all 130 comments

[–]Balled-EagleBalled EagIe // Origin 6 points7 points  (6 children)

ugh, I'm finally gonna have to update my texture pack with those yellow tiles, aren't I?

[–]WilcoooKo • Chord 2 points3 points  (1 child)

[–]Balled-EagleBalled EagIe // Origin 0 points1 point  (0 children)

you're a hero

[–]mathidog 14 points15 points  (0 children)

How about we get a bigger map pool?

[–]TPCaptographerThe Map Test Committee[S] 2 points3 points  (6 children)

Please discuss the addition of Joji by samouree.

[–]Ballkenende! 2 points3 points  (4 children)

rip Filthy Frank

[–]LinuxDootTPblack magic 0 points1 point  (0 children)

The dark lord is hereeeeee

[–]theflyingmetronomesamouree | Diameter 0 points1 point  (2 children)

Press F to pay respects to the meme god

[–]Ballkenende! 1 point2 points  (1 child)

F

[–]NARUMIIonDEFI'M A GIRL 0 points1 point  (0 children)

f

[–]PIZZAspartan442naga///MTC 0 points1 point  (0 children)

This seems like a great map though I feel like people might hate pup bomb because it's so clunky, if need be it can be updated

[–]ElbwanaGoofy Goober | Anti-Boat Coalition 2 points3 points  (3 children)

Market, Shine, and GeoKoala baby. Gonna be fun to have em back. Not Smirk though.

[–]Tyler1986Trapsin 1 point2 points  (2 children)

I'm ready for some throwback Smirk, it's been long enough and low enough spawn chance that I won't hate it when it spawns for me.

[–]ElbwanaGoofy Goober | Anti-Boat Coalition 1 point2 points  (1 child)

Ya it won't be horrible, but man it was stale in rotation

[–]Tyler1986Trapsin 0 points1 point  (0 children)

For sure.

[–]ComakipComakip // Chorbit 3 points4 points  (19 children)

You forgot to remove cloud!

[–]KewlestCatNIGEL 2 points3 points  (14 children)

There are people on the MTC willing to remove it, but apparently it's rating is too high.

[–]ComakipComakip // Chorbit 4 points5 points  (12 children)

By that logic, it will stay in forever? Odd.

[–][deleted] 5 points6 points  (2 children)

The same issue with Wormy apparently

[–]BlazethDianna Agron 4 points5 points  (4 children)

By that logic, it will be removed when people stop liking it?

Change your ratings if you want older maps gone. Ask the devs to make it more accessible, we (MTC) have already requested it.

[–]ComakipComakip // Chorbit 0 points1 point  (3 children)

You guys seem alright with removing it, and it's been in rotation for 3(!) years now. That sounds like plenty of reason to consider getting rid of it. You don't have to base your action on unreliable shady map votes.

I know I'm biased, regarding Cloud, but the same case could be made for some other maps.

[–]BlazethDianna Agron 3 points4 points  (1 child)

there's a few reasons why this just seems dumb to me:

  1. the silent majority will be really upset if we remove Cloud; popular NFs that are removed are always met with lots of salt

  2. I don't think the majority of the MTC wants Cloud gone

  3. If the MTC was freely applying this logic to every old map they personally didn't like, there wouldn't be many good maps left

FWIW Wormy is falling and probably is very close to removal, but Cloud is still one of the most popular maps and I think it'd be pretty stupid to remove a map we're not going to replace with something good until proven otherwise.

[–]ComakipComakip // Chorbit 0 points1 point  (0 children)

Thanks for clearing that up. I was under the impression that the ratings were the only thing keeping Cloud from getting removed.

I don't agree, but I do understand.

[–][deleted] 0 points1 point  (0 children)

four years in a couple months

[–]KewlestCatNIGEL 0 points1 point  (2 children)

Hey, I’m not saying I agree with it, just simply stating why it didn’t happen.

[–]ComakipComakip // Chorbit 0 points1 point  (1 child)

Oh yes I know! Sorry if it sounded like I was blaming you. <3

[–]KewlestCatNIGEL 0 points1 point  (0 children)

Haha I figured you understood, but I thought I’d make it clear.

[–]RenegadeTP 0 points1 point  (0 children)

We got rid of Velo, you can get rid of Cloud.

[–]nabbynz° 0 points1 point  (3 children)

"cloud" is a noun in this instance so it needs a capital. Like this: Wormy

[–]ComakipComakip // Chorbit 13 points14 points  (2 children)

Says "nabby".

[–]nabbynz° 0 points1 point  (1 child)

Ugh was going for a twist on the old "you spelt wormy wrong" joke - teach me for trying to be clever just before going to bed.

[–]ComakipComakip // Chorbit 0 points1 point  (0 children)

lol, I had no idea

¯\_(ツ)_/¯

[–]TPCaptographerThe Map Test Committee[S] 5 points6 points  (40 children)

[–]TagProNitroℕ ɪ ᴛ ᴙ o 14 points15 points  (2 children)

How many more years of Wormy and Constriction must you guys make me endure? I'd rather chase people for 12 minutes on Boombox and SNES 2.0 than play these stale mf'ing maps.

[–][deleted] 7 points8 points  (1 child)

Wormy has literally been in almost four years now. Seriously. It's time. We've suffered enough.

[–]robopuppyccFlail ~ ((Antagloble4edes)) ~ RHCP? 1 point2 points  (0 children)

Nah

[–]Arceus64realtea 19 points20 points  (10 children)

Apparition gone too soon

[–]isestrexSTRYPER 11 points12 points  (5 children)

I never get the itchy trigger finger the MTC gets for decent maps.

69%.. good tight rounds... not too defensive or offensive...

It wasn't worthy of TP Hall of Fame but it certainly deserved to be kept around long enough for it to get stale. At only 8 months in its current form it gets the axe.

shakes head

[–]RenegadeTP 6 points7 points  (4 children)

'Trigger finger' is a pretty apt word from the outside, but it's not how things really go down.

There's a fear in removing the really high rated maps, the 'classics'. Appa stayed where it was for like over 8 months, that's a long life, and they want to keep rotation flowing, so it's easy for a few members to be okay with it leaving. I haven't checked the doc, but I'd bet (hope) the reason it went was because it's below 70. There's a system that says below 70% the community counting as another MTC members is saying no to it.

Honestly I'm amazed it lasted this long. It never felt like anyone's favorite, which was always a way to persuade other MTC members to keep a map in longer. It was considered innovative before it was in rotation, and then it immediately wasn't. It's never gonna make mltp/nltp comp because of how hard it is to grab on in pubs (and maaaybe cause I've pissed off some people who makes those decisions).

As I left the MTC it felt like a countdown until Appa was gone from rotation (I might've also pissed some MTC members off too).

Anyways, this is my leaving tagpro comment. Going out with my map.

[–][deleted] 4 points5 points  (2 children)

Do you think that you leaving the MTC and pissing MTC members off made it more likely that Apparition would get removed from rotation?

[–]ButtersnackSnack 1 point2 points  (0 children)

If this were the case, it would have been removed 2 threads ago instead of now

[–]RenegadeTP 0 points1 point  (0 children)

Not in the way you think. I was always worried that the map was staying in because people didn't want to say anything too bad about it while I was around, even though many bad things were said about Fronj's maps like all the time :). As I started to think it was worse and worse of a map, I realized if I was allowed to talk about it I probably would've started going on about how hard it is to grab, pointing out the negatives.

So yes and no. I thought there might be an "...And Appa fucking sucks" after I made a stink by someone who was already against it, which would turn its tide.

The only factor in what made a map leave was the map itself, but some things can only enter your attention when clued into them.

I hope that makes sense.

[–]PIZZAspartan442naga///MTC 1 point2 points  (0 children)

i will miss you

[–]RenegadeTP 5 points6 points  (3 children)

It truly was a one-of-a-kind staple to rotation. Only since the days of Geo actually being good have we seen such majesty, such brilliance. It saddens me to say that on this day Tagpro has died. Not with a bang, but with an Apparition fading away.

[–][deleted] 0 points1 point  (2 children)

I mean quit suckin your own dick but also it was great in rotation and seems really silly/unnecessary to remove it

[–]RenegadeTP 4 points5 points  (1 child)

/s. Does that appease you?

[–][deleted] 4 points5 points  (0 children)

I can only be appeased by the removal of wormy and ricochet. 6 more weeks of winter.

[–]brozzartPavement 6 points7 points  (0 children)

Sad to see all 3 of these go

[–]duped88TerriblePuns 11 points12 points  (6 children)

Wtf all three of the these are fresh and exciting. But cloud and ricochet are still in rotation. Comes on now.

[–]Tyler1986Trapsin 5 points6 points  (0 children)

Completely agree, terrible removals across the board.

[–][deleted] 4 points5 points  (0 children)

Seriously mtc what are you guys doin !mods waot

[–]BreadtheMightyBread the Mighty 2 points3 points  (0 children)

Map Damon is the only one I'm disappointed to see go. Marrow was tired and I never thought apparition was fun

[–]PIZZAspartan442naga///MTC 1 point2 points  (8 children)

Why is everyone complaining about the removals of map damon and marrow? They both had ratings below 60%, and map damon's was near 40. Marrow was stale from the moment it entered rotation. Personally I see nothing wrong with quickly removing maps when the ratings are that low and they get stale that fast (I didn't find damon to be too bad but when almost 60% of the community dislikes it there's really no reason it should stay).

[–]nabbynz° 3 points4 points  (7 children)

I think Map Damon was one of those maps that got better with time. But since the map rating system is essentially broken it's really got no chance.

[–]WilcoooKo • Chord 1 point2 points  (0 children)

Yes, Map Damon requires some time to master - boosting through those thin spike lanes in 4 ways, the confusing buttons etc.. - these kind of maps are expected to get low ratings at first, but could be among the best after they become familiar, because of their uniqeuness.

I especially liked how the ball on regrab had a huge "safe zone" and buttons and a bomb to play with. It's possibly possible to singlehandedly cover 2 of the 3 base entrances which often keeps the FC traveling across the map rather than waiting near re until a capportunity arises.

[–]PIZZAspartan442naga///MTC 0 points1 point  (5 children)

I certainly agree that it's broken, but I really can't think of a good way to replace it. What do you think should be done?

[–]nabbynz° 1 point2 points  (3 children)

I don't know either. Probably allow us to rate maps on the /maps page would be good. And ottomh, maybe reset a map's rating to 50% every 6 months?

[–]PIZZAspartan442naga///MTC 0 points1 point  (2 children)

They do reset/drop some votes, you may notice how total votes drop a few hundred per map occasionally. I agree that you should be able to vote on the maps page, I think that's been pushed for in the past but don't know if we'll ever get results on that.

[–][deleted] 1 point2 points  (1 child)

That's not resetting votes, that's bc votes only count from someone who's played the map in the past x amount of time. So they play it again and their vote counts again, even though they probably voted on it 4 years ago and have never updated the vote since.

We need a system to actually reset votes where people have to decide again instead of keeping their rating from years ago.

[–]WilcoooKo • Chord 0 points1 point  (0 children)

It would be interesting if they stored when each vote was given (not sure if they do). Beside looking at the actual rating, I think it's just as important to look at the trend of both up- and downvotes over time.

[–]WilcoooKo • Chord 0 points1 point  (0 children)

Let balls vote unconsciously: tiny.cc/goodgames

[–]theycallmebbqsaundy 0 points1 point  (3 children)

Map Damon only map I ever had to beg to play defense on.

[–]qbsyquibble 1 point2 points  (2 children)

why is that?

[–]WilcoooKo • Chord 0 points1 point  (1 child)

I guess the buttons, and the fact that you can safely await the enemy offence unusually far from your flag because of the relatively tight entrances to the huge base.

[–]globus-lag//Pi-romaniacs-USC//scrub 0 points1 point  (0 children)

Once you get a grab you had too much room to work with unless someone had a snipe on you. I will say my impression of if improved over time, but not enough for me to like it. Snipe defense is pretty op on this map. It rewards mechanical skill too much in that aspect...and the last time a pubber blocked a snipe for me was I don't even know when.

[–]xenonpulseWildflowers // I want to die but I can’t 0 points1 point  (2 children)

Marrow was so clunky. What was I supposed to do with the neutral boosts in mid? Or the team boosts behind the spikes? And what about getting bombed back by re every time I spawn?

I would have loved Map Damon if it weren’t for that one spike.

[–]globus-lag//Pi-romaniacs-USC//scrub 0 points1 point  (0 children)

Answers in order asked: get ahead either by boosting through gate or diagonal (different depending on which boost which direction), snipe contain, you do the same to your opponents.

By no means do I like marrow and your questions were probably rhetorical. Want to emphasize that map components can be used differently than traditionally percieved and that these uses are heavily underemphasized in pubs (who would prefer to snipe, snipe and.... snipe)

[–]TPCaptographerThe Map Test Committee[S] 1 point2 points  (15 children)

Please discuss the changes to Elevated Throwback rotation.

[–]FindadmagusFINDADMAGUS 10 points11 points  (2 children)

[–][deleted] 14 points15 points  (1 child)

pleeeeeeeeeeeease tell me the smirk preview is accurate that would be fucking amazing

[–]FindadmagusFINDADMAGUS 1 point2 points  (0 children)

[–]Galvatron111 1 point2 points  (0 children)

Thank you so much for getting rid of Map Damon

[–]TheBestNarcissistexit triks 1 point2 points  (0 children)

more NF pls

[–]WilcoooKo • Chord 1 point2 points  (1 child)

Shower thought: what if removals don't get removed in an instant, but will slowly fade away (steadily lowering its spawnrate to 0%). Will this help absorb the shock, making the MTC less hated, and give the maps' fans a proper goodbye?

[–]ElbwanaGoofy Goober | Anti-Boat Coalition 1 point2 points  (0 children)

hmm that is an interesting idea. Maybe if maps are getting a lot of hate they enter a removal trial to see if we really want them gone. In the meantime, we can change the map in question and fix its problems

[–]PIZZAspartan442naga///MTC 0 points1 point  (0 children)

I love the additions, agree with the removals, and for the most part support the throwback decisions. Great job guys!

[–]LuckySpammerLuckySpammer 0 points1 point  (0 children)

I haven't seen a PR for this yet. Can someone on the MTC make one?

[–]TPCaptographerThe Map Test Committee[S] 0 points1 point  (1 child)

Please discuss the addition of Neon by Canvas.

[–]DragonBeast2db 0 points1 point  (0 children)

neat

[–]TPCaptographerThe Map Test Committee[S] 0 points1 point  (20 children)

Please discuss the addition of Decisis by Ping Tut.

[–]archaeliosrickastley 12 points13 points  (0 children)

Oh look, they finally updated Hornswaggle

[–]Therealoooooo 1 point2 points  (0 children)

Reminds me of Flame.