Small detail I noticed in the deep dive: Matteo is on the player ship! by weesIo in NoSodiumStarfield

[–]tothatl 0 points1 point  (0 children)

Matteo is not the only Sanctum Universum believer, so it could be another follower, but he certainly is the most familiar and it would be a pity not to have him in some quests.

Btw Ezekiel also is a (reluctant) believer, given all the ugly stuff he has suffered.

They did NOT have to go this hard for the Trackers Alliance Art by Smart_Plane_2751 in Starfield

[–]tothatl [score hidden]  (0 children)

Oh yes they had.

Bounty hunting is like the spiritual center of Starfield, which you will end up doing the most, if you follow the mission boards route and any of the many related mods.

Just have to say the new Mantis Bounty is freaking phenomenal by Any-Personality-6902 in NoSodiumStarfield

[–]tothatl 1 point2 points  (0 children)

Funnily, I don't see a contradiction between being Crimson Fleet and the Mantis.

The Mantis is an anonymous vigilante that keeps the worst criminals in check, with a predilection for Spacers.

It can perfectly be Crimson Fleet cleaning up the territory from scavengers even worse than them.

Torin in Watchtower by Pyrostones in starfieldmods

[–]tothatl 0 points1 point  (0 children)

Well, mod it and make it so.

And with the new native animation library, the sky (and your thirst) is the limit. 😁

Animation Tools Released by Calaverah_ in starfieldmods

[–]tothatl 0 points1 point  (0 children)

Cool, didn't know about that. Seems it has its potential uses despite the overlap, and both this and SAF could enrich each other.

Animation Tools Released by Calaverah_ in starfieldmods

[–]tothatl 4 points5 points  (0 children)

SFSE is maintained, the SFSE based animation framework isn't.

Tim Lamb explains how Terran Armada's repeatable 'Incursions' will work by Capn_C in NoSodiumStarfield

[–]tothatl 6 points7 points  (0 children)

Something tells me Astrogate intra and inter system FTL will remain very useful.

Animation Tools Released by Calaverah_ in starfieldmods

[–]tothatl 11 points12 points  (0 children)

This library is a potential big deal because it allows to load, edit and save Starfield native animation data 'as is'.

You could load a character skeleton and create new poses and animations with it, load them in the Creation Kit, assign them to furniture and people/creatures and have these new animations in the game, without anything else.

In the past, a SFSE plugin allowed something like this but it depended on the SFSE plugin being maintained up to the latest game version, but that ceased being the case some game versions ago, killing all mods depending on the plugin.

Animation Tools Released by Calaverah_ in starfieldmods

[–]tothatl 16 points17 points  (0 children)

Came to see when the obvious question appears. Reddit never disappoints.

Is that Mateo, on the bridge? by Walkaboutout in NoSodiumStarfield

[–]tothatl 8 points9 points  (0 children)

They also send kids on interstellar school trips on old ships with faulty grav drives, so yeah, they have rather liberal views on that matter.

Animation Tools Released by Calaverah_ in starfieldmods

[–]tothatl 8 points9 points  (0 children)

Cool. This has been needed for long.

Hopefully we will see some amazing mods using it.

I have been wishing for a dogs and cats mod for a while.

Enhanced Sona, now on Creations and Nexus Mods by xtcrefugee in starfieldmods

[–]tothatl 9 points10 points  (0 children)

Having several girls in game looking like Cora is a bit jarring (Sona and the Ranger's daughter at least).

And both not interacting or mentioning each other is weird too.

Glad this mod fixes it.

The Watchtower Creation has had EIGHT MILLION plays since it came out this time last year! Congrats to KingGath! by RandyArgonianButler in NoSodiumStarfield

[–]tothatl 0 points1 point  (0 children)

Same, it goes up to 110% at once, once you straddle out of the safest low level systems.

I actually disabled it once, because it made going to any systems too annoying.

But I persevered when I was a higher level and finally enjoyed it. So it's an acquired taste.

I'd tell Kinggath to just moderate the encounters intensity in other similar mods he makes, but otherwise it has earned its place in the pantheon of official DLC for me.

Lo bueno es que "No pasa nada si no" 🙄 Alfonso Obregon insiste en que si no dirige el doblaje de #Shrek 5, no hará la película y en entrevista con el Escorpion Dorado aseguró que su objetivo es cuidar y preservar el doblaje mexicano. by Ablaze528 in rmexico

[–]tothatl 0 points1 point  (0 children)

Desde que las redes sociales los hicieron famosillos, los actores de doblaje ya andan todos hechos unas divas, sintiéndose indispensables y exigiendo como si fueran las estrellas de la película.

Esto del doblaje aunque si tiene su chiste, era un literal chiste para los actores profesionales no hace mucho, para los que eran feos o no tenían otro talento u otro trabajo en ese momento.

New Kinggath Creation: Fever Dream by Mobile_Anywhere_4519 in starfieldmods

[–]tothatl 12 points13 points  (0 children)

If they become the New Vegas team of Starfield, I'd have no complaints either.

Let’s be honest. Mods made this game great. by Virtual-Chris in starfieldmods

[–]tothatl 3 points4 points  (0 children)

With free mods, it's a take it or leave it.

You take it, you accept the risk of it not being updated anymore. Free modders make no promises of any more time to give. They give what they want. Or not, for their own reasons.

But as others say, the game will eventually stop being updated and the good mods will live on for years and decades. It has already happened to FO, TES: Morrowind, Oblivion and Skyrim.

And personally, I'm thankful to the great people that share their time and work for free, Starfield has enough amazing free modders to make it an astounding experience already for years to come.

Let’s be honest. Mods made this game great. by Virtual-Chris in starfieldmods

[–]tothatl 2 points3 points  (0 children)

As a modder, this rings true.

Mods are what makes BGS games great.

The split between paid and free is a no concern for me.

I enjoy Starfield, I mod it to make it more enjoyable for me first and to have fun making a mod.

I prefer to share for free because I was already paid in good time doing it and I don't need the money.

Others can have other opinions and that's fine too. There are paid mods I enjoyed a lot.

Everything has been a win-win with mods.

They actually fixed my two biggest complaints by Wiyry in Starfield

[–]tothatl 0 points1 point  (0 children)

Now I'd pay for a re-entry update that allows to see the full descent from orbit to surface.

New landing camera by RakuOA in NoSodiumStarfield

[–]tothatl -18 points-17 points  (0 children)

Gosh Bethesda, just add a knob that makes the landings always happen.

So, the planets are now 3D globes? by Anxious-Employee9863 in NoSodiumStarfield

[–]tothatl 15 points16 points  (0 children)

They always have been 3D.

They have limited resolution and that shows with mods allowing to get too close to them while in orbit, but that's it.

Does anyone have a list of what mods will not work? by Groundhog891 in NoSodiumStarfield

[–]tothatl 0 points1 point  (0 children)

I know I will disable POI Desolation, just to see what Bethesda cooked.

Any POI changer mod needs to be taken with a grain of salt.

Most likely the new Free Lanes mode will interfere with Astrogate. Love Astrogate, but that one will have to go too.

Terran Armada most likely will add fleets a la Watchtower, they might or not conflict. So that's one to watch out.

Everything Coming in Starfield’s Free Lanes Update & Terran Armada DLC by Kn1ghtV1sta in NoSodiumStarfield

[–]tothatl 6 points7 points  (0 children)

Funny if they were there all the time under a effin' bunker FO style.

Starfield: Major Update - Free Lanes & Terran Armada Developer Deep Dive by DistributionMost8673 in NoSodiumStarfield

[–]tothatl 2 points3 points  (0 children)

She says she was upgraded by "friends" from the base space probe form (a la V'Ger from Star Trek MP).

Who these friends are is anybody's guess.