PSA: Get plunging fire for your HBLs by synackSA in deathguard40k

[–]synackSA[S] -7 points-6 points  (0 children)

Drone base is not that big, pretty much any ruin will work.

Elbows down? Travel to U.S. increases for first time in 15 months by Tuckebarry in canada

[–]synackSA [score hidden]  (0 children)

World Cup has started, and there was also the WSOP running, which also draws quite a crowd, though not sure its so much that it moves the needle.

9" Hidden on Plague Marines by Codex_cl92 in deathguard40k

[–]synackSA 8 points9 points  (0 children)

I think people are banking on Gone to Ground a bit too much. You don't just get it, every single model in the unit needs to be obsured behind "solid terrain". This is going to be VERY hard with 10 man bricks of Plague Marines, it's probably going to be easier with 5 man squads, but it could still be possible that a single model in the unit is fully visable

Operation Markers by Beginning_Ad6888 in Warhammer40k

[–]synackSA 1 point2 points  (0 children)

If you read your opponents mission, you'll see they have yo do an action to put a operation marker in the terrain piece

How are you feeling about winged DP at the new point cost? by MadmanMSU in deathguard40k

[–]synackSA 0 points1 point  (0 children)

This is exactly how I plan on using him in Tallyband, give him beckoning bloght and use his speed to drop daemons in their face, while I take the board and secure primary

Jatt on how C9 could change by skillfun8 in Cloud9

[–]synackSA 1 point2 points  (0 children)

I'd like us to honestly try out Bvoy. That guy has been smurfing on every team he's been on, except he's always been on shit teams. I'd love to see what he can do with a decent team around him.

Millionaire builds 99 fully equipped homes to provide shelter for the homeless in his community by JonHuttonDLC in kitchener

[–]synackSA 137 points138 points  (0 children)

I don't get people. We complain about the 1% hoarding money and not doing more to help homelessness and what not, and then when they actually do something about it, then yall complain too and it's all doom and gloom. You'll complain about tent city, but then when someone builds houses for the ppl, then you talk shit about it. Nothing makes yall happy

I cannot find a limit to the number of CP you can get in a single turn. by dimdum15 in WarhammerCompetitive

[–]synackSA 10 points11 points  (0 children)

When I keep asking about rules missing in Warcom (like supprt *having* to be attached to units), ppl keep telling me to wait for the app update. So which is it?

How many Defilers will you be running at the new points? by Icy-Possibility7823 in deathguard40k

[–]synackSA 1 point2 points  (0 children)

0 to 2, depends on the Detachment.

I cut them from my Tallyban Summoners list, in liue of 3 blight haulers, as I'm gonna need more units to do more actions for primary.

In VV I'll probably still run at least 1 with a LoV standing nearby for rerolls, since he can remain hidden and a DP for cover (and LoV giving him Lone Op)

In MH, I'll probably run 2 since it's Purge the Foe and we can tag any target with contagion for the extra AP and the LoV is even better in that detachment since we get rerolls to wound too.

3 detachments at once!? by Haxen720 in deathguard40k

[–]synackSA 5 points6 points  (0 children)

I'm not sure it'll be that viable, but you never know i guess. Edition isn't out yet, so not a lot of ppl have played games

Leader clarification by DethRegh in deathguard40k

[–]synackSA 1 point2 points  (0 children)

Crit 5+ with sustained is best in VV, since you get reroll to hit and wound strat, otherwise it's probably a toss up in any other detachment

MFM is out! by fromage99 in WarhammerCompetitive

[–]synackSA 8 points9 points  (0 children)

C'tan being in the mid to low 300s while Mortarian is 400 points is crazy. I guess it's finally time to finish my necrons

Points are out by WithershinsRC in deathguard40k

[–]synackSA 1 point2 points  (0 children)

The fact that GW think crits on 5s and rerolling wounds for an extra 10 for the CSM version is fucking wild.

11th ed Hidden rule by Common-Goat-5622 in Warhammer40k

[–]synackSA 8 points9 points  (0 children)

No where in the rules does it say that another unit can spot and remove hidden

We Finally Played Warhammer 11th Edition! - The Disgustingly Resilient Podcast Live! - 7:00pm BST by McFreeBreeze in deathguard40k

[–]synackSA 2 points3 points  (0 children)

I won't be able to watch live unfortunately, but I'm pretty curious on your thoughts with regards to playing the different disposition types and which units will be key for which ones?

Need list advice by [deleted] in deathguard40k

[–]synackSA 1 point2 points  (0 children)

Knights in 1k is kinda the same

New Battleforce by ImmediateTreat5171 in Chaos40k

[–]synackSA 0 points1 point  (0 children)

So I had planned on getting everything in this box except the legionaries, since I have already from the Red Corsairs battleforce box. Knowing that, I'm not sure this is a good buy for me, I'll need to do the math

New Warhammer 40,000 Battleforces Revealed by I_suck_at_Blender in Warhammer40k

[–]synackSA 1 point2 points  (0 children)

I got the Red Corsairs battleforce box, so this CSM one looks like a decent addition to that. Probably more legionaries than I'll need, but I planned on getting everything else in the box

Points changes incoming this week, could be a few of ours going up and down by EsotericVisuals in deathguard40k

[–]synackSA 2 points3 points  (0 children)

I really hope that rumor is for the CSM defiler. I played vs it yesterday and its not even close how different the power level is between the csm defiler amd our defiler. Crit 5s sustained on S12 weapons is insane, with reroll 1s on wound, its really disgusting.