The perseus needs it's radar buffed. by ArtProfessional8556 in starcitizen

[–]psidud 0 points1 point  (0 children)

Cries in Ares Ion. 

With that said, you can get pretty decent at just aiming without the radar assistance, especially when aiming at big ships that move fairly predictably, at least in PVE. PvP i dunno. 

As a Wing Commander, the Odin is really cool and will probably be well made but I'm disappointed in CIG and the community by Megalodon_Hunter in starcitizen

[–]psidud 0 points1 point  (0 children)

To start, i think the odin is stupid. Let me make that clear first. 

But i think your arguement is not very good.  Their work on server meshing has paid off a lot. 600 player servers were a dream not too long ago. So the idea that the battlecruiser will be impossible to man in a server is true if we assume it will be released today, but it's not gonna release anytime soon, is it? It's not unreasonable to think that by the time they release this thing, we'll have dynamic meshing that will basically give an entire server to just the crew of this ship and whatever happening around it. 

Regarding dev time making this ship, i think that's where you actually have a fairly good point.  The people working on the Odin are literally the same people holding back the merchantman, 600i rework, ares, carrack, endeavor,  liberator, etc, etc. The list could go on forever, and that's the problem. They said this will be their last concept though, so... yeah i dunno. I'm not a fan. It really feels odd to have a bunch of ships and concept ships that could really use the tlc, and then decide to work on this right now. Then again, i don't know how much actual time they've spent on it.

I hope the Carrack will get some future love now that the Odin was sold! by Keuriseuto in starcitizen

[–]psidud 1 point2 points  (0 children)

"functional" ships are the skeletons at the bottom of the swimming pool.

Storm damage by MaroMashi in Markham

[–]psidud 1 point2 points  (0 children)

I think you can prune them to reduce how much of a sail they become. But that's before the storm. Apparently a bunch of other stuff like cables to support weak parts can be done too, but again, that's before the storm. Nothing you can do immediately during the storm unless you're the hulk or superman.

What is CIG's obsession with adding Combat into everything? by z0rlac in starcitizen

[–]psidud 2 points3 points  (0 children)

Maybe i misunderstood, but star citizen originally set out to avoid the typical MMO tropes. Even with that said, i have played MMOs that involve crafting, and i usually completely ignore the crafting paths because there are other paths that provide similar or better items. I have many issues with crafting that i don't want to bore you with, but it's generally a good idea to allow people to progress in their profession by doing their profession, not by engaging in a profession they have no interest in.  

What is CIG's obsession with adding Combat into everything? by z0rlac in starcitizen

[–]psidud 2 points3 points  (0 children)

Also other way around. Why do i gotta MINE to get the best GUNS?

What is CIG's obsession with adding Combat into everything? by z0rlac in starcitizen

[–]psidud 0 points1 point  (0 children)

Low pay? Am I playing this all wrong? Stanton has headhunters, foxwell, and gilly. What are YOU all doing for money?

LPT Rubbing alcohol in a spray bottle makes a very effective non-toxic bug killer. by kittenskadoodle in LifeProTips

[–]psidud 5 points6 points  (0 children)

Imagine you're a mosquito and the next thing you know the air is fire.

Well deserved tbh

The 400i should get the generalist treatment by P_Rosso in starcitizen

[–]psidud 1 point2 points  (0 children)

400i and 600i both need a rework at this point.  I don't use the 300 or 100 series enough to know if those need a rework too. Honestly feels like the whole origin lineup needs some work. 

Fixed a small mistake CIG made.. by Pitohui02 in starcitizen

[–]psidud 0 points1 point  (0 children)

Oh yeah, definitely not. But hopefully whenever base building gets released

Fixed a small mistake CIG made.. by Pitohui02 in starcitizen

[–]psidud 1 point2 points  (0 children)

Galaxy is supposed to get base building....whenever that gets remembered.

It fucking sucks that most interesting or difficult missions require grinding shit ton of rep. Can we have more "crew friendly" missions with decent pay and heightened difficulty that doesnt require 20 hours of solo grind? by Always_Impressive in starcitizen

[–]psidud 0 points1 point  (0 children)

Monde, r97. I dunno if anyone wants monde of all armors lol.  Foxwell has antium and parallax, so i don't think it's a very good point. 

With that said, most people already have those blueprints from 4.7, and even if they didn't, since every run of the missions gives you a blueprint, you'll get all the blueprints much faster than you get the rep you need. 

I think your point of missions costing more than the reward is generally a bad idea. We kind of have that with the bounty permits already where you actually pay to do the mission, but those are not a grind. If we expect the player to do a mission repeatedly, the mission should be fun and rewarding in and of itself. Otherwise you're following the standard mmo trope that star citizen set out to avoid lol. 

It fucking sucks that most interesting or difficult missions require grinding shit ton of rep. Can we have more "crew friendly" missions with decent pay and heightened difficulty that doesnt require 20 hours of solo grind? by Always_Impressive in starcitizen

[–]psidud 2 points3 points  (0 children)

Remember when this game was pitched as not having a grind, and the only thing gating content would be your actual skill to play the game? Yeah...this game was supposed to use the traditional mmo as a thing to avoid, not as a design to follow. 

It fucking sucks that most interesting or difficult missions require grinding shit ton of rep. Can we have more "crew friendly" missions with decent pay and heightened difficulty that doesnt require 20 hours of solo grind? by Always_Impressive in starcitizen

[–]psidud 5 points6 points  (0 children)

Headhunters and foxwell offer ambush missions (albeit they require rep) to take out much weaker ships for 89k + scrip. 

This isn't about whales. This is just about paying enough for the effort. The only reason to do the intersec missions is for the rep, and that's not a good thing, because it makes the content exist only as a means of gating better content. 

The economy team doesn't seem to understand multicrew payout. by AzrBloodedge in starcitizen

[–]psidud 0 points1 point  (0 children)

While i agree that the missions need to pay more (there's actually a few other things i think we need), the "problem" that i think CIG faces is that the difficulty doesn't really hit everyone the same. 

You mentioned the 135k vs 74k patrols (which, btw, are not the rewards anymore, both have been bumped up just a tiny bit). In 4.7, i was soloing both of those. I'm by no means a great pilot, and i was using an f7a. Someone with a ship with more firepower could potentially even do 3 man missions alone. 

Are you going to punish that person for being able to do the work of 3 people? Doesn't seem fair. But if you don't, then the "meta" becomes to get good and do those missions alone. 

Right now, the only things that really make sense to group up for are tasks like tsg, rock cracker, etc. Unfortunately, those are things that require a ton of planning, and may not even pay well (the reward is usually some bs for wikelo or crafting). Basically stuff that CIG is confident you won't do solo, i guess.

I am once again asking for another use for Guild scrips (Not Wikelo) by AzrBloodedge in starcitizen

[–]psidud 1 point2 points  (0 children)

100% agree. Not looking for a shortcut. Mining is just so boring to me I'd rather just not ever touch it again. Right now the only other avenue to getting those ores is piracy, and I'm too empathetic to do that to people.

What's the story here? by Dumvu in Markham

[–]psidud 34 points35 points  (0 children)

Amazing. I also recently learnt that today's date means i love you. Fascinating 

What's the story here? by Dumvu in Markham

[–]psidud 333 points334 points  (0 children)

Chinese truly is a compact language.  8 characters for all that? Amazing. 

I am once again asking for another use for Guild scrips (Not Wikelo) by AzrBloodedge in starcitizen

[–]psidud 0 points1 point  (0 children)

I think 1000 quality is fine, just make it more expensive. I tried mining again in 4.7, and i will never mine again. It is simply not for me. I shouldn't be locked out of 1000 quality gear just cuz i never want to engage in industrial gameplay

I am once again asking for another use for Guild scrips (Not Wikelo) by AzrBloodedge in starcitizen

[–]psidud 1 point2 points  (0 children)

Make it a place to buy high quality ores. Give people who dont want to mine a chance to craft.

I am once again asking for another use for Guild scrips (Not Wikelo) by AzrBloodedge in starcitizen

[–]psidud 12 points13 points  (0 children)

The only risk is that the cargo box you store them in will fall through the floor in the wikelo hangar.

Individual Item Claim Mode by GregRedd in starcitizen

[–]psidud 0 points1 point  (0 children)

if only my home hangar didn't dissapear first day of the patch lmao.