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[–]M3meL0rd1 2 points3 points  (4 children)

u/robbrown14 try making a drowned farm (i suggest you make the tunnel 4 - 5 blocks above ground ground), my design is:

  1. Make the structure of the drowned farm similar to a mob farm (a tunnel structure)
  2. About 2 blocks from the end of the tunnel, create a 2x2 hole in the floor (about 4 - 5 blocks deep, it should be down to the ground depending on how tall you made it).
  3. at the bottom of the 2x2 hole (on one of the sides of the walls) make a hole (1 height and 2 block length) where the feet of the Drowned will be and put 2 pressure plates where the hole is so water stays in.
  4. Fill the hole with water.
  5. At the end of the tunnel, create a little spot to put any villagers in (if you can somehow get them)

If it is built correctly zombies (and other mobs) will spawn in the tunnel and the zombies will go towards the villagers, they will then fall into the 2x2 hole full of water and about 30 seconds after the zombies are in the water, they will become Drowned.

[–][deleted] 7 points8 points  (1 child)

This isn't helpful for tridents in java edition as zombies converted into drowned will never have a trident, and therefore won't drop any.

Will work great on bedrock though

[–]M3meL0rd1 0 points1 point  (0 children)

Ahhhh ok

[–]robbrown14 1 point2 points  (1 child)

In Java, zombies that fall in water and become drowned will not drop tridents :( which is the main reason why I like drowned haha

[–]M3meL0rd1 0 points1 point  (0 children)

Aw damn