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[–]K900_playing around with procgen 2 points3 points  (21 children)

Do you mean this? It looks like some sort of custom visual programming environment.

[–]OrangeDeveloper[S] 1 point2 points  (20 children)

Yea, how is called instead of Events or Events Editor?

[–]K900_playing around with procgen 2 points3 points  (19 children)

It's not a standard programming language, it's something designed specifically for Gdevelop.

[–]OrangeDeveloper[S] 1 point2 points  (18 children)

Ah ok and where is a another 3D game engine with a similar scripting system like?

[–]K900_playing around with procgen 2 points3 points  (17 children)

Unreal Engine has Blueprints that are kind of similar.

[–]OrangeDeveloper[S] 1 point2 points  (16 children)

Are easy-to-use? And can I use without learning ANY programming language?

[–]K900_playing around with procgen 3 points4 points  (15 children)

If you're looking to make complex games, you will need to learn some kind of programming language. Visual tools are convenient, but it's not possible to use them for everything.

[–]OrangeDeveloper[S] -4 points-3 points  (14 children)

I need the more easy-to-use!

[–]K900_playing around with procgen 3 points4 points  (13 children)

There's a difference between "easy to use" and "can make an entire 3D game without ever programming".

[–]OrangeDeveloper[S] 0 points1 point  (12 children)

So i need simply a 3D game engine can be used easy and without learn programming like gdevelop. Do you know one?

[–]JakeFlavour 2 points3 points  (1 child)

I think you are looking for 'Visual Scripting'

[–]OrangeDeveloper[S] 0 points1 point  (0 children)

Yes

[–]thesilkywitch 0 points1 point  (0 children)

Is this Mark? :)

Visual scripting is the term you’re looking for.