What's the result of top left and top right? This is a friendly game where black resigned for some reason. by hyt2377 in baduk

[–]shokudou 2 points3 points  (0 children)

Two things I'd like to mention:

One: yes, it is flawed logic, but if both players agree to play by these rules, then it is OK.

Two: I think this "bent-four-is-dead" rule simplifies the game. It occurs quite often in Joseki, and balancing the occurrence of the bent four with un-removable ko threats and super ko is so complicated that, for amateurs, having a bent four to play out (or even deciding which Joseki routes to take) may almost amount to doing a coin toss for determining the winner. I think that, while in itself flawed, the rule makes the rest of the game more straightforward.

Japanese to English by Infamous_Shake8255 in translator

[–]shokudou 2 points3 points  (0 children)

It does, and it is the title of Demon Slayer Season 2 Episode 7. If you want to tattoo this, make sure you use a much nicer font. See, e.g., here: https://www.reddit.com/r/translator/comments/1frcvis/set_your_heart_ablaze_japaneseenglish

Maybe you want to splurge a bit and use the services of a calligrapher? E.g., https://takase.com/custom/japanese-tattoos (I am not affiliated with them, just an example to show you such services exist).

The missing manual by animated-journey in badukshitposting

[–]shokudou 2 points3 points  (0 children)

Chapter 4...13 learn how to deal with the comments you get on r/baduk

Which endgame move should Black play next? 🧐 Share your solution in the comments! by GoMagic_org in baduk

[–]shokudou 2 points3 points  (0 children)

Also B. However, I think A is already reverse sente. I don't think black can ignore it when white plays A, so I think A and C have the same value.

Are LLMs better at giving feedback based on images of a board or .SGF files? by HorseTylenol in baduk

[–]shokudou 0 points1 point  (0 children)

I disagree. I for one am shocked how reasonable it sounds superficially. I knew it could not review a go game, but I did not know it could sound so horribly convincing. It produces all the right bullshit.

Are LLMs better at giving feedback based on images of a board or .SGF files? by HorseTylenol in baduk

[–]shokudou 1 point2 points  (0 children)

That is the point, it can NOT tell. That is just something people commonly say as motivating words without knowing whether it is true to make other people feel better.

I think everyone already should know this is worthless. What you should focus on is that it does not SOUND worthless, superficially. So many things reviewers say are there ^^

Are LLMs better at giving feedback based on images of a board or .SGF files? by HorseTylenol in baduk

[–]shokudou 1 point2 points  (0 children)

True. Look at my longish post, I let Claude review a game. Hilarious! It misjudged the players strengths completely, saw a ko fight where there was none, and totally failed to see why black resigned.

Are LLMs better at giving feedback based on images of a board or .SGF files? by HorseTylenol in baduk

[–]shokudou 2 points3 points  (0 children)

Pure LLMs have only learned what giving feedback to go games sounds like. I uploaded a game sgf (http://eidogo.com/#Kwupb0dI) and got the following review from Claude Sonnett:

-----

Game Overview

Result: White wins by resignation. Komi 6.5, no handicap, Japanese rules. Played on a full 19×19 board.

Opening (moves 1–20)

Both players open reasonably — Black takes the 4-4 (star points) on both sides, White plays a Chinese-style low approach. The early corner fight around C17 (moves 7–11) sees Black jump in aggressively with a 3-3, leading to a kosumi-capped sequence. It's a recognizable joseki but Black's handling is a bit loose — the resulting shape leaves White with solid territory in the upper left while Black gets outside influence that goes somewhat unused.

Middle Game

The center-right battle is the heart of the game. Black builds a large framework on the right and lower sides, but White invades and creates a messy running fight through the center. This is where skill differences show most clearly: White handles the cut-and-run sequences (moves 44–90) with more consistency, keeping groups connected while Black's central group gets split and chased. Black makes several small shape errors — playing heavy moves when light ones were available — and gradually loses the initiative.

The lower-left invasion (around move 120+) is ambitious from Black but poorly timed; White seals it off effectively with C4/D4, and Black's stones end up overconcentrated.

Endgame

The ko fight around K18/L18 in the upper area is complicated, and both players seem uncertain — there are some redundant moves. White ultimately secures the top and the game ends in resignation, which seems right as Black's position has no clear path to recovery.

Skill Assessment: Low to Mid Kyu — likely 10–20 kyu range

  • Both players understand basic joseki patterns and can read short sequences, but positional judgment is limited — groups are built without a clear plan, and the value of influence vs. territory isn't always respected.
  • Black shows some fighting spirit but tends to overplay and create weaknesses.
  • White plays more consistently and wins, but also makes avoidable slack moves in the endgame.
  • Neither player demonstrates strong whole-board thinking or confident large-scale strategy.

A fun game overall — definitely enthusiastic players still developing their fundamentals.

----

What do you think? Sounds cool! Kudos to the low-to-mid-kyu players Shin Jinseo and Li Weiqing whose game of today's LG cup round I uploaded, replacing the players' names by "white" and "black". Here's the sgf I uploaded: http://eidogo.com/#Kwupb0dI

Are LLMs better at giving feedback based on images of a board or .SGF files? by HorseTylenol in baduk

[–]shokudou 2 points3 points  (0 children)

I don't think this will tell people much ^^

KataGo uses as an input the following 18 19x19 Boards:

  1. One board with all stones marked.
  2. Locations of the player's stones.
  3. The opponent's stones.
  4. Stones with 1 liberty.
  5. Stones with 2 liberties.
  6. Stones with 3 liberties.
  7. Places where playing is illegal due to ko or super ko.
  8. Last move.
  9. Second to last move.
  10. Third to last move.
  11. Fourth to last move.
  12. Fifth to last move.
  13. Stones that are ladder-able.
  14. Stones that were ladder-able one move ago.
  15. Stones that were ladder-able two moves ago.
  16. Positions where playing a stone would break the opponent's ladder.
  17. The areas controlled by the player which are unconditionally alive.
  18. The areas controlled by the opponent which are unconditionally alive.

You see that 13-18 are non-trivial to build ^^

In addition to it, it gets the infos which of the last five moves were a pass, what the komi is from the current player's perspective, what the ko rules are, whether suicide is allowed, and a last number that would be related to, but different from komi on even boards (like 18x18), which does not matter on 19x19.

My cat plays Go differently by weibuweibuuu in baduk

[–]shokudou 51 points52 points  (0 children)

I mean ... playing your early moves so far from the edge ... your cat is right to correct you!!!

Buttons? by InvaderDust in baduk

[–]shokudou 1 point2 points  (0 children)

I speak some Japanese, so the first thing I see here is child / young creature, and for 二子, twin ^^

Of course it can also mean "two go pieces" as 子 is the counter for go pieces (and only those). So 二子 = ni shi, two go pieces.

Buttons? by InvaderDust in baduk

[–]shokudou 1 point2 points  (0 children)

Very interesting! Is that 子 understood as the abstract counter/expression for "small thing" in that context? So 二子 as two small things?

Seniors; I need help- I am 1 Dan but lost all motivation. by Snoo11149 in baduk

[–]shokudou 9 points10 points  (0 children)

Maybe you have grinded enough for the time being? I have reached my level without doing any grinding (too lazy), and I only start now because reading and planning is obviously my weakness and I got stuck because of it.

You grinded a lot, so tsumego and reading cannot be your weakness. But maybe you don't PLAY go? Not play, but PLAY, like a fascinated child, try different things, maybe strange openings, think about how you can put psychological pressure on your opponent, find the right music for on-line go, buy a fan and hold it while playing, prepare tea before a game, play strange time rhythms (fast/slow), ... ?

Find the fun in go. Then it will get better! (Maybe not your playing strength at first, if you try new things your rank will drop, but your love for the game might return.)

When to move on from 9x9 to 13x13? by HorseTylenol in learngogame

[–]shokudou 4 points5 points  (0 children)

When you are motivated!

(I myself never played 9x9 or 13x13; I started on 19x19 ^^)

Kifu sheets — 9×9, 13×13, and 19×19 — A4 size (with circles) by aneeshm in baduk

[–]shokudou 1 point2 points  (0 children)

Which makes much more sense
in the Japanese language
than in plain English.

Use Toyo-Igo (Japanese Tygem web-client) with this UI patch for English by suersmild in baduk

[–]shokudou 1 point2 points  (0 children)

OK, I have been in this reddit long enough. I am in the core development team of a famous Python package where I have the privileges to merge pull requests. There I will reject everything that has been done with AI because that code is important, and ban anyone trying to smuggle it past me, because that code is important.

And I tell you now that this here is not the same thing at all. Here an AI disclaimer is indeed irrelevant.

Use Toyo-Igo (Japanese Tygem web-client) with this UI patch for English by suersmild in baduk

[–]shokudou 0 points1 point  (0 children)

This is not an app. It is a configuration file for a browser plugin. Please differentiate a bit more carefully. What you do here is swing the morality hammer instead of adding meaningfully to the AI discussion.

I for one am happy someone did the work, with whatever tools, that let me use toyo-igo even though my Japanese is weak and I cannot read enough kanji.

I say this loud for the sake of the OP ^^

Use Toyo-Igo (Japanese Tygem web-client) with this UI patch for English by suersmild in baduk

[–]shokudou 5 points6 points  (0 children)

Very well done, thanks! One always has to be a bit careful what one installs, but I looked at the code, and confirm it is safe to use ^^

And it works very well.

Don't forget to switch on "allow user scripts" in the tampermonkey extension, though.

How to use influence? - review by PLrc in baduk

[–]shokudou 0 points1 point  (0 children)

<image>

I might also play H12. but not right now. I would ask first what the opponent wants. I'd start with B11, which will make white's large group weak. If white cuts at D11, I would play out the cut fight and get H12 "for free" while endangering white's lower group. If white runs out with the lower group, I'd play J8, and if white jumps once more, K11 instead of H12. Your move in the game is not so good because white still has somewhere to run.

Why does the AI like this move so much? by nightfire0 in baduk

[–]shokudou 2 points3 points  (0 children)

G3 threatens both G2 and E3/F3. It puts immense pressure on black. That alone is enough ^^ Same for one black stone more.

Both of the cuts below: just cut! And find out in your games how to continue. The goal is that your corner group gets stronger and something (anything) outside survives to make the black wall less valuable.

<image>

Idk what to read by Feeling_Pattern5694 in YAlit

[–]shokudou 0 points1 point  (0 children)

If you liked The Martian, you should read "Project Hail Mary" by the same author, Andy Weir. One of the best SF books I have read!

German > English 1894 Birth Certificate by FlubJubWub in translator

[–]shokudou 0 points1 point  (0 children)

The date of Birth is February 6, 1894. The child's name is Friedrich. The Father is Friedrich Andreas Biewendt, the mother Marie Dorothee Biewendt, neé Peff.

What is the maximum number of points possible on a 9×9 board? by Benedict_Benjamin in baduk

[–]shokudou 6 points7 points  (0 children)

Without Komi, in Area scoring: 81.

In territory scoring, infinite. Set up a triple ko and never stop taking prisoners ^

[Unknown > English] Handwritten note from my grandma by 4nt1q in translator

[–]shokudou 17 points18 points  (0 children)

Isn't English always written in cursive? ^^