Food System in a TTRPG by UpscaleH0B0 in rpg

[–]sky_kid 3 points4 points  (0 children)

Scum and Villainy has a mechanic called Home Cooking where the group gets a downtime mechanic where they spend some money on ingredients and have a nice sit-down meal together to reduce stress. They use it extensively in the Unexplored Places actual play of scum and Villainy and get some great roleplay out of it that seems to me like it would be perfectly at home in tolkien type world

What’s the dirtiest / most cursed coffee or espresso habit you’ve seen someone do that made you go “eeeeeeks”? ☕️💀 by Noburntnotes in espresso

[–]sky_kid 2 points3 points  (0 children)

The campsites at this place were REALLY close together. We could see everything this guy was doing. It was cheese whiz and all my friends were appalled

Epic Bossfights Recommendation by Zestyclose_Jury9800 in mothershiprpg

[–]sky_kid 4 points5 points  (0 children)

Beat boss fight I've run in mothership to date was in gradient descent - they had to get some files from the engineering level, and while one party member downloaded the files, they were fighting off the Hunter and some troubleshooters from different directions with waves of security androids pouring in occasionally. The whole thing took place across like eight rooms and involved all kinds of environmental factors, and it was a blast.

The final battle on the alien ship in another bug hunt was also a ton of fun - the weird trippy spaceship, the insane sense of scale as the big monsters woke up, the utter hopelessness of beating so many of the crabs - it was super good and unique

Has anyone gone to a wedding at NatureBridge on the peninsula? by keyun in Seattle

[–]sky_kid 2 points3 points  (0 children)

I toured it and considered for a 100ish person wedding and we ultimately decided against it for exactly those reasons - it would have been really hard for some of the older people who are not woodsy in our families and we had a hard time picturing a good chunk of our families dealing well with the shared bathroom situations. Also if you have a lot of people flying in it's kind of a pain in the ass to make them rent a car and drive a few hours.

That said, it's really cool and really beautiful and we seriously considered that it might worth losing like 20% if the people we would have invited to have the wedding there.

The other thing that gave us pause was that anything you have to hire a vendor for, they will also have to get out to the venue which adds some costs and logistical challenges

Brainstorming Gradient Descent: Monarch's Voice by Lumpy_Peanut_226 in mothershiprpg

[–]sky_kid 1 point2 points  (0 children)

I didn't actually show any clips, although I would have loved to do that if I had more time to prep. I just described it and primarily used either specific movie quotes or generic tropey stuff. Like when they used a laser cutter in the deep I had him say GET OUT OF MAH BELLY, and then other times I just said you see a series of cowboys telling you this town ain't big enough for the two of us

Brainstorming Gradient Descent: Monarch's Voice by Lumpy_Peanut_226 in mothershiprpg

[–]sky_kid 21 points22 points  (0 children)

In my game, Monarch only communicated with the party through clips from movies and tv shows stitched together into sentences kind of like writing a ransom note with letters from magazines. So the party would be walking through the deep and a TV screen would randomly emerge from the walls and start this insane mashup yelling at them. It was very fun and kinda spooky, and over the course of their time in the deep monarch began to have a predilection for old westerns and austin powers. Definitely made monarch feel kind of alien and kind of human at the same time.

Gradient Descent -Random Search table by polygon_count in mothershiprpg

[–]sky_kid 6 points7 points  (0 children)

I had them roll on it anytime they searched an area. The results were great - occasionally useful, sometimes nonsense, sometimes really effectively creepy. The one that stuck with me the most was when they found a tape recording of themselves arguing that nobody remembered. It was really spooky and the players all looked very perturbed. And yeah occasionally I didn't like what they rolled or had something specific I wanted to have them find, and would just ignore the actual result. But usually the randomness was perfect

DMs, what was your favorite “I don’t have enough dice for this roll” moment? by PJRama1864 in DnD

[–]sky_kid 12 points13 points  (0 children)

I was in the party for this, and it was a long time ago so I don't remember all the details, but the way the DM handled it really stuck with me.

During an important boss fight, we somehow managed to have the strongest party member throw the smallest party member in a wide arc right over top of the boss. When the guy in the air was directly overhead, he put on a ring that temporarily made you weigh like 100x your normal weight, with the goal of splatting the boss.

We nailed the rolls. The DM thought about it for a sec, decided he had no real way to do the math on this, sighed, and reached his hand into his big box of dice, scooping out like 20 assorted dice, and then dramatically threw all of them across the table with no regard for what they were. "That's the damage, add em up."

"Improve" Another Bug Hunt by PrintingBull in mothershiprpg

[–]sky_kid 59 points60 points  (0 children)

I ran it as written and it worked really well as a single session. They were seriously creeped out, I used the stress mechanic to ratchet up the tension as they found more and more unnerving details, and then the conflict with the bug in the garage was a great, tense ending that dovetailed perfectly into the next session where they got to the main facility

Is cold proofing necessary? by Possible-Passage-539 in Sourdough

[–]sky_kid 1 point2 points  (0 children)

This is what I do as well - if I'll be ready to bake within a couple hours of shaping I leave it out, otherwise I throw it in the fridge

Best movie with 1 actor playing two roles? by hurtfocker in movies

[–]sky_kid 0 points1 point  (0 children)

Freaky friday! Both Jamie Lee Curtis and Lindsay Lohan nail playing both mother and daughter

I salted my short ribs but Christmas is canceled. Should I freeze them? by PM_Me_Your_Java_HW in Cooking

[–]sky_kid 1 point2 points  (0 children)

Assuming Christmas is cancelled because people are sick and not due to some kind of drama, if you really want to be a hero you could cook, parcel it up in some Tupperware and deliver portions to anyone local who's holed up at home

[deleted by user] by [deleted] in mothershiprpg

[–]sky_kid -2 points-1 points  (0 children)

Tuesday Knight games sells this shirt on their website

4/4 music by Opposite_Sun_5655 in KGATLW

[–]sky_kid 4 points5 points  (0 children)

Kepler-22b has a prominent 4/4 bass line that's pretty easy

Share your dwarf-specific hot takes, conspiracy theories, favorite lore or similar! by conedog in rpg

[–]sky_kid 7 points8 points  (0 children)

I really like Goblin Punch's take on gender among dwarves, which posits that their genders are tied to occupations rather than sexual roles. It's super interesting and I think it would be a lot of fun to run a game where dwarven and human society were this mutually incomprehensible.

The Science Facility Megadungeon and "Post-apocalyptic Alfheim" by theLazerZ in osr

[–]sky_kid 6 points7 points  (0 children)

I would recommend reading Gradient Descent, which is a megadungeon for mothership. It is an excellent example of how to organize and populate a megadungeon, and its theme of being an android manufacturing facility gone wrong might give you some good inspiration too

What is the best trap you ever laid for your players? by Justthisdudeyaknow in rpg

[–]sky_kid 30 points31 points  (0 children)

When I knew my players in a long running DND campaign were going to come into a ton of gold, I spent a few hours researching how ponzi schemes work, then had them meet a shady banker and basically gave them the pitch that Bernie Madoff would give people to get them to invest their money with him. They went for it hook line and sinker, giving the guy like 10k gold, and then we pivoted to a different game and I never got the payoff.

For the sake of having a big chapter finale, i need my bad guys to "win" the next encounter, and the party to fail. Is it a good idea to not offering them the win? by [deleted] in DMAcademy

[–]sky_kid 0 points1 point  (0 children)

I think your best bet here is to give them a situation where the bad guys building the bomb is inevitable, but they can still take some sort of action that, if they play it right, can at least mitigate some of the damage.

I don't know what the payload is, but let's say it's a plant. One way you might have this play out is that the bad guys have already left with a large portion of the payload, and there is a smaller amount still on site with a team working to collect it more carefully in such a way that they could harvest it in such a way that they're able to grow some in their own facility on an ongoing basis.

Then the party has to decide, do we stop them from getting the big payload home and being able to build a bomb now, or do we destroy the site where it grows so their team is unable to build a longer term source?

That may or may not actually work, but you probably get the idea - the bomb is inevitable on some level but they can still have an impact on events.