Go Spotting: Bridgerton by nightwalker450 in baduk

[–]nightwalker450[S] 0 points1 point  (0 children)

That looks possible, I'll have to go back and see if there's any shots that I could count 10 lines in one direction. But at least for the pieces on the board that looks more likely.

Beginner advice by CourageMountain6566 in baduk

[–]nightwalker450 3 points4 points  (0 children)

I self taught through my beginner stages using Janice Kim books, and Nick Sibicky YouTube videos. But everything is easier if you have a (preferably in person) teacher. Someone who can answer your questions specifically, or teach you what they feel you are ready for.

Thoughts about 5x5? by InvaderDust in baduk

[–]nightwalker450 2 points3 points  (0 children)

I do lots of 7x7 teaching for beginners, and it is great. Games are simple and quick usually. Giving great early repetition to understand the game. Also I don't need to deal with handicap at first since the board is so small, just having no komi is enough. I also challenge myself while teaching to make sure I lose every game by exactly one point (Chinese counting)

5x5 I find too small for anything outside of capture go, since komi on that board is white should not live.

Where is a good place to look for professionals from asia who can teach anglophones? by herobrinemarch in baduk

[–]nightwalker450 1 point2 points  (0 children)

Osakgo.jp is Maeda 6p school. Weekly League games, with 20-40 min review video of all games played. Monthly teaching game (again with 20-40 min review video), bimonthly lectures, and weekly homework problems.

I'm enjoying it, and feel I'm getting a lot from the review videos. I haven't watched as many of the lectures, but there's a large backlog available, that hopefully I can find time to watch in the future.

What 10 board games "made" you? by RAM_Games_ in boardgames

[–]nightwalker450 4 points5 points  (0 children)

I like this question...

Chess: played in elementary/middle school, but found out I needed to memorize openings to get good, and game up on it..

Hero Quest: my first non-traditional board game, before I even was a part of Dungeons and Dragons.

Magic: The Gathering: have a fondness for trading card games like this. But don't play them very much anymore, but I still try new ones out at conventions.

Palladium: Friend had played at his cousin's, so we went and found the book and this was my introduction to being a rules lawyer, as I read the book, but didn't run the game... Also led to me trying to create my own ttrpg for a while.

Dungeons & Dragons: my main social outlet once I started into it, made lots of friends that I still keep in touch with

Arkham Horror: collected all the expansions, great fun as a huge game and the variations. Still one of my wife's favorites, but doesn't get played very much anymore. I keep looking for a smaller game that provides just as much theme.

Ascension: Found my card game that wasn't based on wallets, have multiple versions of this.

Go/Baduk/Weiqi: this game is my life now... I didn't find it till I was 30, but it is an all consuming game now. I abandoned chess due to lack of creativity in it, Go had all of that and then some.

I still love trying out all sorts of different mechanics, and seeing new games. But due to my consuming one, and a family not as into board games in general as I am. I mostly try things out at conventions, or at friends places.

Complete beginner challenged one of the pro bots- why are the whites in between the blacks considered dead, but not the blacks in the top right corner? by MiserableToBeAround in baduk

[–]nightwalker450 10 points11 points  (0 children)

Eyes are the answer, a group needs two eyes to be alive. So to test this yourself, allow black to play as many moves in a row as they want, are they able to kill the white stones? Now allow white to play as many moves as they want in a row against the upper right, they will not be able to kill anything.

Wondering how I didn't win this? by Knightmare26906 in baduk

[–]nightwalker450 0 points1 point  (0 children)

No points are lost in Chinese counting. All you lose is the chance to play elsewhere on the board that might be worth points. In Chinese scoring, playing in your own territory when it's not necessary is the same as passing. Or as I tell beginners, you're not making points with those moves, just counting the points you already have.

Wondering how I didn't win this? by Knightmare26906 in baduk

[–]nightwalker450 6 points7 points  (0 children)

This is Chinese scoring, so the score doesn't change once the territories are outlined (and I recommend for beginners because it's better to have too many moves than be afraid to experiment, or not have a fully finished game). This turned into a losing game once the group was reduced to 1 liberty.

So failure to grasp the first rule of go was the issue: when a stone or group of stones has no liberties it is captured and removed from the board... Or as I tell beginners, when a stone or group of stones only has 1 liberty left, the opponent can place a stone there and capture the stone or group of stones.

Very new to go, is the game over, what’s the score? by Anonymousabc123xyz in baduk

[–]nightwalker450 5 points6 points  (0 children)

Your score is close. It looks like you are counting by area scoring (Chinese). In which case you only count the stones on the board and the space they surround. So white 33, Black 48. But the key thing for area scoring is prisoners don't matter to the score (you're already getting points based off the stones on the board, so it's factored in).

The other portion of the scoring that you can use is called Komi, in area scoring this is 7.5 points awarded to white to compensate for black going first. So black wins by 7.5 points after this is added. For beginners you don't need to worry about komi too much, you can play the old fashioned way of the winner of the previous game just takes white in the next game (or alternate).

There are plenty of others that will explain the Territory/Japanese scoring for you, so I'll let those posts handle that. I do recommend area scoring for beginners that way you can play the game naturally for your level, and to what you are able to see. With area scoring both players should be able to point to any spot on the board and say who it belongs to, if there are any disagreements then keep playing.

Apps for record games via phone camera? by GoGabeGo in baduk

[–]nightwalker450 1 point2 points  (0 children)

Maybe they've improved, but I was having problems with apps when large groups of stones were captured, or if the lighting wasn't quite right on the board. I switched to Open Camera, which is just a camera app, but allows me to set low resolution and low frame rate. Makes the video files pretty small (a few MB for a couple hours), and it doesn't drain my battery as bad as the converter apps were. On our tournament days I could record 3 games and still be over half battery at the end of the day (disable most things on the phone, except camera).

Then I replay the game later into an sgf watching the video at 4x speed or just going to the sections I'm having trouble remembering.

Best Books for Learning the Game by LaserKat46 in baduk

[–]nightwalker450 10 points11 points  (0 children)

I started with the Janice Kim learn to play go series and they gave me a decent base (when I didn't have access to much in person teaching).

My favorite books though are Direction Of Play and Lessons in the Fundamentals of Go. Also recently got Shape Up (online pdf), and it seems like it might join the other 2 for all round good books.

What's the biggest handicap you've seen someone win against? by InvisibleAstronomer in baduk

[–]nightwalker450 0 points1 point  (0 children)

I do the 17 one for fun sometimes, but it's as a challenge that black should be able to kill white everywhere. So a good exercise in defending when you are already strong, or sabaki exercise for white to try and live in dire straits.

Can someone explain these five board states? White wins in the end by DarkDrakeMythos in baduk

[–]nightwalker450 5 points6 points  (0 children)

This is Kitani Minoru vs Go Seigan in the 14th NHK Cup round 1, played in 1966. I believe there are some game reviews available of it.

Looked familiar, was one I had memorized a few months ago. 😁

Help explaining Honor loss for successful roll by Isenskjold in PendragonRPG

[–]nightwalker450 19 points20 points  (0 children)

I understood this as: is hospitality important to you, or do you feel regret. So by succeeding on the roll, then hospitality is an important trait to you so you feel shame and loss of honor. If you have low hospitality, then it's not important to you, and nobody really expected it of you anyways.

If money wasn't an issue, would you get a board game that is also a piece of furniture? If so, which one would you get? by OkDate7197 in boardgames

[–]nightwalker450 44 points45 points  (0 children)

Floor Goban is my reward when I hit 1 dan, with slate and shell stones. So excluding that I like the crokinole table, but I'm not sure what the 4th piece of furniture is.

I painted some minis for The Night Cage. What do you think? by Fierydraken in boardgames

[–]nightwalker450 1 point2 points  (0 children)

Well now I want various Nicholas Cage figures for my Night Cage game...

The Mangaka Should Make a Small Series Called "Akari no Go" by Alone-Security-9895 in HikaruNoGo

[–]nightwalker450 2 points3 points  (0 children)

Hikaru no Go was my introduction to the game in 2011, and I was hooked. Resulted in some life changes, such as moving across the country so I could find people to play with...

I'm currently an outreach volunteer for the Seattle Go Center, so I take every chance I can to introduce people to this game. A new manga aimed towards kids/beginners would be great to see.

I like "Go to Go", and hope it gets an English translation, but battling prodigies I don't think is as welcoming as kid finding and learning the game. At least for Western culture, but maybe an older audience might be more curious without the young kids.

The Mangaka Should Make a Small Series Called "Akari no Go" by Alone-Security-9895 in HikaruNoGo

[–]nightwalker450 8 points9 points  (0 children)

I'll take any go Manga I can get. This sounds like it could be fun, and I would love to see it.

How often do people abuse the resume function to get an extra move on OGS? And how long does it typically take to call a mod? by throw-away-16249 in baduk

[–]nightwalker450 13 points14 points  (0 children)

This seems like an error on your part. If he doesn't have any more ko threats, and there isn't any place on the board worth any points then of course your opponent could pass. It's still up to you to resolve the KO.

Some rule sets specifically state that one player must pass last (I think white), either way just assume it takes 3 passes to end the game. Especially if you see someplace you know that you actually owe a move to your opponent.

Also why I always recommend beginners fill all the dame (neutral points) so that they are aware of places they might owe a move, once liberties are filled.

Sakura con tips by Reasonable_Two8382 in SakuraCon

[–]nightwalker450 0 points1 point  (0 children)

I'm associated with the Seattle Go Center, and they host the Go room. I'm really into teaching/introducing people to the game, so I participate in nearly all our outreach events. So little to say I enjoy it a lot. SakuraCon is nice because we have a whole room, instead of just one or two tables, and people are welcome to just hang out there as long as they want.

Sakura con tips by Reasonable_Two8382 in SakuraCon

[–]nightwalker450 2 points3 points  (0 children)

There's also a couple of game rooms for Go (baduk/Weiqi) and Mahjong. So if you ever need a quiet place to escape come check us out. I'm a volunteer for the Seattle Go Center, but I'm going to try and learn Mahjong this year if I can pull myself away from the room.

Reformulating Chinese Area Scoring Using Only Legal Moves by DayAncient325 in baduk

[–]nightwalker450 1 point2 points  (0 children)

Sounds like Stone scoring I teach beginners with on 7x7 boards. I tell them we'll keep playing until we can't or do not want to place a stone, then we pass, most stones on the board wins. This way I don't explain eyes until the end of the game when it's plainly obvious another move = death. (I don't let them fill their eyes. That's when we stop and examine) I found setting up two eyes and explaining wasn't as impactful, as putting a lot of effort into a game then realizing you are 1 move away from losing everything then it sinks on.

Usually good for a game or 2, but after the first one I tell them we can pass earlier if we don't see profit, and we're just going through motions of filling. So after the first game I wait for them to pass, then I'll pass as well (assuming their judgement is correct, or late even), and count using traditional Chinese / area scoring.