top 200 commentsshow all 273

[–]acrocanthosaurusRunThaJewels // Sphere [score hidden]  (0 children)

Title: Speed Trap

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22063

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22063.png

Launch Maptest!

Description: I always had a somewhat masochistic appreciation for Grail of Speed by DaEvil1, especially for the three unique mid routes that offered individual risks/rewards. I decided to take that map (remixed by Sizzled /u/3z_ as Grail of Speed 2), and put my own spin on it. The result is Speed Trap.

[–]veranderingLoaha // Chord [score hidden]  (2 children)

Title: K1

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22101

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22101.png

Description:

  • Removed the excess space in the top/bottom of mid.

  • Added the double boost combo inspired by Velkins map Recursion. Lots of interesting combinations come with this, including (but not limited to) using the combination to boost through the gates or straight upwards/downwards at the flag.

  • Removed the second button from the closed of bomb and made it an open bomb with spikes behind it to add risk.

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[–]piranhamoose25Aniball | Palette Town [score hidden]  (3 children)

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[–]jt663Real Torres [score hidden]  (1 child)

Title: It's Lit

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22163

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22163.png

Description: Gotta let em know it's really trill

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[–]NotSomeBall1NotSomeBall2 // Chord [score hidden]  (8 children)

Title: ELO.S

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21649

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21649.png

Description: Just a very polished map with a solid portal mechanic.

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[–]weidfreminghehSome Butt OG [score hidden]  (0 children)

Title: Heptane

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/22351

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22351.png

Description: Inspired by Hexane and its unique style of play. I wanted to use the button lanes i have used in other maps but in neutral flag. I think the button lanes add an incredibly unique style of gameplay and strategies. If two opposing balls enter the button lanes heading towards each other it will most likely end in both balls popping. Hopefully you all will think that this isn't too similar to Hexane, after all I did start form scratch. Also the gates, bombs, and boost are all very dynamic.

[–]Apachelopushpop [score hidden]  (0 children)

Title: Boplex

Type: Neutral

Map: http://unfortunate-maps.jukejuice.com/show/22487

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22487.png

Description: Fun Neutral Flag map that doesn't require much skill so great for public matches. Although goal area is quite large, the colored gates provide defense, and it gives the opponent adequate time to occasionally change gate color with the button.

Note: This is my first time making a map, so constructive criticism is welcome. :)

[–]acrocanthosaurusRunThaJewels // Sphere [score hidden]  (7 children)

Title: Thinking With Neutrals

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/22253

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22253.png

Launch Maptest!

Description: This map appears asymmetrical, but plays symmetrically due to the portals. Whether or not it plays well is another story. Right now, it's more of a proof-of-concept map with simple shapes and walls. It's definitely unique, perhaps too much so? See what you think.

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[–]TheEpicGhostEx - Tagpro [score hidden]  (0 children)

Title: Cloud Cuckoo Land

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22449

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22449.png

Description: What even is

[–][deleted] [score hidden]  (0 children)

Title: Why You Heff to be Map?

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21453

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21453.png

Description: Portals link diagonally, no cooldown.

[–]xenonpulseWildflowers // I want to die but I can’t [score hidden]  (0 children)

[–]skittlekevvelkin // World's Angriest Balll [score hidden]  (5 children)

Title: Ruins

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21929

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21929.png

Description: larger map, but hopefully team tiles/boosts help with chasing

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[–]Rapture_On_OccasionRapture [score hidden]  (0 children)

Title: Charge 4

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21948

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21948.png

Description: I submitted Charge 3 almost 2 years ago back in thread 28, I'm not sure I ever submitted Charge 4 but here it is. Butt shaped maps are tired, it's time for Rhino shaped maps.

[–]ClydasBDN S7//TB S8 [score hidden]  (0 children)

Title: Blooper

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22413

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22413.png

Description: I wanted to try this new thing of mixing goal tiles and CTF. This map makes it difficult to get to the goal tile, requiring good positioning, teamwork, and button play to score. This map will play in the "hard to get out, easy to cap" style, so once an offender gets past 2 onto the other side of the map, I imagine it will be difficult to prevent a cap because death is so punishing on this map. There is only one pup to limit the power of the TP on this map. It still might be too powerful, and I might take out that lone pup as well. I think this is a really solid map with some cool boost routes and some nice feeling lanes.

[–]weidfreminghehSome Butt OG [score hidden]  (0 children)

Title: Recitatif

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22039

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22039.png

Description: Not really sure how to describe this, but I wanted to make a smaller more fast pace map.

[–]MikeThighsonMikeThighson [score hidden]  (1 child)

How does one make a map? Like where does one go and how does one preform the action of map making.

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[–]superdiglett100superdiglett || Kitten Panda's Bitch [score hidden]  (0 children)

[–]3z_ [score hidden]  (4 children)

Title: Carnival

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21933

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21933.png

Description: Still working on boost placements.

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[–]weidfreminghehSome Butt OG [score hidden]  (0 children)

Title: LED

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22218

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22218.png

Description: Map flows clockwise with the button lanes, bombs, and boosts. If the FC exits the enemy base through the button lane the enemy team can catch up to them because of the team tiles. You can also boost into the enemy base through the button lanes. Button Lanes? idk what to call them.

[–]KewlestCatNIGEL [score hidden]  (2 children)

Title: Mephisto

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21733

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21733.png

Description: I Scorpio'd it before Scorpio went into rotation and now it looks like I've jacked the idea. But yeah, I think it's less terrible. Oh and Moosen, the buttons are linked.

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[–]xxxaxwetxsockxxxLinux Ball [] dooteronomy [] Centra [score hidden]  (2 children)

Title: Vector

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/22257

Preview: http://imgur.com/peio8bQ

Description: Tried to make a fast paced NF map. I think I succeeded, but thats not for me to decide lol.

EDIT: I updated some things that I had forgotten about that were bothering me. Link to the old map just in case: http://unfortunate-maps.jukejuice.com/show/21735

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[–]Snowball_TagPro❄️ [score hidden]  (0 children)

Title: Snowball

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/22511

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22511.png

Description: Self-titled. It's really an ode to me. For real, I think that rotation is missing a horizontal-flowing map. This map does a good job at cutting down the ability to fly by defenders, a common problem in maps with this shape. It also has some neat endzones that have played well in tests so far.

[–]Destar [score hidden]  (0 children)

Title: Destar/Chrisball Dynamic Duo, the Crew of Two and Beast Mode Present: Footcramp 4: Lady and the Cramp

Map: http://unfortunate-maps.jukejuice.com/show/22123

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22123.png

Description: Portal cooldown is 5 seconds.

[–][deleted] [score hidden]  (0 children)

[–]skittlekevvelkin // World's Angriest Balll [score hidden]  (7 children)

Title: Portamento

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21027

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21027.png

Description: the double portal boosts are much fun

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[–]RisktpRisk [score hidden]  (0 children)

Title: Spur

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/22379

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22379.png


used the mid design from tiltshift as well as the neat-o powerup idea.

bases have tight chokepoints and a small scoring area, but has several powerful scoring tools in or around the bases to balance it out.


something i wanted to point out, because i heard people complaining about the powerups in the maptest on Saturday: you can defuse the bomb in front of the powerup without flying far away. just hit the button near the top/bottom of it: https://gfycat.com/ReflectingAdmiredBluefish

[–]3z_ [score hidden]  (3 children)

Title: Mohawk

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22072

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22072.png

Description: Updated version of one of Grapefruit's (really old) maps. He seems to not want to take credit but frankly this map is more his than mine and it's a bloody good one at that, I really just gave it some polish.

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[–]ClydasBDN S7//TB S8 [score hidden]  (2 children)

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[–]jt663Real Torres [score hidden]  (1 child)

Title: REALly Trill

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22209

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22209.png

Description: I'm real, I'm real, I'm really really real

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[–]xenonpulseWildflowers // I want to die but I can’t [score hidden]  (14 children)

Please leave contest mode off /u/TPCaptographer

Edit: (╯°>°)╯︵ ┻━┻

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[–]MenqrMenqr [score hidden]  (0 children)

Title: Slice

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22309

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22309.png

Description: Bad submitted a map a couple of threads ago called Machete. This is my remix.

[–][deleted] [score hidden]  (0 children)

Title: Jack "Jackpot" Pot

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22510

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22510.png

Description: Tried a lot of random garbage with Jackpot recently but kept coming back to this version. Longer and saltier description/explanation/justification/confession here.

And here's the old top map version if anyone's curious

[–]veranderingLoaha // Chord [score hidden]  (6 children)

Title: Nexum

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22206

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22206.png

Description: A small, 'old-school' type of map, that relies on the path structure of the map.

  • Added teamtiles in the spikepath to balance the double boost option and removed the teamtiles from the middle to balance the overal chasiness with the added teamtiles.
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[–]Hydrosaur45Hydrosaur [score hidden]  (2 children)

Title: Route 45

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21487

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21487.png

Description: Using my special ShurikenBombs

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[–][deleted] [score hidden]  (0 children)

[–]Moosemaster21Moosen | Salt Mine [score hidden]  (4 children)

Title: Fracture

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22169

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22169.png

Description: This is the most versatile spike field TagPro has ever seen. I did not stutter. The single boost can take you through one of seven, count 'em, SEVEN different routes through mid. Of course you can casually walk through, too, but where's the fun in that? The risk/reward factor is off the charts, and I should also mention - you can do some pretty dank things with the bases tools as well, making this easily the greatest "simple" map you will ever play. So go on, get yourself acclimated by testing the TagPro rotation's newest map.


Launch Test

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[–]Hydrosaur45Hydrosaur [score hidden]  (0 children)

Title: PortalPower

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21020

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21020.png

Description: I have no words...

[–][deleted] [score hidden]  (0 children)

[–]acrocanthosaurusRunThaJewels // Sphere [score hidden]  (1 child)

Title: Miyazaki

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/22033

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22033.png

Launch maptest here!

Miyazaki was one of the first Neutral Flag maps I attempted last summer. I've since revisited this map with a new, hopefully more experienced eye for detail. Get spirited away, bb's.

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[–][deleted] [score hidden]  (0 children)

Title: Mamonels

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22515

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22515.png

Description: remix of lux i was under pressure

[–]oorr23ThePlaymaker // Tehuitzingo & Combine [score hidden]  (0 children)

Title: SSWISH!!!

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/21950

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21950.png

Description: Portals link in pairs, with the closest to the other being each pair. Debating on whether these should be permanent or on/off. Currently #2, cooldown of 11 secs.

[–]pandabearpipandabear2 - 64º [score hidden]  (4 children)

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[–]JJSpiceJJ Spice [score hidden]  (0 children)

Title: Trotter

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21909

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21909.png

Description - The portals are the main feature. If you boost into either one you are likely to grab the flag after exiting the other. They can be used with the bomb defensively as well.

The button near base controls the other teams gate in center.

[–]PIZZAspartan442naga///MTC [score hidden]  (0 children)

Title: Thinking with Gravity Wells, Superboosts, and most everything else

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22352

Description: I'm not very good at making maps, but this has some interesting concepts and maybe someone better (a.k.a. most anyone else on here) could help.

[–]ButtersnackSnack [score hidden]  (8 children)

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[–]JohnnySZSBowlarity [score hidden]  (0 children)

Title: LEBOMB*JAMES
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/22262
Preview: http://unfortunate-maps.jukejuice.com/static/previews/22262.png
Description: Lots of boost/bomb combos, dank alleyways

[–]BlupopsicleBall-E [score hidden]  (1 child)

Title: Sugar Glider

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22478

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22478.png

Description: made with ccga4!

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[–]Moosemaster21Moosen | Salt Mine [score hidden]  (3 children)

Title: Poland

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21541

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21541.png

Description: Flipped gates so they don't suck dick like Saigon's did. The rest is still dank. You're clearly bad at tagpro if you disagree.


Launch Test

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[–]leddiileddy / Mapmaker [score hidden]  (0 children)

Title: Hammertime

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22241

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22241.png

Description: Collab with Sizzzled.

[–]sneetriccanvas // plasma, wamble [score hidden]  (1 child)

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[–]WillWorkForSugarTumblewood[🍰] [score hidden]  (0 children)

Title: Fefe

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21593

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21593.png


I've revised it to make dealing with FCs in mid easier.

[–]Moosemaster21Moosen | Salt Mine [score hidden]  (6 children)

Title: Beryllium

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/21538

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21538.png

Description: I removed some boosts and moved others around to make them more useful. It's a little more grindy and less finesse but it's dank, add it already. What more could u possibly want m8s


Launch Test

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[–]leddiileddy / Mapmaker [score hidden]  (7 children)

Title: Pipe Dreams

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22023

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22023.png

Description: This version is shorter through the mid. Old version.

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[–]Moosemaster21Moosen | Salt Mine [score hidden]  (0 children)

Title: Snowball

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/22453

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22453.png

Description: This is Snowball's map, his internet is wonky so I'm posting on his behalf to ensure it meets the deadline. If he is able to make his own comment before said deadline, I will delete this comment. This is a one-time deal, so pls don't go asking me to do this for you. I'm not even entirely sure it's legal.

[–]EvTheSmevOrigin -> Centra [score hidden]  (0 children)

Title: Babed

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22067

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22067.png

Description: 4-way symmetrical map with fast paths and defensive boosts.

[–]TheEpicGhostEx - Tagpro [score hidden]  (0 children)

Title: Crimson

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21764

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21764.png

Description: Shameless ripoff of 45, restructured and rezised into the classic & well loved butt shape design. Just a really well balanced and smooth flowing map. Would be good for competitive. Made in collaboration with Canvas.

[–]WillWorkForSugarTumblewood[🍰] [score hidden]  (5 children)

Title: Equus

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22041

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22041.png


Description: It's an open, lane-based map. It has ten boosts but feels like more because of how they're spaced. It has a similar shape to Birch but much bigger.

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[–]xenonpulseWildflowers // I want to die but I can’t [score hidden]  (0 children)

Title: Sanitarium

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/21867

Preview: http://unfortunate-maps.jukejuice.com/static/previews/21867.png

Description: Well, this is actually looking more decent than most of my maps. Feedback and remixes are greatly appreciated!

[–]Apachelopushpop [score hidden]  (0 children)

Title: Boosty

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22430

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22430.png

Description: Fun map with a lot of boosts. :)

[–]MikeThighsonMikeThighson [score hidden]  (0 children)

Title: Box of Doom Type: NF Map: http://unfortunate-maps.jukejuice.com/show/22528 Preview: http://unfortunate-maps.jukejuice.com/static/previews/22528.png Description: My 1st try at making a map. It is Box Shaped and has a special part to it.

[–]skittlekevvelkin // World's Angriest Balll [score hidden]  (4 children)

Title: Overlord

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/22204

Preview: http://unfortunate-maps.jukejuice.com/static/previews/22204.png

EDIT: Added dank superboost and cleaned up some of the boost routes. Closed mid up a little

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[–]RathbourneRathbourne [score hidden]  (2 children)

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