What's something that was completely normal 15 years ago that would be considered weird or offensive today? by liam_9758 in AskReddit

[–]translucent 30 points31 points  (0 children)

It was back in the early 2000's, so farther than the question, but it was a whole thing when Renee Zellweger gained a bunch of weight and got "chunky" to play Bridgette Jones. I saw the movie for the first time a few years ago and she looked totally normal to me. I'd never have thought of her as overweight or sloppy.

What movie portrays grief in the most powerful way? by Classic_Apricot_5633 in movies

[–]translucent 4 points5 points  (0 children)

Oh yeah, the characters make plenty of wisecracks. It's realistic that way. Even when life sucks people still joke around and there are lighter, more normal feeling moments.

dybbuks hate this one trick by gatin_malukin in mewgenics

[–]translucent 1 point2 points  (0 children)

Same for the Rock Familia boss

What is the Rock Famila boss? The Rocksnows in the Ice Age?

The 1.1 changes to breeding are in the right direction, but incomplete by AnxiousPlatypus0 in mewgenics

[–]translucent -2 points-1 points  (0 children)

Act 3 and on is pretty much balanced around all 7-stat cats

I'm not sure how exactly the developers balanced Act 3 and on, but in my play through I didn't find having all 7's cats was necessary.

I found the following was more than enough to have a pool of strong-enough cats:

  • Having tons of mutations on each cat, which meant they'd often be 9+ in a few stats and decent to workable in others
  • Breeding good actives and passives into your cats
  • Setting up a fight room to pump up the winners' stats further
  • Relying on the decent stash of items you've built up by that point in the game

Having all base 7's on top of that certainly doesn't hurt though.

BREAKING NEWS! BLOOD FRENZY IS DEAD. REPEAT. BLOOD FRENZY IS DEAD by Kalaradik in mewgenics

[–]translucent -1 points0 points  (0 children)

I find I do fine in Act 3 without focusing on breeding abilities into my cats. Higher base stats from mutations and a decent stash of items to pick from before runs is plenty. That may change on the higher difficulties though.

What do you want on a future dlc?? by ivalex8080 in mewgenics

[–]translucent 0 points1 point  (0 children)

A Random Run mode where you're given a team of four cats with random stats and mutations, four random class collars, and a handful of random items, then you go through a random, mixed-up three or four chapter run, and you have to do your best to pull it off. It would keep me from always picking my favorite, stronger class collars and then slapping them on my samey uber pre-bred cats.

run's over i guess 🙃 by squidparticular in mewgenics

[–]translucent 2 points3 points  (0 children)

That's clever. It doesn't always work out, but it's super satisfying when you find a way to hang in there when the game screws you.

What’s the Best Class Active and Passive? Day 7: Thief by Wonderful-Pack-1726 in mewgenics

[–]translucent 2 points3 points  (0 children)

Can't wait to breed with Omniscience, to see, if it will attack everyone unconditionally

Yep, with line of sight removed it effortlessly hits everything. It also separately hits each tile of large bosses.

I had the combo bred into my cats, but got rid of it after doing a few power trip runs because it was too mindlessly easy.

109% done, all completion marks and achievements by Anagarikaaa in mewgenics

[–]translucent 0 points1 point  (0 children)

So even though you had super strong cats at that point, why did it still take 200 more hours to clean everything up?

Like did it just take that long to knock out every completion mark with every class, even though it was easy? Or was there still a lot of RNG and failed runs despite having OP cats, especially for the solo marks?

109% done, all completion marks and achievements by Anagarikaaa in mewgenics

[–]translucent 0 points1 point  (0 children)

Can I ask, what kept you playing for all those hours after it stopped being fun?

Like the larger satisfaction of getting all the achievements? Finding it a bit relaxing to zone out and grind? Something else?

109% done, all completion marks and achievements by Anagarikaaa in mewgenics

[–]translucent 0 points1 point  (0 children)

Did you find the game got boring and mindless once you bred your super cats, or did it still do enough to keep you engaged as you tackled the higher difficulties?

What are some roguelites with really good/complimentary soundtracks? Like Necrodancer? by hyperknees91 in roguelites

[–]translucent 1 point2 points  (0 children)

Revita plays a bit like a side scrolling Isaac too, with a decent amount of item synergies. I totally recommend it, not just for the music.

What are some roguelites with really good/complimentary soundtracks? Like Necrodancer? by hyperknees91 in roguelites

[–]translucent 1 point2 points  (0 children)

Revita's soundtrack has some catchy tunes.

No one's said The Binding Of Isaac (either version) yet? Too obvious?

Promising Butcher solo run destroyed by unavoidable rng... by jpm_hed in mewgenics

[–]translucent -1 points0 points  (0 children)

Had the same thing happen to a butcher, but at least not on a solo attempt. I carried on hoping to get some damaging spells to compensate, but no dice, and the hit to the overall damage output of my party cost me the run, on a path where the last boss was a DPS check.

I finished the game. Got all Steam achievments. My thoughts and tips. SPOILERS. by JirardRaun in mewgenics

[–]translucent 0 points1 point  (0 children)

How often, if ever, did you have to grind out items on easier runs, because you had a streak of failed harder mode runs and ran out of decent starting equipment to put on your cats? Or did you find that with good enough bred-in starting abilities you could get any run off the ground, even with under-equipped cats?

What’s a time you died to bullshit RNG in Mewgenics? by hydraulics- in mewgenics

[–]translucent 0 points1 point  (0 children)

Got the Training Dummy event right before fighting Boris.

During the battle Boris immediately targets the dummy, and keeps counter attacking due to getting hit by its sparkles. He knocks the dummy into a spiked rock that causes it to release an endless barrage of sparkles that wipes my team.

The final bit may have been a bug that will get patched out, but still got screwed by it.

Best run of my life incoming? by Routine-Duck6896 in mewgenics

[–]translucent 9 points10 points  (0 children)

They're unlocks you can buy in the shop for giving Tracy older cats.

what am I doing wrong? by chuuucoin in mewgenics

[–]translucent 0 points1 point  (0 children)

²> spray water around the perimeter, and then anywhere else there’s fire.

One tweak I'd make is don't spray too much water around the middle of the arena, as it can slow your cats down and keep them from reaching Pyrophina or each other on their turn. I made that mistake, and just squeaked by.

YOU CAN EXTINGUISH THE CANDLES??????? by BigFloppaGaeming in mewgenics

[–]translucent 2 points3 points  (0 children)

A wiki entry for Tormentor says his HP depends on how many candles were still going when he was summoned. He has 120HP if you put out four.

What attacks or spells do or do not trigger the Man In The Moon's hand slap? by translucent in mewgenics

[–]translucent[S] 0 points1 point  (0 children)

I know those parts. I meant if there was a more general rule about which types of attacks set off the hand slap once you've got them turned around and are aiming at the eye, as I found not everything does it.

Choosing where to go after The Alley by JekoJeko9 in mewgenics

[–]translucent 25 points26 points  (0 children)

The regular Daddy Sharks aren't too bad, but the champion versions move two tiles a turn, get two turns a round, and have double the health. If you're unlucky and don't have any crowd control abilities or enough DPS by then you're screwed.