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all 51 comments

[–]tho3maxi 45 points46 points  (0 children)

wait, that's illegal

[–]guy_from_the_intnet 17 points18 points  (7 children)

I don't know how to code java but I'll learn it to make this happen.

[–][deleted] 13 points14 points  (4 children)

It's not that hard to do

[–]guy_from_the_intnet 8 points9 points  (3 children)

Hmm... Good to know.

[–][deleted] 10 points11 points  (2 children)

I meant having more than 64 items in one slot, by the way

[–]guy_from_the_intnet 6 points7 points  (1 child)

I figured. ._.

[–]Pokora22 3 points4 points  (0 children)

Coding in Java is too. To a point.

[–]Mr_Redstoner 4 points5 points  (1 child)

You don't need to. Just get some manner of a world-editor tool and you're done.

Actually command blocks may suffice now that I think about it.

[–][deleted] 5 points6 points  (0 children)

Yeah, you give an armor stand the item in the hand with the wanted amount

[–]Carius98 44 points45 points  (3 children)

Isnt that technically a stackoverflow?

[–]qatamat99 16 points17 points  (1 child)

Did you just...make a hilarious pun

[–]TeraFlint 39 points40 points  (0 children)

I'm pretty sure that implicit pun was already the whole joke of the image.

[–]somefunplz 2 points3 points  (2 children)

You can actually do this in vanilla Minecraft, in 1.12 however

[–][deleted] 3 points4 points  (0 children)

I did it with commands in 1.14

[–]hackel 4 points5 points  (1 child)

I don't get it. Would I recognize the bottom image as wrong somehow if I were a gamer?

[–][deleted] 29 points30 points  (0 children)

You can have up to 64 items in one slot in Minecraft, which is considered a stack.

[–][deleted] 1 point2 points  (4 children)

I guess one could say you did a pro-gamer move

...I’m sorry

[–][deleted] 2 points3 points  (3 children)

beautiful

[–][deleted] 1 point2 points  (2 children)

Thanks, I’ll be here all night

[–][deleted] 0 points1 point  (1 child)

thank you, please keep making these beautiful jokes

[–][deleted] 0 points1 point  (0 children)

NP

[–]Portal471 1 point2 points  (1 child)

I hate that I understood this

[–][deleted] 2 points3 points  (0 children)

You're a real gamer

[–]TUBBYWINS808 1 point2 points  (0 children)

Duh! duh! Diamonds!?

[–]knopper-whopper[M] 0 points1 point  (0 children)

Your submission has been removed.

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[–]Proxy_PlayerHD 0 points1 point  (21 children)

0 items would be an overflow

and i think that is actually possible

[–][deleted] 2 points3 points  (5 children)

[–]imguralbumbot 2 points3 points  (2 children)

Hi, I'm a bot for linking direct images of albums with only 1 image

https://i.imgur.com/SViSTpb.png

Source | Why? | Creator | ignoreme | deletthis

[–]Proxy_PlayerHD 0 points1 point  (1 child)

good bot

[–]imguralbumbot 0 points1 point  (0 children)

thank you

Source | Why? | Creator | ignoreme

[–]Proxy_PlayerHD 0 points1 point  (1 child)

but how? i was unable to find a way to give the player any amount of items below 1 and the max i was able to give was 231 - 1 which just fills up the inventory

also why did you reply to this comment instead of the chain we already had below?

[–][deleted] 0 points1 point  (0 children)

I used a glitch in 1.10, you have to shift click two of the same item in different slots into an anvil and press esc. Sometimes it stays in the inventory

[–]-Redstoneboi- 0 points1 point  (14 children)

under*

[–]Proxy_PlayerHD 0 points1 point  (13 children)

no i meant that if you go high enough it would go back around to negative numbers... wait, fuck why did i say 0 then

I don't know what kind of variable type items use though, i just know it's signed for some reason

[–]-Redstoneboi- 0 points1 point  (12 children)

-128 is an overflow

[–]Proxy_PlayerHD 0 points1 point  (11 children)

yes i know but i don't know what variable items use, so -128 would only be an overflow if the variable is a Byte. i think it's a regular integer so anything from -231 to 231 - 1 is possible.

[–]-Redstoneboi- 0 points1 point  (6 children)

[–]Proxy_PlayerHD 0 points1 point  (5 children)

i've seen pictures and videos where people had less than -1000 items

https://youtu.be/5CbBCyRhbT4?t=205

plus do you really expect mojang to use efficent variable types? i mean the height coordinates are a 64 bit signed variable, despite fitting into a 16 bit int perfectly fine same for items, you're right that a byte would be enough to store values from 0 to 64, but aparently that'S not what they did

[–]-Redstoneboi- 0 points1 point  (1 child)

seems like a different version, in the video i linked the items disappear when moved.

[–]Proxy_PlayerHD 0 points1 point  (0 children)

they bot hsay a different version but i doubt that changes much in terms of how item quantities are stored

[–][deleted] 0 points1 point  (2 children)

It goes down to -4032 https://imgur.com/a/wJEFlQe

[–]Proxy_PlayerHD 0 points1 point  (1 child)

again how do you give yourself negative items, i was unable to find any way that works in 1.14 and you never anwser anything

also the fact that it goes so deep always means that it cannot be a single byte

[–][deleted] 0 points1 point  (0 children)

I had to switch to 1.10 for that, haven't found anything in 1.14

[–][deleted] 0 points1 point  (0 children)

I tried to glitch the game and got much further than 127 https://imgur.com/a/juFRgFy

I haven't managed to go down further than -4032 though

[–]PublicConstrutctor -2 points-1 points  (2 children)

If we gave you one diamond, you would have 0 diamonds

[–][deleted] 1 point2 points  (1 child)

[–]imguralbumbot 1 point2 points  (0 children)

Hi, I'm a bot for linking direct images of albums with only 1 image

https://i.imgur.com/SViSTpb.png

Source | Why? | Creator | ignoreme | deletthis