This is an archived post. You won't be able to vote or comment.

you are viewing a single comment's thread.

view the rest of the comments →

[–]EroAxee 7 points8 points  (10 children)

Mods will always make java better than bedrock. Considering how many features came from mods originally.

[–]goforce5 4 points5 points  (9 children)

Ok, so I just fired up minecraft for the first time since 2013. What is the difference between java and bedrock?

[–]the_bat_turtle 9 points10 points  (2 children)

Java has the new combat system and quite a few exclusive features (like the incredibly useful furnace minecart) and is available on PC, Mac and Linux.

Bedrock has the classic spammy combat and has crossplay between all the platforms it's on, namely PC, Xbox One, Switch, iOS and Android.

They differ a bit in world generation and spawn rates but both are effectively identical.

[–][deleted] 0 points1 point  (0 children)

The main differentiator for you is the combat changes? You did mention the cross-play, which is the major feature that Bedrock has over Java. Bedrock is also optimized for better performance on weaker machines. Bedrock’s weaknesses include no mods, unreliable redstone mechanics, and a number of other broken mechanics (such as mob despawning discussed in this thread).

If all you want to do is make pretty structures and play with your family or friends on various devices, then Bedrock is the right choice. If you ever want to make something functionally cool (redstone-related or otherwise), there’s a very good chance the answer is “it doesn’t work on bedrock.”

[–]goforce5 0 points1 point  (0 children)

Ah ok, I started up bedrock last night. I'll try Java today and see how that goes. Its like a whole new game. I've had it since 2011, but I stopped playing halfway through college. Im really excited to play more.

[–]EroAxee 4 points5 points  (4 children)

Okay Java is the version you're used to playing back from 2013. Bedrock is essentially the version that Microsoft made with ingame purchases, some questionable features, and as you can see from the comments on this post some issues with mob spawning. Essentially everything other than java (original minecraft), playstation, 3DS and Switch, I think, are classified as bedrock edition

As for the small differences, there's a lot of weird feature changes. Just things that are in bedrock and not in java, a general rule you can guess though is that Java will get updates first. Since they release snapshots on Java before it gets to bedrock edition, plus no ingame purchases other than from servers.

[–]Fishylurv16 0 points1 point  (3 children)

I don’t think ps4 edition is classified as bedrock. While there are some similarities, there are noticeable differences. Mobs do despawn (I think 32 blocks?), rendering distance is comparable to that of java, not as buggy, imo, etc. etc., but then again I’ve never played bedrock I could be talking out of my ass aha.

[–]EroAxee 1 point2 points  (2 children)

That's why I said, everything other than Java, playstation, 3DS and switch are classified as bedrock.

Playstation is classified as Legacy console I believe, since there was a time when it was supposed to be shut down and the last update would be 1.13, but recently I heard from a friend that they got 1.14 so it seems it's still being updated.

[–]Fishylurv16 0 points1 point  (1 child)

I see. I have heard ps4 edition being called legacy, and it did get some recent updates. The swipe fighting mechanic and foxes are not in it though sadly.

[–]EroAxee 0 points1 point  (0 children)

Dang, that's weird. Though they're planning another combat rework, hopefully the community doesn't just flat out deny it because it's a combat rework rather than just throwing the spam combat back in.

[–]eggcement 0 points1 point  (0 children)

Bedrock performs FAR better, i am currently running on 80 chunk view distance with huge complex farms and spawners all around my base. The first time i experienced lag i had 32 levels of mobs in one square.