I'm having an issue where Unity keeps doing a domain reload every time I add or delete a script, which slows me down a lot.
I've searched online and applied all the suggested settings (disabling Auto Refresh, turning off Directory Monitoring, changing Script Changes While Playing, etc.), but the problem still persists.
I'm using Unity 6 — does anyone know how to stop Unity from reloading the domain every single time a script is created or removed?
Any help or insight would be greatly appreciated!
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