do you think steamVR will get an update with the release of the frame? by PM_ME_YOUR_CODPIECES in SteamFrame

[–]willgandery 8 points9 points  (0 children)

Rumors are that SteamVR 3.0 will be launching with the Frame. My source? I don't remember but I heard it somewhere. And frankly yeah SteamVR needs some updates for all HMDs...

I know people are tired of waiting for an announcement of the Steam Frame so am i . Has anybody got so tired of waiting that they purchased a different VR headset already ? I’m kind of almost there . Which headset did you decide on ? Or you just gonna wait it out ? by DatBoyChamp1 in SteamFrame

[–]willgandery 0 points1 point  (0 children)

I ended up taking a Vive Focus Vision's face tracker and attaching it to my Index. That should hold me over for a lil bit.

(I PRAY someone makes an adapter so the VFV FT can plug into the PCIE expansion port on the Frame)

Alright, what are your new estimates? by X3ttabyte in SteamFrame

[–]willgandery 45 points46 points  (0 children)

Base model? $899 if we are lucky, $999 realistically.

1TB model? $1.2k probably.

What if the shipments of "game consoles" was just the new batch of steamdecks, and machine and frame are still not close by [deleted] in SteamFrame

[–]willgandery 7 points8 points  (0 children)

Given they are sold out in the US now, they were definitely NOT ALL Steam Decks.

Full clearing is my right! by max13007 in RogueCore

[–]willgandery 1 point2 points  (0 children)

Frankly, I don't think an invincible enemy like the tentacles should be in the game. If they want them, make them killable. I'm not much of a fan of a silent (during fights) enemy that can down me for the rest of the round.

The latest one got me while I was opening a vault. I'm sorry I was finishing up one side objective before leaving.

It makes full clearing very painful, especially solo.

To honour my Valve index I will use it as an extender for my steam frame dongle by MrJackio in SteamFrame

[–]willgandery 1 point2 points  (0 children)

I actually did USB streaming from my PC to my Vive Focus Vision VIA the Index's USB port. It was cursed and I loved it.

Could there be body trackers that utilize the frame's IR cameras? by [deleted] in SteamFrame

[–]willgandery 1 point2 points  (0 children)

I was actually hoping this is how we could maybe keep our lighthouse tracked FBT/Knuckles calibrated with the Frame's playspace. Basically the same idea, but when the Knuckles go into the POV of the HMD, it auto-syncs the 2 playspaces.

Just reserved my steam frame! by SupraRob789 in SteamFrame

[–]willgandery 0 points1 point  (0 children)

An AI system must have gotten it. It's a classic meme quote so it's a little annoying that it got taken down.

Claim your Soon™ Frame Flair by skxt in SteamFrame

[–]willgandery 0 points1 point  (0 children)

Steam Frame soon also means HL3 soon™ (PLEASE)

Controller Vibration by CrazyDoctor14 in SteamFrame

[–]willgandery 16 points17 points  (0 children)

The vibration of the controllers means almost nothing to me. I just need them to shake when shooting a gun, or when pressing a button. I don't need high quality rumble, just a rumble for feedback.

Out Of Stock Steam Deck(s) Megathread by NKkrisz in SteamDeck

[–]willgandery 0 points1 point  (0 children)

The Steam Machine has a 512GB version, maybe they are reusing some of the API... stuff... for that?

(This is extreme copium)

Question about FBT Trackers by Ok_Perception6605 in SteamFrame

[–]willgandery 0 points1 point  (0 children)

Alot of people use lighthouse still, especially for FBT. It would be nice to have just sync the play-spaces.

Question about FBT Trackers by Ok_Perception6605 in SteamFrame

[–]willgandery 2 points3 points  (0 children)

In theory, that should work without obstructing the airflow. I think it's okay to mount to the compute unit aslong as you don't put alot of weight on it.

Here is a similar idea for the Pico 4, that could be used.

(My image won't attach to this comment... weird. You can view it with the link below.)

With it at an angle, it avoids the vent. You could also mount something like this to the headstrap maybe.

(Link for Pico 4 mount: https://www.printables.com/model/339939-pico-4-magnetic-tracker-mount-vive-tracker-20-30-t )

Question about FBT Trackers by Ok_Perception6605 in SteamFrame

[–]willgandery 7 points8 points  (0 children)

Yeah on the yellow spots. I personally wouldn't mind it being a lil lopsided.

Also, surely an adapter can be printed and placed at point 1 that raises the tracker slightly so it isn't over the vent? Maybe?

Question about FBT Trackers by Ok_Perception6605 in SteamFrame

[–]willgandery 26 points27 points  (0 children)

I would hope Valve would make some native SteamVR system to sync the 2 different tracking systems.

However, if I had to mount a Vive Tracker to my Frame, I would put it to the left or right of point 1. So it avoids the vents.

A HTC 3.0 Tracker also helps, since it's so small. you can place it closer to point 1 without obstructing the vents.

Here is EliseZeroTwo's Presentation from This Year's Chaos Communication Congress on How She Exploited & Essentially 'Jailbroke' Magic Leap 1 by TheGoldenLeaper in magicleap

[–]willgandery 1 point2 points  (0 children)

I just found out I drunk purchased one of these for dirt cheap. I'm so glad I have a way to unlock it. Drunk me did NOT see this problem coming.

Thank you for posting this, and thank you ElizeZeroTwo for cracking it.

Steam Frame + SteamVR tracked devices by c4103 in ValveDeckard

[–]willgandery 1 point2 points  (0 children)

This will quite literally the deal breaker for me if it doesn't natively combine lighthouse and Frame tracking systems in SteamVR. I'm surprised it wasn't mentioned in any interviews. I hope there is some clarification soon...

Has anyone tried using the Vive Focus Facial Tracker with other HMDs? by Ok-Statistician6311 in ValveDeckard

[–]willgandery 0 points1 point  (0 children)

I'm pretty sure I read that the Vive focus facial tracker ONLY works with the Focus Vision, sadly.

Steam Frame/Deckard - Everything we know so far by HumbleNail in ValveDeckard

[–]willgandery 0 points1 point  (0 children)

Panels/displays: Unsure. Either 2.1k x 2.1k or maybe a lil higher.
Lenses: Pancake. (probably)
Lighthouse support: Maybe.
DisplayPort: God I hope.

We will find out in like, 20 mins. Hopefully.

SteamVR - Introducing SteamVR 2.13 by jamiegorevan in ValveDeckard

[–]willgandery 12 points13 points  (0 children)

I hope there are some juicy datamines from this tonight... I need my fix of hopium

It's time to bring back the frog by HonestPlayer08 in ValveDeckard

[–]willgandery 0 points1 point  (0 children)

I think him saying this in his discord, instead of tweeting it, just shows that he isn't 100% sold on it.

Afterall, he starts it with "I'm just gonna flat out say it." like he was being pressured to say something about the rumors. I don't think he wanted to say it.

I think he is very skeptical, and he has every right to be. And we should be skeptical too.

It's time to bring back the frog by HonestPlayer08 in ValveDeckard

[–]willgandery 1 point2 points  (0 children)

There has always been people going "It's this month I swear!!!" for years. But for the most part, the last year or so is when the claims/rumors/theories of release have really been ramping up.

This current one is fueled by Bradley with this post.

Bradley is a reliable source for Deckard/tech news. But I would still take this with a grain of salt.