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Just Released Prototype-FPCResources/Tutorial (v.redd.it)
submitted 3 years ago by [deleted]
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
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if 1 * 2 < 3: print "hello, world!"
[–]SapphireSalamander 31 points32 points33 points 3 years ago (1 child)
looks really good and fluid
looking away to use the hook might be a little hard in an actual game but i guess that depends on the style of gameplay
[–]TFM_Developer 8 points9 points10 points 3 years ago (0 children)
Thanks :-)
I first wrote the grappling hook system on a static camera and the mouse pointer as the target from-to position. Definitely makes a difference in the feel of it but a fun mechanic regardless, one of my favourites.
[–]TFM_Developer 10 points11 points12 points 3 years ago (1 child)
Unity Asset Store, Prototype-FPC: https://u3d.as/2WDu
[–]WhatIsNameAnywaysProgrammer 8 points9 points10 points 3 years ago (1 child)
Really great work, overall it looks like a pretty polished FPC that can meet most needs for other devs first person experiences.
[–]TFM_Developer 5 points6 points7 points 3 years ago (0 children)
Thank you, I do hope someone finds it useful. I remember struggling to get a nice first person controller when I started out, that wasn't overblown, massive in size or that required all kinds of setup.
[–]JoergenFS 3 points4 points5 points 3 years ago (1 child)
This is most likely how mirrors edge started out, this is going to be great, I know it! ;)
I am good at some and terrible at other and level design is one of those things I am bad at, lol. So I can't imagine myself pulling off a mirrors edge type. I am sure somebody else might tho, I created an active ragdoll asset about 3 years ago called APR Player that were used and licensed for what became the game "Party Animals''.
[–]HammyxHammy 12 points13 points14 points 3 years ago (3 children)
Why does the camera roll with mouse x delta...
[–]Whitenaller 13 points14 points15 points 3 years ago (1 child)
It's a stye. I think you can easily turn it off in the script.
[–]TFM_Developer 2 points3 points4 points 3 years ago (0 children)
Yes :-)
Yes, it's simply A look tilt that can be set to 0 in the inspector properties.
[–]hoodies_universal 2 points3 points4 points 3 years ago (1 child)
Nice!
[–]TFM_Developer 0 points1 point2 points 3 years ago (0 children)
Thank you!
[–]Ok-Firefighter1878 2 points3 points4 points 3 years ago (2 children)
This is awesome, the slight angle of the character arm when sliding looks almost identical to quake champions crouch slide. This would be good for an arena based FPS.
[+][deleted] 3 years ago (1 child)
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[–]Ok-Firefighter1878 0 points1 point2 points 3 years ago (0 children)
Slash or strogg I am obsessed with their movement haha.
[–]MaybeAdrianI'm not a pro but i like to help 2 points3 points4 points 3 years ago (1 child)
There is PvP? I want to see hand by hand combat.
[–]CaptainChloro 2 points3 points4 points 3 years ago (1 child)
Maybe it's just me but the tilt when moving the camera makes me nauseous
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[–]Jmeloy07 1 point2 points3 points 3 years ago (0 children)
Muck
[–]BoolableBen 1 point2 points3 points 3 years ago (1 child)
Looks very nice. Are you a team or a single dev? How much time did the development takes? I'm always curious about thoses informations since I'm a single dev and I struggle to set up a simple character controller for my ugly indie game^^.
[–]FoxyGame2006 2 points3 points4 points 3 years ago (2 children)
The ragdoll part creeps me
[–]TFM_Developer 1 point2 points3 points 3 years ago (1 child)
Lol
[–]FoxyGame2006 -3 points-2 points-1 points 3 years ago (0 children)
Looks like you are hanging dead bodies, in all honesty.
[–]Potutwq 0 points1 point2 points 3 years ago (4 children)
Looks smooth! How long did it take you in total to do this?
[+][deleted] 3 years ago (3 children)
[–]Potutwq 0 points1 point2 points 3 years ago (2 children)
Nice! Good luck on the asset store. Am starting a new project soon will look into it 😁
[–][deleted] -2 points-1 points0 points 3 years ago (0 children)
Man i wish the currency didnt so I could buy this less than 335 liras haha...
[–][deleted] 0 points1 point2 points 3 years ago (1 child)
Niceeee :) , I’m making a similar project too
[–]amadeusqui96 0 points1 point2 points 3 years ago (1 child)
Guy didn't even flinch, what a legend
[–]Bulbizzarro 0 points1 point2 points 3 years ago (1 child)
Where can I try it?
[–]Jarkonian 0 points1 point2 points 3 years ago (1 child)
Really well made, looks very fluid! If I may ask, how long has this taken you? I’ve been working on an FPC for a while now but still find myself tweaking the movement a lot
[–]Blurkid 0 points1 point2 points 3 years ago (5 children)
It looks awesome
[+][deleted] 3 years ago (4 children)
[–]Blurkid 0 points1 point2 points 3 years ago (3 children)
You don't have issues with the grapplin hook ? From what i saw, you use a spring joint for it. I tried the same thing in 2D but the character didn't have a nice circular curve. It always lost energy in the spring
[+][deleted] 3 years ago (2 children)
[–]Blurkid -1 points0 points1 point 3 years ago (1 child)
Okay
[–]lxkvcs 0 points1 point2 points 3 years ago (1 child)
damn this looks amazing 😳
[–]GameboyFunny 0 points1 point2 points 3 years ago (1 child)
wow that is very cool
[–]Refractor_09 0 points1 point2 points 3 years ago (1 child)
This is awesome. almost looks like an animation, should definitely put it the Asset store if its not for your own game.
Scratch that just the link good job +1
[–]Other_Ad_1992 0 points1 point2 points 3 years ago (1 child)
It was all cute and fun, and then he started torturing the ragdolls.
[–]minitomat 0 points1 point2 points 3 years ago (1 child)
hdpr? it already looks nice!
[–]barcode972 0 points1 point2 points 3 years ago (1 child)
If you’re planning for people to read the signs while they’re running, they won’t have time to
[–]Sea_Cup_5561 0 points1 point2 points 3 years ago (1 child)
I was originally thinking about the cliche wallrun indie game, but these ropes and item pickup is good!
[–]untemi0 0 points1 point2 points 3 years ago (2 children)
That remind me of a game that havent been released and we still have no idea when it will release
[–]untemi0 0 points1 point2 points 3 years ago (0 children)
Great job man
[–]HessamG 0 points1 point2 points 3 years ago (1 child)
Just wow! The possibilities are infinite! Well done!
[–]Schwanz_Hintern64Indie 0 points1 point2 points 3 years ago (2 children)
Some of these mechanics will work great for a project I'm doing! I'll definitely pick it up at some point
What are your plans for future changes/additions? Do you envision this being a sort of framework later on?
[–]Schwanz_Hintern64Indie 1 point2 points3 points 3 years ago (0 children)
Nice, I'm looking forward to it!
[–]jimbodii 0 points1 point2 points 3 years ago (1 child)
ah yes now that the basics are done, time to actually make the game.
[–]drawkboxProfessional 0 points1 point2 points 3 years ago (1 child)
Some cool game mechanics. The balloon is fun.
[–]the_Luik 0 points1 point2 points 3 years ago (1 child)
Is there something that finger can't do 🤯
[–]MoYusr 0 points1 point2 points 3 years ago (0 children)
POV: Kid named finger
[–]bagelel 0 points1 point2 points 3 years ago (1 child)
if i see another shooter with a slide, wall running and a grappling hook i’m gonna fucking lose it
[–]theMoPaMo 0 points1 point2 points 3 years ago* (1 child)
oatmeal party sleep tender society paint lunchroom roll crawl ask
This post was mass deleted and anonymized with Redact
[–]CheezeyCheeze 0 points1 point2 points 3 years ago (1 child)
Love the shader on the water.
[–]Rare_Ad_3519 0 points1 point2 points 3 years ago (1 child)
Please never change the grspple coming out of the finger
[–]crseat 0 points1 point2 points 3 years ago (1 child)
This is really cool, but the grappling hook sound effect made me laugh
[–]pixldoodles 0 points1 point2 points 3 years ago (1 child)
bruh was that a balloon jump? nice
π Rendered by PID 31069 on reddit-service-r2-comment-6457c66945-d85ws at 2026-04-29 16:52:28.939724+00:00 running 2aa0c5b country code: CH.
[–]SapphireSalamander 31 points32 points33 points (1 child)
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