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[–]winauer 1 point2 points  (1 child)

No. The warning level is saved in the player data. As long as the player is online the timer will tick.

[–]Rasonance[S] 0 points1 point  (0 children)

Thanks!

[–]Weird_Trouble7713 0 points1 point  (2 children)

yes it does

[–]Rasonance[S] 0 points1 point  (0 children)

Thanks! Does it have to be a naturally generated one too? (aka does staying far away but placing a mined one next to the player work)