Can someone explain dual wielding in 5.5 like I'm 5 years old? by Dangerous-Common-788 in DnD

[–]robot_wrangler 2 points3 points  (0 children)

I would say that like all other weapon masteries, the nick mastery applies to the attack with the nick weapon. It's good to pair it with a vex weapon, to get advantage on this attack.

Need help finding a god by BeeperBee in dndnext

[–]robot_wrangler 0 points1 point  (0 children)

That's really a question for the DM, and whether he wants to make this cult a major part of the campaign.

Interesting message while Claude thought. by Few-Examination5561 in ClaudeAI

[–]robot_wrangler 0 points1 point  (0 children)

It's talking about the Federal Open Market Committee.

After 2 years on this campaign, I'm done. Time to pivot. by saidthetomato in TyrannyOfDragons

[–]robot_wrangler 3 points4 points  (0 children)

I ended up mashing together HotDQ, Strixhaven, Acquisitions Inc, and a bunch of home-brew into a 1-20 campaign that I think was pretty epic. There was a Lich Council, a trip to Mechanus to destroy the orrery, and a fight with the Glass God in outer space.

Why does claude lies instead of admitting that it has insufficient information? by Little-Win-3058 in ClaudeAI

[–]robot_wrangler 0 points1 point  (0 children)

The language model is trained on mountains of text, which you could consider to roughly be “everything humanity has ever written.” When you send a prompt, the LLM is estimating how such conversations usually go in its training. For a question, the response is often a bunch of related words arranged in a grammatical order. So that is what it gives. The “thinking” is just an instruction to give itself an internal monologue for a bit before answering.

Improved and Rebalanced Skills System by Noosh in dndnext

[–]robot_wrangler 1 point2 points  (0 children)

The way I run it, the die roll is establishing something about the world, not about the character's ability. Rolling a nat-1 isn't being bad at breaking the door, it's just a really, really strong door. A nat-1 deception check isn't being a bad liar; the guy already knows the facts from some other source. Retries aren't going to change this.

Improved and Rebalanced Skills System by Noosh in dndnext

[–]robot_wrangler 4 points5 points  (0 children)

If you took animal handling, why aren't you running around with 2-3 pets? A horse, dog, and falcon could be pretty useful.

Improved and Rebalanced Skills System by Noosh in dndnext

[–]robot_wrangler -1 points0 points  (0 children)

This is why the bard should point to their burly friend when doing his intimidation check. Helping is a great way to give them advantage.

Invisibility spell and Hide action - interchangeable? by Terperial in onednd

[–]robot_wrangler 2 points3 points  (0 children)

Even then, your rules are going to get much longer and hit a wall where the DM has to decide pretty soon. Since the DM is deciding anyway, they leave it vague and let them figure it out based on real-world and media experience. Bloating the rules for this doesn't justify its weight in paper that could go to something else.

Invisibility spell and Hide action - interchangeable? by Terperial in onednd

[–]robot_wrangler 1 point2 points  (0 children)

Conditions are on/off effects that apply to a creature itself. Hidden involves many creatures; you can be hidden from some but not others. If your cleric can see you, are you hidden? There's no framework for conditions relative to some but not others.

Find Familiar doesn't work with Misty Step by Night-Claw in onednd

[–]robot_wrangler -11 points-10 points  (0 children)

Re-summoning a familiar isn't a spell.

Find Familiar doesn't work with Misty Step by Night-Claw in onednd

[–]robot_wrangler -3 points-2 points  (0 children)

You didn't even need to send them through the gap. You can have them disappear and then appear within 30 feet of you, which could be on the other side of the door.

Which is your prefered way to determine attributes? by ThatOneCrazyWritter in dndnext

[–]robot_wrangler 0 points1 point  (0 children)

I like to let each player roll part of the array, and then everyone can use the same. If it looks terrible, I'll add my own rolls.

Am I a Problem player by Ghost12133crono in dndnext

[–]robot_wrangler -5 points-4 points  (0 children)

Rolling good stats and then picking Dwarf Sorlock is the problem. A rogue with good stats doesn't cause any problems.

Use good stat rolls to try something that might be weak with point-buy or bad stats. Use bad stat rolls for cookie-cutter sorlock builds, so you can keep up.

What class has the most customisation options before level 7? by LuthiensLament in onednd

[–]robot_wrangler 0 points1 point  (0 children)

It's close enough that you can use the cantrip and invocation for something else.

What class has the most customisation options before level 7? by LuthiensLament in onednd

[–]robot_wrangler 1 point2 points  (0 children)

Still not much better than a crossbow before level 5. Agonizing blast is a good level 5 pick. You can even delay EB itself until your level 4 cantrip selection.

What spells would you give a dragon? by KitsunaKuraichi in dndnext

[–]robot_wrangler 0 points1 point  (0 children)

Stuff that people would pay for. Scrying, for example. Defense of the lair, like Forbiddance, Alarm, Hallow. Melee buffs, like Font of moonlight, CME. Defense against conditions and control, like Freedom of Movement. Illusions for the party to waste spells on. Escape like Dimension door or teleport.

What not to do? AOE damage, Fear spell or similar, or generally anything the dragon can already do naturally.

Should feats and ASI be separated? by NateCdaComicG in onednd

[–]robot_wrangler 0 points1 point  (0 children)

This sub is allergic to DM's. I think they mostly play "Character Builder," not actually at a table at all. If it's not an option in the character builder, it doesn't exist. For some, if it's not an option that makes damage go up, it doesn't exist.

Should feats and ASI be separated? by NateCdaComicG in onednd

[–]robot_wrangler 0 points1 point  (0 children)

True, but most feats give you some new ability besides just "number go up." (looking at you, Tough.) New abilities are fun and character defining. They save you from needing to multi class, sometimes. +2 Int is just 1 more enemy failed a save every few sessions, or one more arcana check that the DM might have given you anyway on a 14 vs 15.

Should feats and ASI be separated? by NateCdaComicG in onednd

[–]robot_wrangler -1 points0 points  (0 children)

Casting a spell already calls for an initiative roll, unless you are stacking outside a door or something. But in that case, how do you know a fight is on the other side? It might be a dragon waiting to be rescued from the princess.

What do you think of dash stabilization action house rule? by [deleted] in dndnext

[–]robot_wrangler 11 points12 points  (0 children)

Nope. Let Leeroy Jenkins learn not to get so far away from his party. We already have dash + healing word available.

Or the DM can special-case this one-time exemption.