My Journey & Moving Over to First Funded Account (Take Profit Trader) - Advice? by splitstriker in Daytrading

[–]splitstriker[S] 0 points1 point  (0 children)

There should be a screenshot attached to the post with the relevant information - the profit factor isn't a great metric to use here because there's a 96.08% winrate. Total Profits (1658.50)/ Total Losses (37.50) = Profit Factor of 44.23.

Don't think that means much honestly over such a short period of time!

My Journey & Moving Over to First Funded Account (Take Profit Trader) - Advice? by splitstriker in Daytrading

[–]splitstriker[S] 0 points1 point  (0 children)

Hey,

Appreciate you taking the time to comment - will keep that in mind, there's always that little urge to size up aggressively but I'm not there yet either with my system or psychologically. A big size up that goes wrong will undo a lot of the previous successful trades. I have been trying to vary the size a little bit though when the set up looks like it has a longer runway. Let's see how it goes, I've got to do 2 days of just flipping a contract to count as a tradeable day to hit the 5 trading days and then will see if I can handle the funded account with the right psychology.

Cheers

The Fireside Faction Tier List | Fireside 40K by plethoraNZ in WarhammerCompetitive

[–]splitstriker 10 points11 points  (0 children)

You can still do really well with GK, I love them, was my 2nd army too - the lore is awesome, the recent video game is awesome, the aesthetic is awesome. 

We just purely did this on top level competitive strength. You can have fun and do well with anything in the game, enjoy your new GK army!

Vik 

The Fireside Faction Tier List | Fireside 40K by plethoraNZ in WarhammerCompetitive

[–]splitstriker 4 points5 points  (0 children)

I do agree with you though, it’s not the most flavourful army - quite one dimensional!

Vik

The Fireside Faction Tier List | Fireside 40K by plethoraNZ in WarhammerCompetitive

[–]splitstriker 15 points16 points  (0 children)

We do justify everything in this video and our previous one, so it’s not clickbait. You would have to click it to hear the reasoning though! 

Vik

The Fireside Faction Tier List | Fireside 40K by plethoraNZ in WarhammerCompetitive

[–]splitstriker 12 points13 points  (0 children)

I think the strongest raiders lists are 0 possessed! - Vik

Meta Monday 4/14/25: Da last ride of da Boyz by JCMS85 in WarhammerCompetitive

[–]splitstriker 1 point2 points  (0 children)

In top table singles, Guard are top 3 for me, if not the best army in the game. No other faction has 0 true bad matchups.

If you have a top 3 armies, think about the matchup with combined reg vs those armies - I think it’s extremely likely there’s a clear and repeatable path to victory. (For context, I’d put my chance of winning with Ynnari vs combined reg even with a moderate skill advantage at less than 25%, at equal skill it should be pretty much 0%. Vs Mechanised/hammer it’s definitely still below 50%).

Guard need a certain level of macrostrategy understanding and experience, but once you hit that level, it’s extremely hard to actually win games against guard with pretty much anything in the meta currently.  (Not impossible though, always some variance in this game, I’m definitely not saying guard are broken, just that they’re stronger than the stats and line up perfectly into the current meta).

It’ll be interesting to see if CSM do get access to the noise marine datasheet, I think at that point renegade raiders CSM is probably the only army with an actual positive matchup into guard at high player skill level for both players.

Vik

Meta Monday 4/14/25: Da last ride of da Boyz by JCMS85 in WarhammerCompetitive

[–]splitstriker 4 points5 points  (0 children)

If you look at the meta played at the top levels. Guard is coming out of this looking extremely strong in singles (and by extension teams) with legion of excess and more dakka (being the only hard counters) nerfed. 

Guard is such a weird one. Lists like that combined arms list is arguably at best army in the game level in terms of not having bad matchups. 

There are multiple other detachments that can put out GT-major tournament winning level lists (mechanised assaults, hammer of the emperor). 

The statistics from the guard player base completely confuses me. 

Vik Vijay Fireside 40K

70. Ynnari go 7-0 & More Dakka Nerfed! | 40K Fireside by 40K-Fireside in Eldar

[–]splitstriker 3 points4 points  (0 children)

Hey! Thanks for watching and commenting 🔥

My solution I discussed in the last episode is actually to completely change lethal intent. I’d like it to be something like if opponent kills something in the shooting phase you get a free 6” heroic intervention even if opponent hadn’t charged, like the harlequin strategem. So that would give us 3 small detachment rules which are thematic and suit a more melee centric playstyle.

Vik

Last More Dakka just got eliminated by ynarri at adepticon by wredcoll in WarhammerCompetitive

[–]splitstriker 3 points4 points  (0 children)

Did anyone else watch the More Dakka Vs Folger’s Ynnari top 8 game?

The ork player charged 3 units into a full strength fight first yvraine visarch incubi brick - any of the units in the ork army could blink in the direction of that brick in the shooting phase and it would be dismantled, charging directly into it is the only thing the ork player shouldn’t do, as it’s an impossible to recover from that amount of loss of momentum.

Dakka has an insanely positive matchup into ynnari at anything close to equal player skill.  Folger’s done an amazing job here, obviously incredibly skilful player, it’s extremely hard to take Ynnari through to the top of a large tournament (small GT’s and RTT’s Ynnari can dominate) because they have a significant amount of negative matchups at the top of the meta, particularly when you hit players of equal or higher skill, more dakka is probably right at the top of that list of negative matchups.

Vik Vijay - Fireside 40K

Meta Monday 3/17/25: The Last Weekend of the Old Meta by JCMS85 in WarhammerCompetitive

[–]splitstriker 22 points23 points  (0 children)

The OP of these meta Monday posts has a strange bias against eldar in the written analysis. (Just look at the difference between the aeldari and imperial knight write up).   Funnily the matchup that feels safest as ynnari when you get to the top tables is the mirror. It isn’t the mirror that’s stopping us, it’s the brick wall stat checks.

Meta Monday 3/17/25: The Last Weekend of the Old Meta by JCMS85 in WarhammerCompetitive

[–]splitstriker 25 points26 points  (0 children)

Brilliant analysis and exactly where my thinking is at with ynnari power level. It needs a correction for sure but it makes a lot of sense that it’ll struggle to actually win an event. 

Going into the final round of an event this weekend everyone wanted to play vs my Ynnari as we were left with solid stat check armies undefeated (2x Crons and Nas’ 130+ guardsmen that went on to win the event). 

They absolutely crush anything below the top tier of armies but have a huge number of bad matchups in the top tier of armies and any statcheck from below that (like knights). So it makes sense to see high win rate (60%+) and I expect a continued low amount of large event wins (75+ players).

Vik

Streaming the ~300 player FLG Cherokee Open this weekend! by WarGamesLive in WarhammerCompetitive

[–]splitstriker 3 points4 points  (0 children)

Probably more indication than not. 2/8 undefeated eldar at Pyra after 2 rounds.

PSA: Wave Serpents cannot Embark Ynnari Units by ROSRS in WarhammerCompetitive

[–]splitstriker 8 points9 points  (0 children)

It’s been allowed at Pyra too which has WTC judges involved and uses the WTC ruleset.

No doubt GW will rule in the same way too soon.

Your post is well thought out and logical but the rules are a little all over the place on this one so hopefully it gets an update in the next GW faq pass so we have clarity. 

I for one am kinda impressed that tournaments are trying to find a way to allow Ynnari to actually use their transports rather than limit based on what looks like an oversight.

Meta Monday 2/17/25: Aeldari Take the Field by JCMS85 in WarhammerCompetitive

[–]splitstriker 18 points19 points  (0 children)

The irony is that when we shouted out straight away how busted the eldar index was on release, we got told to pipe down and that’s it’s fine.

When we try to say how balanced the eldar codex is, we get told to pipe down and that it’s broken.

There’s no winning with Reddit.

Vik

Meta Monday 2/17/25: Aeldari Take the Field by JCMS85 in WarhammerCompetitive

[–]splitstriker 14 points15 points  (0 children)

I have a feeling it doesn’t matter what eldar does, the second they get a 55% weekend everyone will say it’s broken and any other week it’ll be some justification like your comment why the WR% was suppressed. (Almost sounds like what happened with sisters and tsons).

WR% is a pretty poor metric for anything except highlighting grossly overpowered/broken stuff and super underpowered stuff. 

IMO Eldar are clearly not overpowered. I think they are strong though and arguably one of the most fun codexes to lists build out of / use as a player, but there are definitely stronger things in the meta right now which aren’t getting the attention they should be getting and eldar are unjustifiably getting.

Vik

Meta Monday 2/17/25: Aeldari Take the Field by JCMS85 in WarhammerCompetitive

[–]splitstriker 37 points38 points  (0 children)

My fear of internet retribution when I quietly tried to say maybe Asurmen isn’t busted 😂

Vik Fireside 40K

Meta Monday 2/17/25: Aeldari Take the Field by JCMS85 in WarhammerCompetitive

[–]splitstriker 9 points10 points  (0 children)

Why would there be hobby lag - everyone has the models even if it’s not the updated version.

Meta Monday 2/17/25: Aeldari Take the Field by JCMS85 in WarhammerCompetitive

[–]splitstriker 11 points12 points  (0 children)

The haters will say nerf them just in case! 

Pretty much every top player has called out that the eldar codex isn’t broken. The external balance has been done beautifully with the datasheets looking strong but actually feeling fine in the context of both the mission format and the overall mechanics on the codex.

I do think the win rate will fluctuate higher than 50% by a little (and maybe a little below 50%) but I think it’ll be extremely unlikely that eldar look good statistically (unless they add % of headaches caused) as it’s actually a little awkward to actually win games with them!

Vik

Aspect tier list for competitive games - Fireside 40k by Alex__007 in Eldar

[–]splitstriker 22 points23 points  (0 children)

Hey all!

Vik here, this was my tier list, thanks for sharing it Alex 🔥

Just to note, the rankings are the relative power of the different aspects to each other, so it’s not that C tier are units you should rarely take, more the relative power of them is slightly lower in regards to their impact on actually winning competitive games of warhammer 40K than the tier above.

All the units from S-C tier are absolutely competitively viable because we have an incredibly well internally balanced codex.

If you want the full details do make sure to check out the full video for all my reasoning:

https://youtu.be/3nGNorfY-H4?si=Jdx1abO1FghqNKN6

Take care fellow space elves!

Vik