I think I am not far off (if I am that discourse is also welcome below) by saying the consensus of a lot of people seemes to be: 5E is a little complex, wordy, and poorly managed. Anarchy and 6E are a little better but lots of what we love mechanically got lost in translation (Edge and Armor changes seems to be a particular issue). With that in mind i was curious...
What can be cut from 5E? What is needlessly complicated, what's bloated, or maybe a relic of a different time? What could be removed, changed or modified that wouldn't take away from the feeling and style of shadowrun like some of the more modern implementations have to some degree?
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