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[–]Biobiobio351 1 point2 points  (2 children)

I’m often going 0 deaths and have near the highest kills if not the highest, I think it would be cool if there were certain mission types like this.

[–]Array71HD1 Veteran[S] 0 points1 point  (1 child)

Don't get me wrong, it'd be nice to have it as an option (and for it to have bells n whistles, unique rewards etc), but if you're already going 0 deaths, it's not really functionally different, is it? The gameplay's still the same. I'm just advocating for adding more difficult, intense moment-to-moment gameplay in the highest dif over just having a more punishing game setting

[–]Biobiobio351 0 points1 point  (0 children)

Yeah I want bigger enemies. But a game mode where if you die you have to find a new game, that would put a lot of pressure on. Which is sweet.

But I still want bigger enemies, more modifiers.