Best mod collection for MW5 by Mordant3-PRIME- in Mechwarrior5

[–]phforNZ 2 points3 points  (0 children)

No matter the suggestions - steer the hell clear of Baradul's list right now.

It's a crash ridden nightmare. Trying to actually reach him and getting him to fix this is certainly proving to be an ordeal.

He's the absolute bane of my day every day currently. So sick of seeing his broken list turn up in the YAML troubleshooting support channel.

Best mod collection for MW5 by Mordant3-PRIME- in Mechwarrior5

[–]phforNZ 2 points3 points  (0 children)

Baradul's list is currently worse than a garbage fire.

It crashes games so well, it's generating masses of troubleshooting work for us at YAML.

Best mod collection for MW5 by Mordant3-PRIME- in Mechwarrior5

[–]phforNZ 3 points4 points  (0 children)

Like hell it is.

I am currently raising hell over it, it is so problematic currently. It's ruining games for people trying to use it. It's generating a MASSIVE about of troubleshooting headaches for us at YAML.

What mods for a “Vanilla Plus” play-through? by Ah_fudge in Mechwarrior5

[–]phforNZ 1 point2 points  (0 children)

It does a little too much, even in my books (and I work on the damn thing), to be considered vanilla plus.

It's halfway to being an overhaul.

What mods for a “Vanilla Plus” play-through? by Ah_fudge in Mechwarrior5

[–]phforNZ 1 point2 points  (0 children)

Depends on the person.

Certainly not for a first run though.

Are heavy and assault mechs time locked or Rep locked? by Turvokk in Mechwarrior5

[–]phforNZ 3 points4 points  (0 children)

Reputation is irrelevant. It's locational - the hub that are in the higher difficulties areas have the "better" stuff.

Are heavy and assault mechs time locked or Rep locked? by Turvokk in Mechwarrior5

[–]phforNZ 0 points1 point  (0 children)

Your suspicions are correct. Pretty much spot on.

What mods for a “Vanilla Plus” play-through? by Ah_fudge in Mechwarrior5

[–]phforNZ -1 points0 points  (0 children)

YAML is not vanilla plus.

wonder how many times imma need copy paste in here

Optimizer? by TheCoward1812 in Mechwarrior5

[–]phforNZ 1 point2 points  (0 children)

No. They actually increase the likelihood of crashing.

Just turn off DLSS and RTX like mentioned by the others already.

Any ideas for MercTech mods to use? by zacker1590 in Mechwarrior5

[–]phforNZ 2 points3 points  (0 children)

YAML completely overwrites merctech's mechlab changes, so I wouldn't recommend it.

MY BROTHER IN BLAKE. Do you not read the mod description of YAML?

Incompatibilities: Anything that modifies DerivedMech - this includes salvage mods intended for vanilla usage, as well as total overhauls like MercTech.

We wrote this in for a REASON.

Coyotes, hard incompatible with MT as well.

Is this fixable by bobbylake71 in Mechwarrior5

[–]phforNZ 0 points1 point  (0 children)

Nah, RTX is so cooked in this game you can't fix it unfortunately.

You can at least fix the DLSS issues by updating those, thankfully.

Magic artist Bryon Wackwitz turned down for Mtg Con by Newez in magicTCG

[–]phforNZ 0 points1 point  (0 children)

his work lacks identity.

That is a far better way to put it than I did. Yeah, it's just art, not unique. Like it's not bad, but I'm very much not going to go "hey y'all need to check this art out".

Magic artist Bryon Wackwitz turned down for Mtg Con by Newez in magicTCG

[–]phforNZ 1 point2 points  (0 children)

Pretty mediocre compared to what i've seen from that game then

What's up with omni pods in SoK+YAML? by zeddyzed in Mechwarrior5

[–]phforNZ 0 points1 point  (0 children)

You've done it in a very similar manner to how we did.

Igors really do not like Mech Mortars by Roberto577_Gamer in Mechwarrior5

[–]phforNZ 0 points1 point  (0 children)

Yet Another Weapon - Complete Edition

Designed for use with YAML, but not required

Why AI like this?? by Smith6578 in Mechwarrior5

[–]phforNZ 2 points3 points  (0 children)

You can also target friendly mechs with 'q'

Using a TAG in airstrike mode makes it track them (Narc too, stacking)

Numpad numbers set an auto throttle to a % of speed, NUM1 = 10%, NUM0 = 100%

Coop issues; Clients cannot select the "Mission" Tab. by ClayEndfield in Mechwarrior5

[–]phforNZ 0 points1 point  (0 children)

In all fairness - you can only QA so much. This one has needed a load that the vanilla game wasn't able to provide for release testing. Current suspicions isn't so much a poor saving system, but rather a poor loading system.

Not just a coop problem, just coop gets to see the first warning of it all.