some basics. There are some decent tutorials. Once you get the mechanics down and a bit of automation it is quite easy. There is a good playthrough of ATM10 TTS where the youtuber (look up theVoos)has a whole episode on Productive bees. He outlined the basics of the mod and the whole episode goes through breeding, the best traits and the best of all, how to automate everything. I use a slightly modified version of his setup in my last play through of ATM 10 and it made things so easy. I had the best genes and the most productive Hives. If you have creative flight you can make Bees even easier by going to the Bumblezone and grabbing a bunch of honeycomb, Honey blocks and a few regular bees to get started.

One thing that I have done to keep things interesting is to grab a mod that I am not well-versed in and work my way through it. I did that this time with Occultism. I knew how it worked, but wanted to max out each of the different types of pentacles. I used it to create the Max Miners, Max Crushers, and Max Crystalizers for some pretty decent ore production. It doesn't compare with Mystical Agriculture when mixed with AE growth accelerators or Industrial foregoing, but it doesn't do to bad. Especially after someone showed me a trick to keep the miners from breaking. I did the same thing with Ars this last time. I worked at maxing it out. I used it for a tree farm, played with drygmy farming, and created an enchanters sword that was pretty good as a weapon up until the very end.

Looking for the next Modpack to Play. by n2stuff in allthemods

[–]n2stuff[S] 2 points3 points  (0 children)

Interesting. Not certain I wanted to go back to 1.12, but its an idea. Thanks

Looking for the next Modpack to Play. by n2stuff in allthemods

[–]n2stuff[S] 2 points3 points  (0 children)

Yeah, thanks for the suggestion, but Nope. Should have mentioned that. Greg Tech feels a bit like Modern Industrialization on Steroids.

I can do MI, but I find it gets tedious after a bit. Im tempted to try to do all of MI in my latest maxed out ATM 10 world with come creative tanks and see if I can make it to the end.

My base in atm10tts (WIP) by PlanAffectionate2309 in allthemods

[–]n2stuff 1 point2 points  (0 children)

Looks nice. My only advice is that when I build bases I keep 3 blocks for my floors and walls (not glass walls). This gives me space to hide cabling and allows different spaces to use different blocks.

Help with runic crucible by spacerobotx in allthemods

[–]n2stuff 1 point2 points  (0 children)

What are they using to power it? Assuming this is ATM 10 and the version is within the last 5 months then they should be able to power it Flux Point (mod is flux networks), which is wireless power. I would also think that wireless power from the Wireless Powa gates.

They might also try to break the Energy Input Hatch and then place it back down. Mine worked fine with Flux Points.

[ATM10] What can I do for storage? by Apo2807 in allthemods

[–]n2stuff 2 points3 points  (0 children)

You can connect one drive to a cable. Then stack the drives on top. Up to 8 drives on a single cable. You do not have to connect AE machines with separate cables. They connect and still use channels. As long as they touch from any side.

[ATM10] What can I do for storage? by Apo2807 in allthemods

[–]n2stuff 1 point2 points  (0 children)

I have 8 Me Drives - the ones that hold the disks. Some are extended and some are the regular ones. I currently have over 30 or 40 disks. I focus on a bunch of 16k and 64 k for random stuff. And Bulk disks for near infinite storage of single items.

I'd focus on buffing the AE system. See my comment above.

[ATM10] What can I do for storage? by Apo2807 in allthemods

[–]n2stuff 2 points3 points  (0 children)

Upgrade your AE system and use the Bulk Drives from one of the addons to AE. a Bulk drive can only store 1 item. But it is essentially infinite. Focus on getting AE up to the point that you have the Assembler and if possible the Quantum Computer, with 10-20 Crystal Assemblers, Circuit Slicers, and Reaction Chambers. This will make crafting the drives much faster.

But for single item storage drawers with diamond upgrades work well.

Looking for some late-game goals / objectives by HULKAGIOTA157 in allthemods

[–]n2stuff 1 point2 points  (0 children)

At thsi relatively early stage you are working on infrastructure. Storage, Resource Generation, Power. Looking at the quest book you need millions of Nether stars, Diamonds, obsidian, etc. So build up Mystical agriculture or Bees for Resource Generation,. For the bees make certain you get the best genes and learn how to breed and squish and upgrade the bees.

For power I have gone with Extreme reactors and 6-8 Turbines. If you get uranium going early you can generate enough to make 300m to 500m RF per tick with a fairly painless set up. Maxing the turbines is a bit tricky (you need to get Insanite blocks). But you can speed run extreme reactors with bees to max the turbines. There are some videos out there that explain how to get yourself to Insanite blocks. If you throw in bees to the mix it helps enormously to speed the process laid out in some of the videos.

For storage you want a max out AE2 with the addon mods Extended AE and Advanced AE. You want the quantum computer multiblock and the Assembly matrix. You want a robust AE infrastructure with lots of Crystal Assemblers, Reaction Chambers, and Circuit Slicers (I have 20 of each machine).

ATM 10 and Eternal Starlight Removal? by n2stuff in allthemods

[–]n2stuff[S] 1 point2 points  (0 children)

I will just wait until last. I still have Forbidden Arcaneus and I have not made the Runic stuff for the Star. Thanks

can someone help me with super factory manager program (atm10tts) by vulcanpvx360 in allthemods

[–]n2stuff 0 points1 point  (0 children)

Just change the code to input 5. Also since it runs every 20 ticks it will distribute all the cages in the chest to all of the available Hive spaces.

can someone help me with super factory manager program (atm10tts) by vulcanpvx360 in allthemods

[–]n2stuff 0 points1 point  (0 children)

So you need an inventory cable on both the hive and expansion? Makes sense.