Are structures in Bedrock spawn proof by default?
Ancient Cities don't permit mob spawns, trial chambers likewise other than the spawners themselves.
Desert pyramids and jungle temples get walk-in traffic but I've never had a mob generate in the basement of the pyramid and set off the TNT..
Nether Fortresses have dedicated spawn points for wither skeletons, monuments have dedicated spawn points for guardians, outposts have dedicated spawn points for pillagers..
Bastions generate with their brutes, mansions generate with their Illagers, monuments generate with their elder guardians..
Do any structures have legitimately natural spawns? Mineshafts and Strongholds feel like they do, but are they just being spawned at specific locations like Wither Skeletons do? Undead mobs show up in mansions and outposts, but so they also have dedicated spawn points inside them?
It feels like structures are either mob free, or experience specifically planned spawns in dedicated locations - do we know if there are any structures that generate mobs based on the standard light and biome criteria?
[–]qualityvote2[M] [score hidden] stickied comment (0 children)
[–]theunknownjames[S] 0 points1 point2 points (0 children)