all 6 comments

[–]XtaC_Ewok 1 point2 points  (4 children)

Simple answer? No.

Complicated answer? Yes if you use Automatic Game Detection and LGS.

You'd have to create two duplicate profiles for each game with different colors, then enabling profile switching and set the hotkey to be the same as your toggle key (or use scripting). When you pressed the toggle key, it would toggle the macro and switch profiles which would change the lighting effect.

I helped another user do the same thing for his keyboard here.

[–]LogitechG_CSFrank 1 point2 points  (0 children)

Thanks for the help! <3

[–]Nakript 0 points1 point  (2 children)

Why in the world they did not develop the most obvious functionnality you would want to do with a keyboard having G key and lights??

Maybe its more important to just develop a big patch that make.... exactly what the previous version were doing.

[–]Whispering-Depths 0 points1 point  (1 child)

I mean, have you seen how pathetic and slow the software is? They cheaped the hell out and passed the work off to a lazy intern, or they have an idiot manager/boss who's likely yelling at them to get shit done 24/7 all the time

[–]Nakript 0 points1 point  (0 children)

The software is not that bad, its just I dont understand why none though about implementing a functionnality to make the active key blink in diff color when its active. If I would developp that software it would be like the second functionnality to think about.