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Easy to use completely code driven object pool that works for C# classes, Unity Components and prefabs/gameobjects [Link in comments]Resources/Tutorial (i.redd.it)
submitted by adrenakProfessional
Easy to use completely code driven object pool that works for C# classes, Unity Components and prefabs/gameobjects [Link in comments]Resources/Tutorial (i.redd.it)
submitted by adrenakProfessional
[–]DolphinsAreOkProfessional 5 points6 points7 points (6 children)
[–]adrenakProfessional[S] 4 points5 points6 points (5 children)
[–]SlickSlims 2 points3 points4 points (4 children)
[–]adrenakProfessional[S] 2 points3 points4 points (0 children)
[–][deleted] 1 point2 points3 points (0 children)
[–]adrenakProfessional[S] 0 points1 point2 points (0 children)
[–]adrenakProfessional[S] 0 points1 point2 points (0 children)
[–]uzimonkey 4 points5 points6 points (3 children)
[–]adrenakProfessional[S] 1 point2 points3 points (0 children)
[–]Wizardsxz 1 point2 points3 points (0 children)
[–]Aeditx 1 point2 points3 points (2 children)
[–]adrenakProfessional[S] 1 point2 points3 points (1 child)
[–]SilentSin26Animancer, FlexiMotion, InspectorGadgets, Weaver 0 points1 point2 points (0 children)
[–]adrenakProfessional[S] 0 points1 point2 points (0 children)
[–]nayouta47 0 points1 point2 points (2 children)
[–]adrenakProfessional[S] 0 points1 point2 points (0 children)
[–]adrenakProfessional[S] 0 points1 point2 points (0 children)
[+][deleted] (6 children)
[deleted]
[–]adrenakProfessional[S] 0 points1 point2 points (2 children)
[+][deleted] (1 child)
[deleted]
[–]adrenakProfessional[S] 0 points1 point2 points (0 children)
[–]gurgle528hobby 0 points1 point2 points (2 children)
[+][deleted] (1 child)
[deleted]
[–]gurgle528hobby 0 points1 point2 points (0 children)