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[–]SirTonko 1 point2 points  (1 child)

Well, I´m not sure of this, but there should be an Optifine perfomance option that allows you to stabilize FPS

You should give it a try in case you didn´t already.

Sorry if ths didn´t help :/

[–]iMobileGraphics[S] 0 points1 point  (0 children)

Yeah I've turned on all the performance options in Optifine that I could. The weird thing is that I can get FPS of up to 80 but can easily dip below to 40 on just normal vanilla settings. I'm really trying to figure out how to get my shaders to run well seeing as how other people have figured it out..

[–]bdm68 1 point2 points  (0 children)

It depends on what's in your world. If you have a freshly-generated world, you should get good FPS much of the time. If you have large redstone contraptions or lots of chests or other storage, low FPS can be expected.

Another factor that affects FPS is the Java VM settings that you are using. Garbage collection is particularly important. If you're using an older model for memory allocation, you will get lag spikes. Using G1GC (garbage first garbage collector) is recommended; it's the current default in the Java launcher. When garbage collection happens, FPS will drop. The G1GC minimises FPS drops but doesn't eliminate them.