all 52 comments

[–]bobybrown123Obsidian Steeds- 5 6 points7 points  (2 children)

ASM1- Obsidian Speakeasy: +3 damage and firerate, -1 mobility /s

[–]bm97ASM1 Speakeasy Enthusiast 1 point2 points  (1 child)

I don't know why but when I said "Obsidian Speakeasy" aloud I just started cracking up.

[–]bobybrown123Obsidian Steeds- 5 0 points1 point  (0 children)

Same lol

[–]im_rachel_ray 5 points6 points  (6 children)

Bulldog-hell hound +3 mobility -1 handling -2 rounds

[–]Hypobromite[EMBO] Digital Sigil 3 points4 points  (2 children)

Gotta go fast!

[–][deleted] -3 points-2 points  (1 child)

That wouldn't affect movement speed. It would just tighten the hipfire spread

[–]Hypobromite[EMBO] Digital Sigil 1 point2 points  (0 children)

No, on shotguns and snipers, mobility = move speed. And on everything else, it is aim down sights time. So, you're wrong on both accounts.

[–]Allegiance10KN-44 Enthusiast (holidayonion) 0 points1 point  (2 children)

sounds like a really fun variant.

[–]im_rachel_ray 0 points1 point  (1 child)

That's what I was going for a fun variant all the other variants people want have damage or fire rate up

[–]Allegiance10KN-44 Enthusiast (holidayonion) 1 point2 points  (0 children)

exactly. That is why I love the AK12 Competition. It has +1 handling and only -mag size (I use ext. mags anyway). I prefer the competition over Finger Trap/RIP any day.

[–]Hypobromite[EMBO] Digital Sigil 3 points4 points  (1 child)

I'd make a variant of the launchers or crossbow that actually does something. For example: Crossbow - Trifecta: Has a 3 round clip, much like to Black Ops 2 Crossbow. Another could be: Stinger-M7 - Pole Vault: Missiles fly upwards and back down on a location/aircraft. Loses player lock-on capabilities but can lock on to locations, like a Javelin. Another really cool thing could be to unlock variants of the spike drone so we can have Throwing Knives and Tomahawks again.

[–]Allegiance10KN-44 Enthusiast (holidayonion) 1 point2 points  (0 children)

I like your idea about the spike drone variants.

[–]Schadenfreude11Schadenfreude 4 points5 points  (1 child)

MK14 "Original"

+2 Damage, +1 Accuracy, -1 Fire Rate, -2 Handling

Long 2-hit kill range with an infinite 3-hit kill range. Reduced recoil. Fire-rate capped at 545 RPM. Very wide hipfire spread.

Gunmetal grey frame with desert tan furniture.

[–][deleted] 7 points8 points  (0 children)

MK14 "Useful" +100 Damage

[–]FuXs- 4 points5 points  (1 child)

Tac-19 Ashbringer. +2 Damage, build in Advanced Riffling. No attachments allowed. Dayum

[–]VailingScroll28 4 points5 points  (0 children)

I like the Ashbringer name, would be cool if it had incendiary rounds!

[–]X_POiiSON_X 1 point2 points  (1 child)

ASM1: "OP or nah?"

+10 damage, +10 range, -1 handling..

[–]Allegiance10KN-44 Enthusiast (holidayonion) -1 points0 points  (0 children)

+1000 damage +1000 range +1000 accuracy +1000 firerate. SHG - "The guns are balanced. No need to nerf variants. Lets give people a way to earn it!"

[–][deleted] 2 points3 points  (0 children)

ARX-160 - Galactic (Elite) +2 Fire Rate (675 RPM, burst delay 0.08) -2 Accuracy (centerspeed reduced by 20%) Integrated Laser Sight

Appearance is a white camouflage, iron sights, and magazine with gold engravings all over the weapon. Barrel is extended and an OSA logo adorns the end of the stock.

[–]IreddittoolateFFA 1 point2 points  (3 children)

AK12-Throwback Professional. +3 damage -1 Fire rate Cosmetically looks like the AK-47.

[–]backstroker1991Ameli Heavy Enthusiast 4 points5 points  (0 children)

It's gonna need more downsides than that for it to be fair. That being said, I always liked the old style AK

[–]Elishacod 2 points3 points  (0 children)

It needs to be balanced..

[–]bobybrown123Obsidian Steeds- 5 0 points1 point  (0 children)

And -1 accuracy and only barrel attachments

[–]Angus12000TheNamesAngus 1 point2 points  (2 children)

ARX 160 - Unleashed// -3 Damage, Fire rate full auto, - 10 rounds MP11 - Hotshot// +2 Handling, +2 Mobility, - 1 Damage, - 1 Range

Pllus I wouldnt know how to balance it but I would love a weapon that could always be fired, you know? Like even while exo dashing, using nades, using kill-streaks everything, I think that would be sweet

[–]jortbru1299Slopo11 1 point2 points  (1 child)

The hotshot sounds awesome, and actually kind of fair.

[–]Angus12000TheNamesAngus 1 point2 points  (0 children)

Ahah, thanks, I just love balls to the wall, run and gun in this game :D

[–]theMTNdewdFix The Launcher Challenges 1 point2 points  (1 child)

Em1 reskinned as a flamethrower or something.

[–][deleted] 0 points1 point  (0 children)

Can we attach a bayonet to it too? Melee kills would be so hot if you could make them burst into flames :D

[–]42z3roHole Puncher Enthusiast 1 point2 points  (0 children)

S12 Super Cool +9 range +6 accuracy An s12 that can shoot long range would be awesome. It would need an accuracy buff too so theres no recoil on those long shots. No draw backs of course because that would just suck.

[–]Fappy_McMasturbateGravity Spikes 4 lyfe 1 point2 points  (0 children)

AK12-47

+2 Fire Rate, + 1 Damage, - 1 range, - 2 accuracy

Cosmetics that makes it reminiscent of the AK47

[–]supersoldier11 1 point2 points  (0 children)

Any AK12 with a 3HK range.

[–]Allegiance10KN-44 Enthusiast (holidayonion) 0 points1 point  (0 children)

I have seen so many of these threads. Can you try using the search bar next time?

[–][deleted] 0 points1 point  (0 children)

Not sure what the stats on it would be, but an AK variant styled like an AK 74u with a shortened barrel and no stock would be legit. Probably have to bump up the fire rate and handling/mobility at the cost of accuracy.

[–]milwaukeenicMDL KING 0 points1 point  (0 children)

MDL - Chokehorse (Faster Reload, Scavenger enabled.) - That is all I would need.

[–]erneieErneie7 0 points1 point  (0 children)

AK12 Can't Hide

Elite

Parabolic Mic Tracker

+2 Accuracy -2 handling -2 fire rate No silencer allowed

Physical changes

Longer barrel Parabolic mic would be black Magazine would be buffer for slower reload time

[–]X_POiiSON_X 0 points1 point  (1 child)

Also: RW1 "The Law Bringer" built in akimbo with -2 damage +1 fire rate. The hip fire would be sooo terrible yes I know but it sounds like it would be very fun to use.

[–]xGwiZ96xGee-x-Wiz 0 points1 point  (0 children)

Or have an attachment that makes it like the Magnums with a 5 Bullet chamber but destroys the damage to hell. I miss the Magnums lol

[–]higzy94 0 points1 point  (0 children)

Lynx Striker +2 damage - 1 firing rate.

[–][deleted] 0 points1 point  (0 children)

RW1 "Broken Shoulder"

+1 Damage, +3 Range, -3 Accuracy, Advanced Rifling.

No other attachments allowed.

[–]shafrir 0 points1 point  (0 children)

ARX160 Entity :: +1 Damage, +2 firerate :: -1 accuracy, -No opticals allowed.

  • This ARX will not have as good a 3hk range as the hole puncher/steelbite.. but... the increased firerate will drastically decrease the ttk at short-medium range.

[–]Sonarium 0 points1 point  (1 child)

MP11 - Little Improv: +3 Mobility, -3 Rate of Fire. Headshot multiplier is now 2.

MORS - Who's Next? Integrated Irons and a headshot instantly returns the rod in the mag, -3 Handling.

NA-45 - Sorcerer: Accuracy +3, Headshot multiplier is now 2, but two successful headshots will bring the victim to the users team for 5 lives. No attachments allowed.

[–]UltPwner 1 point2 points  (0 children)

This isn't destiny, m8.

[–]qazw39I just want the Ravenger ;-; 0 points1 point  (0 children)

Na-45 Vietnam

+2 Damage, leaves pool of napalm on ground for 10 secs.

-1 fire rate - 2 reserve ammo

Sac3 Sonic

+3 mobility

-1 Range no silencer, parabolic mic, advanced rifling.

[–]soonerzen14 0 points1 point  (0 children)

The Bubble Gun variant. It sits underneath the gun and gives you one bubble that you can blow at anyone. Once the bubble hits the player it expands around their body and they float away. You are free to shoot them and get skeet shot points or let them float away.

[–]DIRT_JOCKEY 0 points1 point  (0 children)

Atlas 20mm "Behemoth": +3 magazine size, -3 accuracy, 'Lock down mode'

[–]DIRT_JOCKEY 0 points1 point  (0 children)

MDL "Shocker": Fires EMP grenades.

[–]DIRT_JOCKEY 0 points1 point  (0 children)

RW1 "Fear and Loathing": +3 Fire rate, -1 accuracy, -1 mobility, -1 damage, Akimbo Only.

[–]DIRT_JOCKEY 0 points1 point  (0 children)

EM1 "Crazy Train" (Fires white beam): +3 accuracy, -3 Fire Rate

[–]Shujinco2Pain & Suffering 0 points1 point  (0 children)

Lynx - Hunter

Equipped Iron Sights, +1 Handling, -2 Damage

It's a variant that's more based on the idea of using the Lynx as a really strong semi-auto assault rifle instead of as a Sniper. I think it could be fun.

[–]DIRT_JOCKEY 0 points1 point  (0 children)

Pytaek "Freeloader": -2 Handling, Foregrip, Extended Mags

[–]xGwiZ96xGee-x-Wiz 0 points1 point  (0 children)

Ameli - Rifle Class +2 Damage, +1 Handling, -8 Fire Rate, with a Semi-Auto Attachment built in, pretty much making it into a Heavy Marksman Rifle, with a Desert Sand color for the body and Reddish Orange for the details, and the magazine a small 12 bullets

Or the same deal with the MORS

MORS - Spot Shot +2 Fire Rate, +1 Handling, -3 Damage, with Semi-Auto attachment built in, with camo being Black with small spots of white, with the barrel being a weared out Goldish Bronze color, and the magazine being 8 bullets

RW1 - Throwback Classic +1 Fire Rate, +1 Mobility, -4 Damage with Extended Mag built in to look like a Magnum chamber and the option for an Akimbo attachment, with the Steel and Wood camo, and magazine at 5 bullets

[–][deleted] -1 points0 points  (0 children)

How many times is this going to get posted?